bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13100, 300), 5, 1, pygame.Color(255,255,255))) bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13200, 450), 5, 1, pygame.Color(255,255,255))) bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13300, 250), 5, 1, pygame.Color(255,255,255))) bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13400, 450), 5, 1, pygame.Color(255,255,255))) bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13500, 200), 5, 1, pygame.Color(255,255,255))) bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13600, 450), 5, 1, pygame.Color(255,255,255))) bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13700, 250), 5, 1, pygame.Color(255,255,255))) bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13800, 450), 5, 1, pygame.Color(255,255,255))) bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (13900, 300), 5, 1, pygame.Color(255,255,255))) bubbleCats.addPlayer(Cat()) bubbleCats.loadBackgroundMusic("Good Sleep.mp3") while 1: if not bubbleCats.update(): break bubbleCats.quit()