예제 #1
0
def setTerrainTextureParams( texture, uProjection, vProjection ):
	"""This function changes the current texture used to paint the terrain.""" 
	WorldEditor.setCurrentTextureFull( texture, uProjection, vProjection )
예제 #2
0
def setTerrainTextureParams(texture, uProjection, vProjection):
    """This function changes the current texture used to paint the terrain."""
    WorldEditor.setCurrentTextureFull(texture, uProjection, vProjection)