kCGLPFAAccelerated = Enumerant('kCGLPFAAccelerated', 0x0049, ) kCGLPFAClosestPolicy = Enumerant('kCGLPFAClosestPolicy', 0x004a, ) kCGLPFARobust = Enumerant('kCGLPFARobust', 0x004b, ) kCGLPFABackingStore = Enumerant('kCGLPFABackingStore', 0x004c, ) kCGLPFAMPSafe = Enumerant('kCGLPFAMPSafe', 0x004e, ) kCGLPFAWindow = Enumerant('kCGLPFAWindow', 0x0050, ) kCGLPFAMultiScreen = Enumerant('kCGLPFAMultiScreen', 0x0051, ) kCGLPFACompliant = Enumerant('kCGLPFACompliant', 0x0053, ) kCGLPFADisplayMask = Enumerant('kCGLPFADisplayMask', 0x0054, ) kCGLPFAPBuffer = Enumerant('kCGLPFAPBuffer', 0x005a, ) kCGLPFARemotePBuffer = Enumerant('kCGLPFARemotePBuffer', 0x005b, ) kCGLPFAAllowOfflineRenderers = Enumerant('kCGLPFAAllowOfflineRenderers', 0x0060, ) kCGLPFAAcceleratedCompute = Enumerant('kCGLPFAAcceleratedCompute', 0x0061, ) kCGLPFAOpenGLProfile = Enumerant('kCGLPFAOpenGLProfile', 0x0063, ) kCGLPFAVirtualScreenCount = Enumerant('kCGLPFAVirtualScreenCount', 0x0080, ) CGLPixelFormatAttribute.add(kCGLPFAAllRenderers) CGLPixelFormatAttribute.add(kCGLPFATripleBuffer) CGLPixelFormatAttribute.add(kCGLPFADoubleBuffer) CGLPixelFormatAttribute.add(kCGLPFAStereo) CGLPixelFormatAttribute.add(kCGLPFAAuxBuffers) CGLPixelFormatAttribute.add(kCGLPFAColorSize) CGLPixelFormatAttribute.add(kCGLPFAAlphaSize) CGLPixelFormatAttribute.add(kCGLPFADepthSize) CGLPixelFormatAttribute.add(kCGLPFAStencilSize) CGLPixelFormatAttribute.add(kCGLPFAAccumSize) CGLPixelFormatAttribute.add(kCGLPFAMinimumPolicy) CGLPixelFormatAttribute.add(kCGLPFAMaximumPolicy) CGLPixelFormatAttribute.add(kCGLPFAOffScreen) CGLPixelFormatAttribute.add(kCGLPFAFullScreen) CGLPixelFormatAttribute.add(kCGLPFASampleBuffers) CGLPixelFormatAttribute.add(kCGLPFASamples)
kCGLPFARendererID = Enumerant('kCGLPFARendererID', 0x0046, ) kCGLPFASingleRenderer = Enumerant('kCGLPFASingleRenderer', 0x0047, ) kCGLPFANoRecovery = Enumerant('kCGLPFANoRecovery', 0x0048, ) kCGLPFAAccelerated = Enumerant('kCGLPFAAccelerated', 0x0049, ) kCGLPFAClosestPolicy = Enumerant('kCGLPFAClosestPolicy', 0x004a, ) kCGLPFABackingStore = Enumerant('kCGLPFABackingStore', 0x004c, ) kCGLPFAWindow = Enumerant('kCGLPFAWindow', 0x0050, ) kCGLPFACompliant = Enumerant('kCGLPFACompliant', 0x0053, ) kCGLPFADisplayMask = Enumerant('kCGLPFADisplayMask', 0x0054, ) kCGLPFAPBuffer = Enumerant('kCGLPFAPBuffer', 0x005a, ) kCGLPFARemotePBuffer = Enumerant('kCGLPFARemotePBuffer', 0x005b, ) kCGLPFAAllowOfflineRenderers = Enumerant('kCGLPFAAllowOfflineRenderers', 0x0060, ) kCGLPFAAcceleratedCompute = Enumerant('kCGLPFAAcceleratedCompute', 0x0061, ) kCGLPFAOpenGLProfile = Enumerant('kCGLPFAOpenGLProfile', 0x0063, ) kCGLPFAVirtualScreenCount = Enumerant('kCGLPFAVirtualScreenCount', 0x0080, ) CGLPixelFormatAttribute.add(kCGLPFAAllRenderers) CGLPixelFormatAttribute.add(kCGLPFATripleBuffer) CGLPixelFormatAttribute.add(kCGLPFADoubleBuffer) CGLPixelFormatAttribute.add(kCGLPFAStereo) CGLPixelFormatAttribute.add(kCGLPFAAuxBuffers) CGLPixelFormatAttribute.add(kCGLPFAColorSize) CGLPixelFormatAttribute.add(kCGLPFAAlphaSize) CGLPixelFormatAttribute.add(kCGLPFADepthSize) CGLPixelFormatAttribute.add(kCGLPFAStencilSize) CGLPixelFormatAttribute.add(kCGLPFAAccumSize) CGLPixelFormatAttribute.add(kCGLPFAMinimumPolicy) CGLPixelFormatAttribute.add(kCGLPFAMaximumPolicy) CGLPixelFormatAttribute.add(kCGLPFAOffScreen) CGLPixelFormatAttribute.add(kCGLPFAFullScreen) CGLPixelFormatAttribute.add(kCGLPFASampleBuffers) CGLPixelFormatAttribute.add(kCGLPFASamples)
EGL_VERSION = Enumerant('EGL_VERSION', 12372, '') EGL_VERSION_1_3 = Enumerant('EGL_VERSION_1_3', 1, '') EGL_VERSION_1_4 = Enumerant('EGL_VERSION_1_4', 1, '') EGL_VERTICAL_RESOLUTION = Enumerant('EGL_VERTICAL_RESOLUTION', 12433, '') EGL_VG_ALPHA_FORMAT = Enumerant('EGL_VG_ALPHA_FORMAT', 12424, '') EGL_VG_ALPHA_FORMAT_NONPRE = Enumerant('EGL_VG_ALPHA_FORMAT_NONPRE', 12427, '') EGL_VG_ALPHA_FORMAT_PRE = Enumerant('EGL_VG_ALPHA_FORMAT_PRE', 12428, '') EGL_VG_ALPHA_FORMAT_PRE_BIT = Enumerant('EGL_VG_ALPHA_FORMAT_PRE_BIT', 64, '') EGL_VG_COLORSPACE = Enumerant('EGL_VG_COLORSPACE', 12423, '') EGL_VG_COLORSPACE_LINEAR = Enumerant('EGL_VG_COLORSPACE_LINEAR', 12426, '') EGL_VG_COLORSPACE_LINEAR_BIT = Enumerant('EGL_VG_COLORSPACE_LINEAR_BIT', 32, '') EGL_VG_COLORSPACE_sRGB = Enumerant('EGL_VG_COLORSPACE_sRGB', 12425, '') EGL_WIDTH = Enumerant('EGL_WIDTH', 12375, '') EGL_WINDOW_BIT = Enumerant('EGL_WINDOW_BIT', 4, '') defines.add(EGLAPI) defines.add(EGLAPIENTRY) defines.add(EGLAPIENTRYP) defines.add(EGL_ALPHA_FORMAT) defines.add(EGL_ALPHA_FORMAT_NONPRE) defines.add(EGL_ALPHA_FORMAT_PRE) defines.add(EGL_ALPHA_MASK_SIZE) defines.add(EGL_ALPHA_SIZE) defines.add(EGL_BACK_BUFFER) defines.add(EGL_BAD_ACCESS) defines.add(EGL_BAD_ALLOC) defines.add(EGL_BAD_ATTRIBUTE) defines.add(EGL_BAD_CONFIG) defines.add(EGL_BAD_CONTEXT) defines.add(EGL_BAD_CURRENT_SURFACE) defines.add(EGL_BAD_DISPLAY)
EGL_VERTICAL_RESOLUTION = Enumerant('EGL_VERTICAL_RESOLUTION', 0x3091, '') EGL_VG_ALPHA_FORMAT = Enumerant('EGL_VG_ALPHA_FORMAT', 0x3088, '') EGL_VG_ALPHA_FORMAT_NONPRE = Enumerant('EGL_VG_ALPHA_FORMAT_NONPRE', 0x308b, '') EGL_VG_ALPHA_FORMAT_PRE = Enumerant('EGL_VG_ALPHA_FORMAT_PRE', 0x308c, '') EGL_VG_ALPHA_FORMAT_PRE_BIT = Enumerant('EGL_VG_ALPHA_FORMAT_PRE_BIT', 0x0040, '') EGL_VG_COLORSPACE = Enumerant('EGL_VG_COLORSPACE', 0x3087, '') EGL_VG_COLORSPACE_LINEAR = Enumerant('EGL_VG_COLORSPACE_LINEAR', 0x308a, '') EGL_VG_COLORSPACE_LINEAR_BIT = Enumerant('EGL_VG_COLORSPACE_LINEAR_BIT', 0x0020, '') EGL_VG_COLORSPACE_sRGB = Enumerant('EGL_VG_COLORSPACE_sRGB', 0x3089, '') EGL_WIDTH = Enumerant('EGL_WIDTH', 0x3057, '') EGL_WINDOW_BIT = Enumerant('EGL_WINDOW_BIT', 0x0004, '') defines.add(EGLAPI) defines.add(EGLAPIENTRY) defines.add(EGLAPIENTRYP) defines.add(EGL_ALPHA_FORMAT) defines.add(EGL_ALPHA_FORMAT_NONPRE) defines.add(EGL_ALPHA_FORMAT_PRE) defines.add(EGL_ALPHA_MASK_SIZE) defines.add(EGL_ALPHA_SIZE) defines.add(EGL_BACK_BUFFER) defines.add(EGL_BAD_ACCESS) defines.add(EGL_BAD_ALLOC) defines.add(EGL_BAD_ATTRIBUTE) defines.add(EGL_BAD_CONFIG) defines.add(EGL_BAD_CONTEXT) defines.add(EGL_BAD_CURRENT_SURFACE) defines.add(EGL_BAD_DISPLAY)