Exemplo n.º 1
0
kCGLPFAAccelerated = Enumerant('kCGLPFAAccelerated', 0x0049, )
kCGLPFAClosestPolicy = Enumerant('kCGLPFAClosestPolicy', 0x004a, )
kCGLPFARobust = Enumerant('kCGLPFARobust', 0x004b, )
kCGLPFABackingStore = Enumerant('kCGLPFABackingStore', 0x004c, )
kCGLPFAMPSafe = Enumerant('kCGLPFAMPSafe', 0x004e, )
kCGLPFAWindow = Enumerant('kCGLPFAWindow', 0x0050, )
kCGLPFAMultiScreen = Enumerant('kCGLPFAMultiScreen', 0x0051, )
kCGLPFACompliant = Enumerant('kCGLPFACompliant', 0x0053, )
kCGLPFADisplayMask = Enumerant('kCGLPFADisplayMask', 0x0054, )
kCGLPFAPBuffer = Enumerant('kCGLPFAPBuffer', 0x005a, )
kCGLPFARemotePBuffer = Enumerant('kCGLPFARemotePBuffer', 0x005b, )
kCGLPFAAllowOfflineRenderers = Enumerant('kCGLPFAAllowOfflineRenderers', 0x0060, )
kCGLPFAAcceleratedCompute = Enumerant('kCGLPFAAcceleratedCompute', 0x0061, )
kCGLPFAOpenGLProfile = Enumerant('kCGLPFAOpenGLProfile', 0x0063, )
kCGLPFAVirtualScreenCount = Enumerant('kCGLPFAVirtualScreenCount', 0x0080, )
CGLPixelFormatAttribute.add(kCGLPFAAllRenderers)
CGLPixelFormatAttribute.add(kCGLPFATripleBuffer)
CGLPixelFormatAttribute.add(kCGLPFADoubleBuffer)
CGLPixelFormatAttribute.add(kCGLPFAStereo)
CGLPixelFormatAttribute.add(kCGLPFAAuxBuffers)
CGLPixelFormatAttribute.add(kCGLPFAColorSize)
CGLPixelFormatAttribute.add(kCGLPFAAlphaSize)
CGLPixelFormatAttribute.add(kCGLPFADepthSize)
CGLPixelFormatAttribute.add(kCGLPFAStencilSize)
CGLPixelFormatAttribute.add(kCGLPFAAccumSize)
CGLPixelFormatAttribute.add(kCGLPFAMinimumPolicy)
CGLPixelFormatAttribute.add(kCGLPFAMaximumPolicy)
CGLPixelFormatAttribute.add(kCGLPFAOffScreen)
CGLPixelFormatAttribute.add(kCGLPFAFullScreen)
CGLPixelFormatAttribute.add(kCGLPFASampleBuffers)
CGLPixelFormatAttribute.add(kCGLPFASamples)
Exemplo n.º 2
0
kCGLPFARendererID = Enumerant('kCGLPFARendererID', 0x0046, )
kCGLPFASingleRenderer = Enumerant('kCGLPFASingleRenderer', 0x0047, )
kCGLPFANoRecovery = Enumerant('kCGLPFANoRecovery', 0x0048, )
kCGLPFAAccelerated = Enumerant('kCGLPFAAccelerated', 0x0049, )
kCGLPFAClosestPolicy = Enumerant('kCGLPFAClosestPolicy', 0x004a, )
kCGLPFABackingStore = Enumerant('kCGLPFABackingStore', 0x004c, )
kCGLPFAWindow = Enumerant('kCGLPFAWindow', 0x0050, )
kCGLPFACompliant = Enumerant('kCGLPFACompliant', 0x0053, )
kCGLPFADisplayMask = Enumerant('kCGLPFADisplayMask', 0x0054, )
kCGLPFAPBuffer = Enumerant('kCGLPFAPBuffer', 0x005a, )
kCGLPFARemotePBuffer = Enumerant('kCGLPFARemotePBuffer', 0x005b, )
kCGLPFAAllowOfflineRenderers = Enumerant('kCGLPFAAllowOfflineRenderers', 0x0060, )
kCGLPFAAcceleratedCompute = Enumerant('kCGLPFAAcceleratedCompute', 0x0061, )
kCGLPFAOpenGLProfile = Enumerant('kCGLPFAOpenGLProfile', 0x0063, )
kCGLPFAVirtualScreenCount = Enumerant('kCGLPFAVirtualScreenCount', 0x0080, )
CGLPixelFormatAttribute.add(kCGLPFAAllRenderers)
CGLPixelFormatAttribute.add(kCGLPFATripleBuffer)
CGLPixelFormatAttribute.add(kCGLPFADoubleBuffer)
CGLPixelFormatAttribute.add(kCGLPFAStereo)
CGLPixelFormatAttribute.add(kCGLPFAAuxBuffers)
CGLPixelFormatAttribute.add(kCGLPFAColorSize)
CGLPixelFormatAttribute.add(kCGLPFAAlphaSize)
CGLPixelFormatAttribute.add(kCGLPFADepthSize)
CGLPixelFormatAttribute.add(kCGLPFAStencilSize)
CGLPixelFormatAttribute.add(kCGLPFAAccumSize)
CGLPixelFormatAttribute.add(kCGLPFAMinimumPolicy)
CGLPixelFormatAttribute.add(kCGLPFAMaximumPolicy)
CGLPixelFormatAttribute.add(kCGLPFAOffScreen)
CGLPixelFormatAttribute.add(kCGLPFAFullScreen)
CGLPixelFormatAttribute.add(kCGLPFASampleBuffers)
CGLPixelFormatAttribute.add(kCGLPFASamples)
Exemplo n.º 3
0
Arquivo: egl.py Projeto: Mars999/regal
EGL_VERSION = Enumerant('EGL_VERSION', 12372, '')
EGL_VERSION_1_3 = Enumerant('EGL_VERSION_1_3', 1, '')
EGL_VERSION_1_4 = Enumerant('EGL_VERSION_1_4', 1, '')
EGL_VERTICAL_RESOLUTION = Enumerant('EGL_VERTICAL_RESOLUTION', 12433, '')
EGL_VG_ALPHA_FORMAT = Enumerant('EGL_VG_ALPHA_FORMAT', 12424, '')
EGL_VG_ALPHA_FORMAT_NONPRE = Enumerant('EGL_VG_ALPHA_FORMAT_NONPRE', 12427, '')
EGL_VG_ALPHA_FORMAT_PRE = Enumerant('EGL_VG_ALPHA_FORMAT_PRE', 12428, '')
EGL_VG_ALPHA_FORMAT_PRE_BIT = Enumerant('EGL_VG_ALPHA_FORMAT_PRE_BIT', 64, '')
EGL_VG_COLORSPACE = Enumerant('EGL_VG_COLORSPACE', 12423, '')
EGL_VG_COLORSPACE_LINEAR = Enumerant('EGL_VG_COLORSPACE_LINEAR', 12426, '')
EGL_VG_COLORSPACE_LINEAR_BIT = Enumerant('EGL_VG_COLORSPACE_LINEAR_BIT', 32, '')
EGL_VG_COLORSPACE_sRGB = Enumerant('EGL_VG_COLORSPACE_sRGB', 12425, '')
EGL_WIDTH = Enumerant('EGL_WIDTH', 12375, '')
EGL_WINDOW_BIT = Enumerant('EGL_WINDOW_BIT', 4, '')

defines.add(EGLAPI)
defines.add(EGLAPIENTRY)
defines.add(EGLAPIENTRYP)
defines.add(EGL_ALPHA_FORMAT)
defines.add(EGL_ALPHA_FORMAT_NONPRE)
defines.add(EGL_ALPHA_FORMAT_PRE)
defines.add(EGL_ALPHA_MASK_SIZE)
defines.add(EGL_ALPHA_SIZE)
defines.add(EGL_BACK_BUFFER)
defines.add(EGL_BAD_ACCESS)
defines.add(EGL_BAD_ALLOC)
defines.add(EGL_BAD_ATTRIBUTE)
defines.add(EGL_BAD_CONFIG)
defines.add(EGL_BAD_CONTEXT)
defines.add(EGL_BAD_CURRENT_SURFACE)
defines.add(EGL_BAD_DISPLAY)
Exemplo n.º 4
0
EGL_VERTICAL_RESOLUTION = Enumerant('EGL_VERTICAL_RESOLUTION', 0x3091, '')
EGL_VG_ALPHA_FORMAT = Enumerant('EGL_VG_ALPHA_FORMAT', 0x3088, '')
EGL_VG_ALPHA_FORMAT_NONPRE = Enumerant('EGL_VG_ALPHA_FORMAT_NONPRE', 0x308b,
                                       '')
EGL_VG_ALPHA_FORMAT_PRE = Enumerant('EGL_VG_ALPHA_FORMAT_PRE', 0x308c, '')
EGL_VG_ALPHA_FORMAT_PRE_BIT = Enumerant('EGL_VG_ALPHA_FORMAT_PRE_BIT', 0x0040,
                                        '')
EGL_VG_COLORSPACE = Enumerant('EGL_VG_COLORSPACE', 0x3087, '')
EGL_VG_COLORSPACE_LINEAR = Enumerant('EGL_VG_COLORSPACE_LINEAR', 0x308a, '')
EGL_VG_COLORSPACE_LINEAR_BIT = Enumerant('EGL_VG_COLORSPACE_LINEAR_BIT',
                                         0x0020, '')
EGL_VG_COLORSPACE_sRGB = Enumerant('EGL_VG_COLORSPACE_sRGB', 0x3089, '')
EGL_WIDTH = Enumerant('EGL_WIDTH', 0x3057, '')
EGL_WINDOW_BIT = Enumerant('EGL_WINDOW_BIT', 0x0004, '')

defines.add(EGLAPI)
defines.add(EGLAPIENTRY)
defines.add(EGLAPIENTRYP)
defines.add(EGL_ALPHA_FORMAT)
defines.add(EGL_ALPHA_FORMAT_NONPRE)
defines.add(EGL_ALPHA_FORMAT_PRE)
defines.add(EGL_ALPHA_MASK_SIZE)
defines.add(EGL_ALPHA_SIZE)
defines.add(EGL_BACK_BUFFER)
defines.add(EGL_BAD_ACCESS)
defines.add(EGL_BAD_ALLOC)
defines.add(EGL_BAD_ATTRIBUTE)
defines.add(EGL_BAD_CONFIG)
defines.add(EGL_BAD_CONTEXT)
defines.add(EGL_BAD_CURRENT_SURFACE)
defines.add(EGL_BAD_DISPLAY)