def disable(self): if self.gameWorld: self.gameWorld.cleanup() self.gameWorld = None base.camLens.setMinFov(CIGlobals.DefaultCameraFov / (4.0 / 3.0)) base.camLens.setFar(CIGlobals.DefaultCameraFar) DistributedToonFPSGame.disable(self) return
def disable(self): self.deleteWorld() self.trees = None self.snowballs = None self.spawnPointsByTeam = None if self.firstPerson: self.firstPerson.cleanup() self.firstPerson = None DistributedToonFPSGame.disable(self)
def disable(self): DistributedToonFPSGame.disable(self) base.camLens.setMinFov(CIGlobals.DefaultCameraFov / (4.0 / 3.0)) if self.loader: self.loader.unload() self.loader.cleanup() self.loader = None self.isTimeUp = None self.toonFps.reallyEnd() self.toonFps.cleanup() self.toonFps = None self.spawnPoints = None return
def disable(self): base.camLens.setMinFov(CIGlobals.DefaultCameraFov / (4. / 3.)) self.fsm.requestFinalState() self.deleteWorld() self.trees = None self.snowballs = None self.spawnPointsByTeam = None if self.firstPerson: self.firstPerson.reallyEnd() self.firstPerson.cleanup() self.firstPerson = None self.scrollBySeq = None self.winnerMusic = None self.loserMusic = None self.danceSound = None self.infoText = None base.localAvatar.setWalkSpeedNormal() DistributedToonFPSGame.disable(self)
def disable(self): render.show() base.localAvatar.setWalkSpeedNormal() # Show the staff icon again. if not base.localAvatar.tokenIcon is None: base.localAvatar.tokenIcon.show() base.camLens.setMinFov(CIGlobals.DefaultCameraFov / (4. / 3.)) base.taskMgr.remove(self.uniqueName('updateArrows')) self.playersByTeam = None if self.blueArrow: self.blueArrow.removeNode() self.blueArrow = None if self.redArrow: self.redArrow.removeNode() self.redArrow = None if self.blueScoreLbl: self.blueScoreLbl.destroy() self.blueScoreLbl = None if self.redScoreLbl: self.redScoreLbl.destroy() self.redScoreLbl = None if self.infoLbl: self.infoLbl.destroy() self.infoLbl = None self.scoreByTeam = None self.flags = None self.gameMode = None self.team = None self.localAvHasFlag = None if self.loader: self.loader.unload() self.loader.cleanup() self.loader = None self.isTimeUp = None self.toonFps.reallyEnd() self.toonFps.cleanup() self.toonFps = None self.spawnPoints = None DistributedToonFPSGame.disable(self)