예제 #1
0
def glInitPackedDepthStencilNV():
    from OpenGL.GL import __has_extension

    return __has_extension("GL_NV_packed_depth_stencil")
예제 #2
0
def glInitTextureLodSGIS():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGIS_texture_lod")
def glInitSeparateSpecularColorEXT():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_EXT_separate_specular_color")
예제 #4
0
def glInitRasterposClipIBM():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_IBM_rasterpos_clip")
예제 #5
0
def glInitTextureSelectSGIS():
    from OpenGL.GL import __has_extension

    return __has_extension("GL_SGIS_texture_select")
예제 #6
0
def glInitAsyncPixelSGIX():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGIX_async_pixel")
예제 #7
0
def glInitTexCoordClampSGIX():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGIX_texture_coordinate_clamp")
예제 #8
0
def glInitBlendLogicOpEXT():
    from OpenGL.GL import __has_extension
    return __has_extension("GL_EXT_blend_logic_op")
예제 #9
0
파일: bgra.py 프로젝트: Joey-Lee/pyobjc
def glInitBgraEXT():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_EXT_bgra")
예제 #10
0
def glInitColorMatrixSGI():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGI_color_matrix")
예제 #11
0
def glInitTextureCompressionFXT13DFX():
    from OpenGL.GL import __has_extension
    return __has_extension("GL_3DFX_texture_compression_FXT1")
예제 #12
0
def glInitColorClampINGR():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_INGR_color_clamp")
예제 #13
0
def glInitTextureCompressionS3tcEXT():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_EXT_texture_compression_s3tc")
예제 #14
0
def glInitTextureMirrorOnceATI():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_ATI_texture_mirror_once")
예제 #15
0
def glInitTextureCubeMapARB():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_ARB_texture_cube_map")
예제 #16
0
def glInitTexgenReflectionNV():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_NV_texgen_reflection")
예제 #17
0
def glInitOcclusionTestHP():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_HP_occlusion_test")
예제 #18
0
def glInitIndexArrayFormatsEXT():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_EXT_index_array_formats")
예제 #19
0
def glInitTextureEnvCombineARB():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_ARB_texture_env_combine")
예제 #20
0
def glInitTextureLodBiasEXT():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_EXT_texture_lod_bias")
예제 #21
0
def glInitFogOffsetSGIX():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGIX_fog_offset")
예제 #22
0
def glInitVertexPreclipSGIX():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGIX_vertex_preclip")
예제 #23
0
def glInitIndexTextureEXT():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_EXT_index_texture")
예제 #24
0
def glInitFogDistanceNV():
    from OpenGL.GL import __has_extension

    return __has_extension("GL_NV_fog_distance")
예제 #25
0
def wglInitMultisampleARB():
	from OpenGL.GL import __has_extension
	return __has_extension("WGL_ARB_multisample")
예제 #26
0
def glInitPhongShadingWIN():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_WIN_phong_shading")
예제 #27
0
파일: ycrcb.py 프로젝트: fxia22/ASM_xf
def glInitYcrcbSGIX():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGIX_ycrcb")
예제 #28
0
def glInitScreenCoordinatesREND():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_REND_screen_coordinates")
예제 #29
0
def glInitTextureRangeSGIX():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGIX_texture_range")
예제 #30
0
def glInitPackedPixelsEXT():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_EXT_packed_pixels")
예제 #31
0
def glInitCopyDepthToColorNV():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_NV_copy_depth_to_color")
예제 #32
0
def glInitConvolutionBorderModesSUN():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SUN_convolution_border_modes")
예제 #33
0
def glInitTextureFilterAnisotropicEXT():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_EXT_texture_filter_anisotropic")
예제 #34
0
def glInitTextureEnvDot3ARB():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_ARB_texture_env_dot3")
예제 #35
0
def glInitTextureLodBiasSGIX():
	from OpenGL.GL import __has_extension
	return __has_extension("GL_SGIX_texture_lod_bias")