class Joystick(Button): def __init__(self, outer, inner, filename=None, width=None, height=None, x=0, y=0, pixmap=None, group=None, pos=None, size=None, padding=None): Button.__init__(self, filename, width, height, x, y, pixmap, group, pos, size, padding) self.outer = outer self.inner = inner self.innerRange = 48 self.inputRange = 256 self.thresh = 5 self.outerCircle = QGraphicsEllipseItem(self.getX(), self.getY(), self.outer, self.outer) self.outerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle.setBrush(Qt.gray) self.innerCircle = QGraphicsEllipseItem(self.getX() + self.outer / 2 - self.inner / 2, self.getY() + self.outer / 2 - self.inner / 2, self.inner, self.inner) self.innerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle.setBrush(Qt.lightGray) self.currentX = 0 self.currentY = 0 self.items = [self.outerCircle, self.innerCircle] def getItems(self): return self.items def setScene(self, scene): self.scene = scene for item in self.items : self.scene.addItem(item) def update(self,x,y,z): # y = y - sqrt(x + y) if x > 0 else y # x = x - sqrt(x + y) if y > 0 else x x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 x2 = x2 - sqrt(abs(y2)) if x2 >= 0 else x2 + sqrt(abs(y2)) y2 = y2 - sqrt(abs(x2)) if y2 >= 0 else y2 + sqrt(abs(x2)) if self.inputRange / 2 - self.thresh <= x <= self.inputRange / 2 + self.thresh: x2 = 0 if self.inputRange / 2 - self.thresh <= y <= self.inputRange / 2 + self.thresh: y2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) if z: self.innerCircle.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle.setBrush(QColor(200, 225, 3)) else: self.innerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle.setBrush(Qt.lightGray) self.currentX = x2 self.currentY = y2 self.tl.start()
class SingleJoystickView(QGraphicsView): def __init__(self, *args): QGraphicsView.__init__(self, *args) self.outerD = 125 self.innerD = 25 self.innerRange = 50 self.inputRange = 256 self.thresh = 3 self.worker = JoystickThread() self.worker.valueUpdated.connect(self.moveJoystick) self.worker.start() self.move(30, 100) self.setContentsMargins(0, 0, 0, 0) self.setMaximumHeight(140) self.setMaximumWidth(140) self.adjustSize() self.scene = QGraphicsScene(self) self.outerCircle = QGraphicsEllipseItem(0, 0, self.outerD, self.outerD) self.outerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle.setBrush(Qt.gray) self.innerCircle = QGraphicsEllipseItem(self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2, self.innerD, self.innerD) self.innerCircle.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle) self.scene.addItem(self.innerCircle) self.setScene(self.scene) self.setStyleSheet('background-color:transparent;color:red') self.currentX = 0 self.currentY = 0 def moveJoystick(self, x, y): x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 if -self.thresh <= x2 <= self.thresh: x2 = 0 if -self.thresh <= y2 <= self.thresh: y2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) self.currentX = x2 self.currentY = y2 self.tl.start() print 'x:%d y:%d' % (x2, y2)
class DualJoystickView(QGraphicsView): def __init__(self, *args): QGraphicsView.__init__(self, *args) self.outerD = 125 self.innerD = 35 self.innerRange = 48 self.inputRange = 256 self.thresh = 3 self.padding = 40 self.worker = QSixAxisThread() self.worker.valueUpdated.connect(self.moveJoysticks) self.worker.start() self.move(2, 100) self.setContentsMargins(0, 0, 0, 0) self.setMaximumHeight(180) self.setMaximumWidth(420) self.setMinimumHeight(140) self.setMinimumWidth(300) self.adjustSize() self.scene = QGraphicsScene(self) self.outerCircle1 = QGraphicsEllipseItem(0, 0, self.outerD, self.outerD) self.outerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle1.setBrush(Qt.gray) self.innerCircle1 = QGraphicsEllipseItem(self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2, self.innerD, self.innerD) self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle1) self.scene.addItem(self.innerCircle1) self.outerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding, 0, self.outerD, self.outerD) self.outerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle2.setBrush(Qt.gray) self.innerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding + self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2, self.innerD, self.innerD) self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle2) self.scene.addItem(self.innerCircle2) self.setScene(self.scene) self.setStyleSheet('background-color:transparent;') self.currentX = 0 self.currentY = 0 self.currentA = 0 self.currentZ = 0 self.test = QGraphicsItem(self.outerCircle2) def moveJoysticks(self, x, y, a, z, l3, r3): x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 a2 = a * self.innerRange / self.inputRange - self.innerRange / 2 z2 = z * self.innerRange / self.inputRange - self.innerRange / 2 if -self.thresh <= x2 <= self.thresh: x2 = 0 if -self.thresh <= y2 <= self.thresh: y2 = 0 if -self.thresh <= a2 <= self.thresh: a2 = 0 if -self.thresh <= z2 <= self.thresh: z2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle1) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) if l3: self.innerCircle1.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle1.setBrush(QColor(200, 225, 3)) else: self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) if r3: self.innerCircle2.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle2.setBrush(QColor(200, 225, 3)) else: self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.b = QGraphicsItemAnimation() self.b.setItem(self.innerCircle2) self.b.setTimeLine(self.tl) self.b.setPosAt(0, QPointF(self.currentA, self.currentZ)) self.b.setTranslationAt(1, a2, z2) self.currentX = x2 self.currentY = y2 self.currentA = a2 self.currentZ = z2 self.tl.start()
class SixAxisView(QGraphicsView): def __init__(self, *args): QGraphicsView.__init__(self, *args) self.move(20, 240) self.outerD = 125 self.innerD = 35 self.innerRange = 48 self.inputRange = 256 self.thresh = 3 self.padding = 40 self.marginTop = 10 self.worker = QSixAxisThread() self.worker.valueUpdated.connect(self.moveJoysticks) self.worker.start() self.setContentsMargins(0, 0, 0, 0) self.setMaximumHeight(180) self.setMaximumWidth(420) self.setMinimumHeight(240) self.setMinimumWidth(300) self.adjustSize() self.scene = QGraphicsScene(self) self.outerCircle1 = QGraphicsEllipseItem(0, self.marginTop, self.outerD, self.outerD) self.outerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle1.setBrush(Qt.gray) self.innerCircle1 = QGraphicsEllipseItem(self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2 + self.marginTop, self.innerD, self.innerD) self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle1) self.scene.addItem(self.innerCircle1) self.outerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding, self.marginTop, self.outerD, self.outerD) self.outerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.outerCircle2.setBrush(Qt.gray) self.innerCircle2 = QGraphicsEllipseItem(self.outerD + self.padding + self.outerD / 2 - self.innerD / 2, self.outerD / 2 - self.innerD / 2 + self.marginTop, self.innerD, self.innerD) self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.scene.addItem(self.outerCircle2) self.scene.addItem(self.innerCircle2) self.setScene(self.scene) self.setStyleSheet('background-color:transparent; border-width: 0px; border: 0px;') self.currentX = 0 self.currentY = 0 self.currentA = 0 self.currentZ = 0 self.psBtn = QPixmap(os.getcwd() + '/../icons/bt_PS.png') self.psBtn = self.psBtn.scaled(50, 50, Qt.KeepAspectRatio) self.psItem = QGraphicsPixmapItem(self.psBtn) self.psItem.setOffset(QPointF(self.outerD - 4, 0)) self.effect = QGraphicsDropShadowEffect() self.effect.setOffset(0, 0) self.effect.setBlurRadius(20) self.effect.setColor(Qt.green) self.psItem.setGraphicsEffect(self.effect) self.scene.addItem(self.psItem) self.tl2 = QTimeLine(10000) self.tl2.setFrameRange(0, 10000) self.c = QGraphicsItemAnimation() self.c.setItem(self.psItem) self.c.setTimeLine(self.tl2) self.tl2.connect(self.tl2, SIGNAL('frameChanged(int)'), self.updateEffect) self.effectd = 3 self.tl2.start() def updateEffect(self): if self.effect.blurRadius() > 50: self.effectd = -3 elif self.effect.blurRadius() < 5: self.effectd = 3 self.effect.setBlurRadius(self.effect.blurRadius() + self.effectd) def update(self, *args, **kwargs): return QGraphicsView.update(self, *args, **kwargs) def moveJoysticks(self, x, y, a, z, l3, r3): x2 = x * self.innerRange / self.inputRange - self.innerRange / 2 y2 = y * self.innerRange / self.inputRange - self.innerRange / 2 a2 = a * self.innerRange / self.inputRange - self.innerRange / 2 z2 = z * self.innerRange / self.inputRange - self.innerRange / 2 if -self.thresh <= x2 <= self.thresh: x2 = 0 if -self.thresh <= y2 <= self.thresh: y2 = 0 if -self.thresh <= a2 <= self.thresh: a2 = 0 if -self.thresh <= z2 <= self.thresh: z2 = 0 self.tl = QTimeLine(10) self.tl.setFrameRange(0, 10) self.a = QGraphicsItemAnimation() self.a.setItem(self.innerCircle1) self.a.setTimeLine(self.tl) self.a.setPosAt(0, QPointF(self.currentX, self.currentY)) self.a.setTranslationAt(1, x2, y2) if l3: self.innerCircle1.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle1.setBrush(QColor(200, 225, 3)) else: self.innerCircle1.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle1.setBrush(Qt.lightGray) if r3: self.innerCircle2.setPen(QPen(QColor(Qt.white), 1, Qt.SolidLine)) self.innerCircle2.setBrush(QColor(200, 225, 3)) else: self.innerCircle2.setPen(QPen(QColor(Qt.darkGray), 1, Qt.SolidLine)) self.innerCircle2.setBrush(Qt.lightGray) self.b = QGraphicsItemAnimation() self.b.setItem(self.innerCircle2) self.b.setTimeLine(self.tl) self.b.setPosAt(0, QPointF(self.currentA, self.currentZ)) self.b.setTranslationAt(1, a2, z2) self.currentX = x2 self.currentY = y2 self.currentA = a2 self.currentZ = z2 self.tl.start()