def __init__(self, num_slots, tracks_to_use_callback, session): self._session = session SceneComponent.__init__(self, num_slots, tracks_to_use_callback)
def __init__(self, num_tracks, tracks_to_use_callback): SceneComponent.__init__(self, num_tracks, tracks_to_use_callback) self._index = -1 self._serato_interface = None self._last_name_sent = None
def __init__(self, num_slots, tracks_to_use_callback, script): self._script = script SceneComponent.__init__(self, num_slots, tracks_to_use_callback)
def __init__(self, num_tracks, tracks_to_use, id): self._scene_id = id SceneComponent.__init__(self, num_tracks, tracks_to_use)
def __init__(self,num_tracks, tracks_to_use): SceneComponent.__init__(self, num_tracks, tracks_to_use) self.set_allow_update(True) return None
def __init__(self, num_slots, tracks_to_use_callback): SceneComponent.__init__(self, num_slots, tracks_to_use_callback) return None
def __init__(self, *a, **k): self._duplicate_button = None SceneComponent.__init__(self, *a, **k) now = int(round(time.time() * 1000)) self._last_press = now