예제 #1
0
	def deleteRule(self, ruleId, buildingName, roomName, editorUuid):
		checkData(locals())

		room = Room(buildingName = buildingName, roomName = roomName)
		room.retrieve()

		from app.backend.model.rule import Rule
		rule = Rule(id = ruleId)
		rule.retrieve()

		from app.backend.model.user import User
		editor = User(uuid = editorUuid)
		editor.retrieve()
		
		author = User(uuid = rule.authorUuid)
		author.retrieve()


		# If this room is not related to a room, I cannot modify it from this method
		if not rule.roomName:
			raise UserCredentialError("You cannot modify this group related rule.")

		# If this rule is not about this building
		if rule.buildingName != buildingName:
			raise UserCredentialError("You cannot modify the rule of another building.")			
			
		if author.uuid != editor.uuid:

			if not rule.groupId and not rule.getRoom().roomName in list(r.roomName for r in editor.getRooms()):
				raise UserCredentialError("You cannot modify a rule of a room you do not own.")				

			#if rule.getRoom() not in editor.getRooms():
			#	raise UserCredentialError("You cannot modify a rule of a room you do not own.")

			if rule.groupId:

				from app.backend.model.group import Group
				group = Group(buildingName = buildingName, id = groupId)
				group.retrieve()

				if not group:
					raise UserCredentialError("You cannot delete a rule of a room you do not own.")				

				if not group.crossRoomsValidation:
					raise UserCredentialError("You cannot delete a rule you do not own.")

				if not group.id in list(g.id for g in editor.getGroups()):
					raise UserCredentialError("You cannot delete a rule belonging to a group you do not own.")

				if not rule.getRoom().roomName in list(r.roomName for r in group.getRooms()):
					raise UserCredentialError("You cannot delete a rule belonging to room that does not belongs to a group you do not own.")

			if editor.level < rule.getPriority():
				raise UserCredentialError("You cannot modify this rule since it has a too high priority for your user level")			


		room.deleteRule(rule)

		return {}
예제 #2
0
	def getRooms(self, groupId, buildingName):
		checkData(locals())

		group = Group(buildingName = buildingName, id = groupId)
		group.retrieve()

		roomList = []
		for room in group.getRooms():
			roomList.append(room.getDict())

		return {"rooms" : roomList}		
예제 #3
0
	def getCrossRoomValidationGroups(self, roomName = None, validationCategories = None):

		print "\t\t\t\t\t\t\t\tTODO (" + self.__class__.__name__ + ":" + sys._getframe().f_code.co_name + ") : non yet tested"

		from app.backend.model.group import Group
		
		query = "SELECT id FROM groups WHERE building_name = '@@building_name@@' AND cross_rooms_validation = '1';"

		database = Database()
		database.open()
		query = self.__replaceSqlQueryToken(query)
		queryResult = database.executeReadQuery(query)
		database.close()

		groupList = []
		for groupRecord in queryResult:
			group = Group(id = groupRecord[0], buildingName = self.buildingName)
			group.retrieve()

			if validationCategories:
				queriedValidationCategories = set(validationCategories)
				groupValidationCategories = set(group.crossRoomsValidationCategories)

				if queriedValidationCategories.issubset(groupValidationCategories):
					groupList.append(group)	

			else:
				groupList.append(group)

		if not roomName and not validationCategories:
			return groupList

		
		if roomName:
			filteredGroupList = []
			for group in groupList:

				for room in group.getRooms():
					if room.roomName == roomName:
						filteredGroupList.append(group)

			return filteredGroupList

		raise UnknownError()
예제 #4
0
	def deleteGroup(self, buildingName, groupId):
		checkData(locals())

		print "\t\t\t\t\t\t\t\tTODO (" + self.__class__.__name__ + ":" + sys._getframe().f_code.co_name + ")  not yet tested"

		from app.backend.model.group import Group
		group = Group(buildingName = buildingName, id = groupId)

		roomList = group.getRooms()
		ruleList = group.getRules()

		for room in roomList:
			group.deleteRoom(room)

		for rule in ruleList:
			rule.delete()

		group.delete()

		return {}
예제 #5
0
	def editRule(self, ruleId, priority, buildingName, roomName, editorUuid, groupId, ruleBody = None, antecedent = None, consequent = None, enabled = True):
		checkData(locals())


		if not ruleBody:
			if not antecedent: raise MissingInputDataError("")
			if not consequent: raise MissingInputDataError("")

		if ruleBody and antecedent: raise TooManyInputParametersError("")
		if ruleBody and consequent: raise TooManyInputParametersError("")


		from app.backend.model.rule import Rule
		oldRule = Rule(id = ruleId)
		oldRule.retrieve()

		from app.backend.model.user import User
		author = User(uuid = oldRule.authorUuid)
		author.retrieve()

		editor = User(uuid = editorUuid)
		editor.retrieve()

		writePermission = False
		errorMessage = ""


		# If this room is not related to a room, I cannot modify it from this method
		if not oldRule.roomName:
			raise UserCredentialError("You cannot modify this group related rule.")

		# If this rule is not about this building
		if oldRule.buildingName != buildingName:
			raise UserCredentialError("You cannot modify the rule of another building.")			
			
		if author.uuid != editor.uuid:

			if not groupId and not oldRule.getRoom().roomName in list(r.roomName for r in editor.getRooms()):
				raise UserCredentialError("You cannot modify a rule of a room you do not own.")				

			#if oldRule.getRoom() not in editor.getRooms():
			#	raise UserCredentialError("You cannot modify a rule of a room you do not own.")

			if groupId:

				from app.backend.model.group import Group
				group = Group(buildingName = buildingName, id = groupId)
				group.retrieve()

				if not group:
					raise UserCredentialError("You cannot modify a rule of a room you do not own.")				

				if not group.crossRoomsValidation:
					raise UserCredentialError("You cannot modify a rule you do not own.")

				if not group.id in list(g.id for g in editor.getGroups()):
					raise UserCredentialError("You cannot modify a rule belonging to a group you do not own.")

				if not oldRule.getRoom().roomName in list(r.roomName for r in group.getRooms()):
					raise UserCredentialError("You cannot modify a rule belonging to room that does not belongs to a group you do not own.")

			if editor.level < oldRule.getPriority():
				raise UserCredentialError("You cannot modify this rule since it has a too high priority for your user level")			

		authorUuid = editorUuid	

		result = self.__addOrModifyRule(ruleId = ruleId, priority = priority, buildingName = buildingName, roomName = roomName, authorUuid = authorUuid, ruleBody = ruleBody, antecedent = antecedent, consequent = consequent, enabled = enabled)		

		from app.backend.controller.notificationsManager import NotificationsManager
		notifications = NotificationsManager()
		messageSubject = "Rule modified in building " + str(buildingName) + " room " + str(roomName)
		messageText = "The user " + str(editor.username) + " edited (or tried to edit) the rule <<" + str(oldRule.getFullRepresentation()) + ">>. The new rule is <<" + str(ruleBody) + ">>"
		notifications.sendNotification(buildingName = buildingName, roomName = roomName, messageSubject = messageSubject, messageText = messageText) 

		return result
	def sendNotification(self, userUuid = None, buildingName = None, groupId = None, roomName = None, messageSubject = None, messageText = None):
		checkData(locals())

		
		if not messageSubject:
			raise NewNotificationMissingInputError("messageSubject is mandatory to send a new notification")

		if not messageText:
			raise NewNotificationMissingInputError("messageText is mandatory to send a new notification")

		if not userUuid and not buildingName:
			raise NewNotificationMissingInputError("You have to specify at least one recipient to send a new notification")

		if buildingName and not roomName and not groupId:
			raise NewNotificationMissingInputError("You cannot send a notification to an entire building. You have to specify at least a room or a group.")			

		if not buildingName and not roomName and not groupId:
			raise NewNotificationMissingInputError("You have to specify at least one recipient to send a new notification.")			


		recipientUuidList = []

		if userUuid:
			recipientUuidList.append(userUuid)

		if buildingName and roomName:
			from app.backend.model.room import Room

			room = Room(buildingName = buildingName, roomName = roomName)
			room.retrieve()

			for user in room.getUsers():
				recipientUuidList.append(user.uuid)

			# managing rooms insid a cross validation group
			for group in room.getGroups():
				if group.crossRoomsValidation:
					for gRoom in group.getRooms():
						for user in gRoom.getUsers():
							recipientUuidList.append(user.uuid)


		if buildingName and groupId:

			from app.backend.model.group import Group
			from app.backend.model.room import Room

			group = Group(buildingName = buildingName, id = groupId)
			group.retrieve()

			for room in group.getRooms():
				for user in room.getUsers():
					recipientUuidList.append(user.uuid)

		# Removing duplicate Id
		recipientUuidList = list(set(recipientUuidList))

		for recipientUuid in recipientUuidList:
			notification = Notification(recipientUuid = recipientUuid, messageSubject = messageSubject, messageText = messageText)
			notification.store()

		return {}
예제 #7
0
	def __addOrModifyRule(self, priority = None, buildingName = None, groupId = None, authorUuid = None, ruleBody = None, ruleId = None):
		checkData(locals())

		import time,datetime
		startTimeMilliseconds = long((time.time() + 0.5) * 1000)
		

		try:
			antecedent = ruleBody.split("then")[0].replace("if ", "").strip()
			consequent = ruleBody.split("then")[1].strip()
		except Exception as e:
			raise NotWellFormedRuleError("There is a syntax error in the rule you are trying to save")

		from app.backend.controller.actionManager import ActionManager
		actionManager = ActionManager()
		category = actionManager.getAction(consequent).category

		from app.backend.model.user import User
		author = User(uuid = authorUuid)
		author.retrieve()

		if int(str(priority)) < 0 or int(str(priority)) > author.getMaxGroupPriority():
			raise RulePriorityError("You can specify rules for groups with a priority value between 0 and " + str(author.getMaxRoomPriority()) + ". You inserted " + str(priority))

		from app.backend.model.rule import Rule
		from app.backend.model.group import Group

		if not ruleId:
			rule = Rule(priority = priority, category = category, buildingName = buildingName, groupId = groupId, authorUuid = authorUuid, antecedent = antecedent, consequent = consequent, enabled = True)
		else:
			rule = Rule(id = ruleId)
			rule.retrieve()
			author = rule.getAuthor()

			
			rule.antecedent = antecedent
			rule.consequent = consequent
			rule.authorUuid = authorUuid

			editor = rule.getAuthor()

			if editor.level < rule.getPriority():
				raise UserCredentialError("You cannot modify this rule since it has a too high priority for your user level")

		group = Group(buildingName = buildingName, id = groupId)
		group.retrieve()

		if not ruleId and not rule.checkIfUnique():
			raise DuplicatedRuleError("The submitted rule is already been saved for the considered group.")

		# excludedRuleId is needed to ignore the rule that the user want to edit
		excludedRuleId = ruleId if ruleId else None		


		ruleCheckErrorList = []
		groupRoomList = group.getRooms()
		for room in groupRoomList:

			groupRules = group.getRules(excludedRuleId = excludedRuleId)

			# Checking that a priority is unique over the same category	
			for r in groupRules:
				if str(r.category) == str(category) and int(r.getPriority()) == int(priority):
					raise AlredyAssignedPriorityError("In group " + str(groupId) + " the priority " + str(priority) + " has alredy been assigned to another rule with the same category!")


			temporaryRuleSet = []
			temporaryRuleSet.extend(room.getRules(author = False, includeGroupsRules = True, excludedRuleId = False, excludeCrossRoomValidationRules = True))
			temporaryRuleSet.extend(groupRules)

			temporaryRuleSet.append(rule)


			from app.backend.controller.rulesetChecker import RulesetChecker
			rulesetChecker = RulesetChecker(temporaryRuleSet)

			ruleCheckErrorList.extend(rulesetChecker.check())

		if len(ruleCheckErrorList) == 0:
			
			if ruleId: 	#if i'm in edit mode
				rule.id = ruleId
				rule.setPriority(priority)

			# Disabling rules in all the groups rooms since they have to be validated again

			for room in groupRoomList:
			
				from app.backend.controller.notificationsManager import NotificationsManager
				notifications = NotificationsManager()
				messageSubject = "Group " +  str(groupId) + " changed your room " + str(room.roomName) + " policy."
				messageText =  "Some rules in group " + str(groupId) + " have been changed."
				notifications.sendNotification(buildingName = buildingName, roomName = room.roomName, messageSubject = messageSubject, messageText = messageText) 
				
				#for r in room.getRules(includeGroupsRules = False, excludeCrossRoomValidationRules = True):
				#	r.disable()

			from app.backend.commons.console import flash
			endTimeMilliseconds = long((time.time() + 0.5) * 1000)
			opTimeMilliseconds = endTimeMilliseconds - startTimeMilliseconds
			flash("GroupsRuleVerification [SUCCESS]: groupId = " + str(groupId) +" #rules=" + str(len(temporaryRuleSet)) + " - opTimeMilliseconds:" + str(opTimeMilliseconds))

			return group.addRule(rule).getDict()
		else:

			from app.backend.commons.console import flash
			
			logMessage = "authorUuid =  " + str(authorUuid) + ", "
			logMessage += "buildingName =  " + str(buildingName) + ", "
			logMessage += "gropuId =  " + str(groupId) + ", "
			logMessage += "ruleSetDescr =  " + str(temporaryRuleSet) + ", "
			logMessage += "newRule =  " + str(rule)

			flash("RuleValidationError: " + logMessage)

			endTimeMilliseconds = long((time.time() + 0.5) * 1000)
			opTimeMilliseconds = endTimeMilliseconds - startTimeMilliseconds
			flash("GroupsRuleVerification [FAILED]: groupId = " + str(groupId) +" #rules=" + str(len(temporaryRuleSet)) + " - opTimeMilliseconds:" + str(opTimeMilliseconds))

			raise RuleValidationError(ruleCheckErrorList + " Error in room " + room.roomName)