예제 #1
0
 def on_transition_in(self) -> None:
     from bastd.actor.tipstext import TipsText
     from bastd.actor.background import Background
     super().on_transition_in()
     self._background = Background(fade_time=0.5,
                                   start_faded=False,
                                   show_logo=True)
     if self._default_show_tips:
         self._tips_text = TipsText()
     setmusic(self.default_music)
예제 #2
0
 def on_transition_in(self) -> None:
     # pylint: disable=cyclic-import
     from bastd.actor.tipstext import TipsText
     from bastd.actor.background import Background
     super().on_transition_in()
     self._background = Background(fade_time=0.5,
                                   start_faded=True,
                                   show_logo=True)
     self._tips_text = TipsText()
     setmusic(MusicType.CHAR_SELECT)
     self._join_info = self.session.lobby.create_join_info()
     _ba.set_analytics_screen('Joining Screen')
    def on_transition_in(self) -> None:
        super().on_transition_in()

        # Make our map.
        self._map = self._map_type()

        # Give our map a chance to override the music.
        # (for happy-thoughts and other such themed maps)
        map_music = self._map_type.get_music_type()
        music = map_music if map_music is not None else self.default_music

        if music is not None:
            from ba import _music
            _music.setmusic(music)