예제 #1
0
 def __gl_set_depth(self):
     gl.glClearDepth(1.0)
     gl.glEnable(gl.GL_DEPTH_TEST)
     gl.glDepthFunc(gl.GL_LEQUAL)
     gl.glHint(gl.GL_PERSPECTIVE_CORRECTION_HINT, gl.GL_NICEST)
예제 #2
0
파일: display.py 프로젝트: fangbei/batma
 def __gl_set_depth(self):
     gl.glClearDepth(1.0)
     gl.glEnable(gl.GL_DEPTH_TEST)
     gl.glDepthFunc(gl.GL_LEQUAL)
     gl.glHint(gl.GL_PERSPECTIVE_CORRECTION_HINT, gl.GL_NICEST)
예제 #3
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 def __gl_set_line_smooth(self):
     gl.glEnable(gl.GL_LINE_SMOOTH)
     gl.glHint(gl.GL_LINE_SMOOTH_HINT, gl.GL_NICEST)
예제 #4
0
파일: display.py 프로젝트: fangbei/batma
 def __gl_set_line_smooth(self):
     gl.glEnable(gl.GL_LINE_SMOOTH)
     gl.glHint(gl.GL_LINE_SMOOTH_HINT, gl.GL_NICEST)