예제 #1
0
파일: job.py 프로젝트: JohanAberg/blueprint
    def setup(self):

        self.__archive = Archive(self)
        self.__path = self.__archive.getPath()

        for layer in self.__layers[0]:
            layer.setup()

        archive = self.__archive
        try:
            self.__archive = None
            archive.putData("blueprint.yaml", self)
        finally:
            self.__archive = archive
예제 #2
0
파일: job.py 프로젝트: jonike/blueprint-2
    def setup(self):

        from blueprint import PluginManager

        self.__archive = Archive(self)
        self.__path = self.__archive.getPath()

        for layer in self.__layers[0]:
            layer.setup()

        PluginManager.runJobSetup(self)

        archive = self.__archive
        try:
            self.__archive = None
            archive.putData("blueprint.yaml", self)
        finally:
            self.__archive = archive
예제 #3
0
파일: job.py 프로젝트: JohanAberg/blueprint
    def setup(self):

        self.__archive = Archive(self)
        self.__path = self.__archive.getPath()

        for layer in self.__layers[0]:
            layer.setup()

        archive = self.__archive
        try:
            self.__archive = None
            archive.putData("blueprint.yaml", self)
        finally:
            self.__archive = archive
예제 #4
0
파일: job.py 프로젝트: BigMacchia/blueprint
    def setup(self):

        from blueprint import PluginManager

        self.__archive = Archive(self)
        self.__path = self.__archive.getPath()

        for layer in self.__layers[0]:
            layer.setup()

        PluginManager.runJobSetup(self)

        archive = self.__archive
        try:
            self.__archive = None
            archive.putData("blueprint.yaml", self)
        finally:
            self.__archive = archive
예제 #5
0
파일: job.py 프로젝트: JohanAberg/blueprint
 def loadArchive(self):
     self.__archive = Archive(self)
예제 #6
0
파일: job.py 프로젝트: JohanAberg/blueprint
class Job(object):

    Current = None

    def __init__(self, name):
        self.setName(name)
        self.__id = str(uuid.uuid1())
        self.__layers = [[], {}]
        self.__archive = None
        self.__path = None

    def getPath(self):
        return self.__path

    def getName(self):
        return self.__name

    def setName(self, name):
        self.__name = conf.get("bp.job_name_template", JOB_NAME=name)

    def getId(self):
        return self.__id

    def getLayer(self, name):
        try:
            return self.__layers[1][name]
        except KeyError:
            raise LayerException("Layer %s does not exist." % name)

    def addLayer(self, layer):

        if self.__layers[1].has_key(layer.getName()):
            raise LayerException("Invalid layer name: %s , duplicate name." %
                                 layer)

        self.__layers[0].append(layer)
        self.__layers[1][layer.getName()] = layer
        layer.setJob(self)

    def getLayers(self):
        return self.__layers[0]

    def loadArchive(self):
        self.__archive = Archive(self)

    def getArchive(self):
        return self.__archive

    def getLogDir(self):
        return os.path.join(conf.get("bp.log_dir", JOB_NAME=self.__name),
                            self.__id)

    def putData(self, key, value):
        return self.__archive.putData(key, value)

    def getData(self, key):
        return self.__archive.getData(key)

    def setup(self):

        self.__archive = Archive(self)
        self.__path = self.__archive.getPath()

        for layer in self.__layers[0]:
            layer.setup()

        archive = self.__archive
        try:
            self.__archive = None
            archive.putData("blueprint.yaml", self)
        finally:
            self.__archive = archive
예제 #7
0
파일: job.py 프로젝트: BigMacchia/blueprint
 def loadArchive(self):
     self.__archive = Archive(self)
예제 #8
0
파일: job.py 프로젝트: BigMacchia/blueprint
class Job(object):

    Current = None

    def __init__(self, name, frange="1001-1001"):
        self.setName(name)
        self.__id = str(uuid.uuid1())
        self.__layers = [ [], {} ]
        self.__archive = None
        self.__path = None
        self.__range = frange

    def getPath(self):
        return self.__path

    def getName(self):
        return self.__name

    def setName(self, name):
        self.__name = conf.get("bp.job_name_template", JOB_NAME=name)

    def getId(self):
        return self.__id

    def getLayer(self, name):
        try:
            return self.__layers[1][name]
        except KeyError:
            raise LayerException("Layer %s does not exist." % name)

    def addLayer(self, layer):

        if layer in self.__layers[0]:
            logger.debug("The layer/task %s is already in the job." % layer.getName())
            return

        if self.__layers[1].has_key(layer.getName()):
            raise LayerException("Invalid layer/task name: %s , duplicate name." % layer)

        if isinstance(layer, Task):
            task = layer
            task_layer_name = task.getArg("layer", "default")
            if task.getArg("post"):
                task_layer_name = "%s_post" % task_layer_name
            task_layer = self.__layers[1].get(task_layer_name)
            if not task_layer:
                task_layer = TaskContainer(task_layer_name)
                task_layer.setArg("post", task.getArg("post"))
                self.addLayer(task_layer)
            task_layer.addTask(task)

        self.__layers[0].append(layer)
        self.__layers[1][layer.getName()] = layer
        layer.setJob(self)

    def getLayers(self):
        return self.__layers[0]

    def loadArchive(self):
        self.__archive = Archive(self)

    def getArchive(self):
        return self.__archive

    def getLogDir(self):
        return os.path.join(
            conf.get("bp.log_dir", JOB_NAME=self.__name),
            self.__id)

    def putData(self, key, value):
        return self.__archive.putData(key, value)

    def getData(self, key):
        return self.__archive.getData(key)

    def setup(self):

        from blueprint import PluginManager

        self.__archive = Archive(self)
        self.__path = self.__archive.getPath()

        for layer in self.__layers[0]:
            layer.setup()

        PluginManager.runJobSetup(self)

        archive = self.__archive
        try:
            self.__archive = None
            archive.putData("blueprint.yaml", self)
        finally:
            self.__archive = archive

    def getFrameRange(self):
        """Return the string frame range for this job."""
        return self.__range

    def getFrameSet(self):
        """Return a FrameSet for the job's frame range."""
        return fileseq.FrameSet(self.__range)

    def setFrameRange(self, frange):
        """Set the job's frame range."""
        self.__range = frange

    def launch(self, **kwargs):
        from app import BlueprintRunner
        runner = BlueprintRunner(self, **kwargs)
        return runner.launch()
예제 #9
0
파일: job.py 프로젝트: jonike/blueprint-2
class Job(object):

    Current = None

    def __init__(self, name, frange="1001-1001"):
        self.setName(name)
        self.__id = str(uuid.uuid1())
        self.__layers = [[], {}]
        self.__archive = None
        self.__path = None
        self.__range = frange

    def getPath(self):
        return self.__path

    def getName(self):
        return self.__name

    def setName(self, name):
        self.__name = conf.get("bp.job_name_template", JOB_NAME=name)

    def getId(self):
        return self.__id

    def getLayer(self, name):
        try:
            return self.__layers[1][name]
        except KeyError:
            raise LayerException("Layer %s does not exist." % name)

    def addLayer(self, layer):

        if layer in self.__layers[0]:
            logger.debug("The layer/task %s is already in the job." %
                         layer.getName())
            return

        if self.__layers[1].has_key(layer.getName()):
            raise LayerException(
                "Invalid layer/task name: %s , duplicate name." % layer)

        if isinstance(layer, Task):
            task = layer
            task_layer_name = task.getArg("layer", "default")
            if task.getArg("post"):
                task_layer_name = "%s_post" % task_layer_name
            task_layer = self.__layers[1].get(task_layer_name)
            if not task_layer:
                task_layer = TaskContainer(task_layer_name)
                task_layer.setArg("post", task.getArg("post"))
                self.addLayer(task_layer)
            task_layer.addTask(task)

        self.__layers[0].append(layer)
        self.__layers[1][layer.getName()] = layer
        layer.setJob(self)

    def getLayers(self):
        return self.__layers[0]

    def loadArchive(self):
        self.__archive = Archive(self)

    def getArchive(self):
        return self.__archive

    def getLogDir(self):
        return os.path.join(conf.get("bp.log_dir", JOB_NAME=self.__name),
                            self.__id)

    def putData(self, key, value):
        return self.__archive.putData(key, value)

    def getData(self, key):
        return self.__archive.getData(key)

    def setup(self):

        from blueprint import PluginManager

        self.__archive = Archive(self)
        self.__path = self.__archive.getPath()

        for layer in self.__layers[0]:
            layer.setup()

        PluginManager.runJobSetup(self)

        archive = self.__archive
        try:
            self.__archive = None
            archive.putData("blueprint.yaml", self)
        finally:
            self.__archive = archive

    def getFrameRange(self):
        """Return the string frame range for this job."""
        return self.__range

    def getFrameSet(self):
        """Return a FrameSet for the job's frame range."""
        return fileseq.FrameSet(self.__range)

    def setFrameRange(self, frange):
        """Set the job's frame range."""
        self.__range = frange

    def launch(self, **kwargs):
        from app import BlueprintRunner
        runner = BlueprintRunner(self, **kwargs)
        return runner.launch()
예제 #10
0
파일: job.py 프로젝트: JohanAberg/blueprint
class Job(object):

    Current = None

    def __init__(self, name):
        self.setName(name)
        self.__id = str(uuid.uuid1())
        self.__layers = [ [], {} ]
        self.__archive = None
        self.__path = None

    def getPath(self):
        return self.__path

    def getName(self):
        return self.__name

    def setName(self, name):
        self.__name = conf.get("bp.job_name_template", JOB_NAME=name)

    def getId(self):
        return self.__id

    def getLayer(self, name):
        try:
            return self.__layers[1][name]
        except KeyError:
            raise LayerException("Layer %s does not exist." % name)

    def addLayer(self, layer):
        
        if self.__layers[1].has_key(layer.getName()):
            raise LayerException("Invalid layer name: %s , duplicate name." % layer)
        
        self.__layers[0].append(layer)
        self.__layers[1][layer.getName()] = layer
        layer.setJob(self)

    def getLayers(self):
        return self.__layers[0]

    def loadArchive(self):
        self.__archive = Archive(self)

    def getArchive(self):
        return self.__archive

    def getLogDir(self):
        return os.path.join(
            conf.get("bp.log_dir", JOB_NAME=self.__name),
            self.__id)

    def putData(self, key, value):
        return self.__archive.putData(key, value)

    def getData(self, key):
        return self.__archive.getData(key)

    def setup(self):

        self.__archive = Archive(self)
        self.__path = self.__archive.getPath()

        for layer in self.__layers[0]:
            layer.setup()

        archive = self.__archive
        try:
            self.__archive = None
            archive.putData("blueprint.yaml", self)
        finally:
            self.__archive = archive