def setup(self): self.__archive = Archive(self) self.__path = self.__archive.getPath() for layer in self.__layers[0]: layer.setup() archive = self.__archive try: self.__archive = None archive.putData("blueprint.yaml", self) finally: self.__archive = archive
def setup(self): from blueprint import PluginManager self.__archive = Archive(self) self.__path = self.__archive.getPath() for layer in self.__layers[0]: layer.setup() PluginManager.runJobSetup(self) archive = self.__archive try: self.__archive = None archive.putData("blueprint.yaml", self) finally: self.__archive = archive
def loadArchive(self): self.__archive = Archive(self)
class Job(object): Current = None def __init__(self, name): self.setName(name) self.__id = str(uuid.uuid1()) self.__layers = [[], {}] self.__archive = None self.__path = None def getPath(self): return self.__path def getName(self): return self.__name def setName(self, name): self.__name = conf.get("bp.job_name_template", JOB_NAME=name) def getId(self): return self.__id def getLayer(self, name): try: return self.__layers[1][name] except KeyError: raise LayerException("Layer %s does not exist." % name) def addLayer(self, layer): if self.__layers[1].has_key(layer.getName()): raise LayerException("Invalid layer name: %s , duplicate name." % layer) self.__layers[0].append(layer) self.__layers[1][layer.getName()] = layer layer.setJob(self) def getLayers(self): return self.__layers[0] def loadArchive(self): self.__archive = Archive(self) def getArchive(self): return self.__archive def getLogDir(self): return os.path.join(conf.get("bp.log_dir", JOB_NAME=self.__name), self.__id) def putData(self, key, value): return self.__archive.putData(key, value) def getData(self, key): return self.__archive.getData(key) def setup(self): self.__archive = Archive(self) self.__path = self.__archive.getPath() for layer in self.__layers[0]: layer.setup() archive = self.__archive try: self.__archive = None archive.putData("blueprint.yaml", self) finally: self.__archive = archive
class Job(object): Current = None def __init__(self, name, frange="1001-1001"): self.setName(name) self.__id = str(uuid.uuid1()) self.__layers = [ [], {} ] self.__archive = None self.__path = None self.__range = frange def getPath(self): return self.__path def getName(self): return self.__name def setName(self, name): self.__name = conf.get("bp.job_name_template", JOB_NAME=name) def getId(self): return self.__id def getLayer(self, name): try: return self.__layers[1][name] except KeyError: raise LayerException("Layer %s does not exist." % name) def addLayer(self, layer): if layer in self.__layers[0]: logger.debug("The layer/task %s is already in the job." % layer.getName()) return if self.__layers[1].has_key(layer.getName()): raise LayerException("Invalid layer/task name: %s , duplicate name." % layer) if isinstance(layer, Task): task = layer task_layer_name = task.getArg("layer", "default") if task.getArg("post"): task_layer_name = "%s_post" % task_layer_name task_layer = self.__layers[1].get(task_layer_name) if not task_layer: task_layer = TaskContainer(task_layer_name) task_layer.setArg("post", task.getArg("post")) self.addLayer(task_layer) task_layer.addTask(task) self.__layers[0].append(layer) self.__layers[1][layer.getName()] = layer layer.setJob(self) def getLayers(self): return self.__layers[0] def loadArchive(self): self.__archive = Archive(self) def getArchive(self): return self.__archive def getLogDir(self): return os.path.join( conf.get("bp.log_dir", JOB_NAME=self.__name), self.__id) def putData(self, key, value): return self.__archive.putData(key, value) def getData(self, key): return self.__archive.getData(key) def setup(self): from blueprint import PluginManager self.__archive = Archive(self) self.__path = self.__archive.getPath() for layer in self.__layers[0]: layer.setup() PluginManager.runJobSetup(self) archive = self.__archive try: self.__archive = None archive.putData("blueprint.yaml", self) finally: self.__archive = archive def getFrameRange(self): """Return the string frame range for this job.""" return self.__range def getFrameSet(self): """Return a FrameSet for the job's frame range.""" return fileseq.FrameSet(self.__range) def setFrameRange(self, frange): """Set the job's frame range.""" self.__range = frange def launch(self, **kwargs): from app import BlueprintRunner runner = BlueprintRunner(self, **kwargs) return runner.launch()
class Job(object): Current = None def __init__(self, name, frange="1001-1001"): self.setName(name) self.__id = str(uuid.uuid1()) self.__layers = [[], {}] self.__archive = None self.__path = None self.__range = frange def getPath(self): return self.__path def getName(self): return self.__name def setName(self, name): self.__name = conf.get("bp.job_name_template", JOB_NAME=name) def getId(self): return self.__id def getLayer(self, name): try: return self.__layers[1][name] except KeyError: raise LayerException("Layer %s does not exist." % name) def addLayer(self, layer): if layer in self.__layers[0]: logger.debug("The layer/task %s is already in the job." % layer.getName()) return if self.__layers[1].has_key(layer.getName()): raise LayerException( "Invalid layer/task name: %s , duplicate name." % layer) if isinstance(layer, Task): task = layer task_layer_name = task.getArg("layer", "default") if task.getArg("post"): task_layer_name = "%s_post" % task_layer_name task_layer = self.__layers[1].get(task_layer_name) if not task_layer: task_layer = TaskContainer(task_layer_name) task_layer.setArg("post", task.getArg("post")) self.addLayer(task_layer) task_layer.addTask(task) self.__layers[0].append(layer) self.__layers[1][layer.getName()] = layer layer.setJob(self) def getLayers(self): return self.__layers[0] def loadArchive(self): self.__archive = Archive(self) def getArchive(self): return self.__archive def getLogDir(self): return os.path.join(conf.get("bp.log_dir", JOB_NAME=self.__name), self.__id) def putData(self, key, value): return self.__archive.putData(key, value) def getData(self, key): return self.__archive.getData(key) def setup(self): from blueprint import PluginManager self.__archive = Archive(self) self.__path = self.__archive.getPath() for layer in self.__layers[0]: layer.setup() PluginManager.runJobSetup(self) archive = self.__archive try: self.__archive = None archive.putData("blueprint.yaml", self) finally: self.__archive = archive def getFrameRange(self): """Return the string frame range for this job.""" return self.__range def getFrameSet(self): """Return a FrameSet for the job's frame range.""" return fileseq.FrameSet(self.__range) def setFrameRange(self, frange): """Set the job's frame range.""" self.__range = frange def launch(self, **kwargs): from app import BlueprintRunner runner = BlueprintRunner(self, **kwargs) return runner.launch()
class Job(object): Current = None def __init__(self, name): self.setName(name) self.__id = str(uuid.uuid1()) self.__layers = [ [], {} ] self.__archive = None self.__path = None def getPath(self): return self.__path def getName(self): return self.__name def setName(self, name): self.__name = conf.get("bp.job_name_template", JOB_NAME=name) def getId(self): return self.__id def getLayer(self, name): try: return self.__layers[1][name] except KeyError: raise LayerException("Layer %s does not exist." % name) def addLayer(self, layer): if self.__layers[1].has_key(layer.getName()): raise LayerException("Invalid layer name: %s , duplicate name." % layer) self.__layers[0].append(layer) self.__layers[1][layer.getName()] = layer layer.setJob(self) def getLayers(self): return self.__layers[0] def loadArchive(self): self.__archive = Archive(self) def getArchive(self): return self.__archive def getLogDir(self): return os.path.join( conf.get("bp.log_dir", JOB_NAME=self.__name), self.__id) def putData(self, key, value): return self.__archive.putData(key, value) def getData(self, key): return self.__archive.getData(key) def setup(self): self.__archive = Archive(self) self.__path = self.__archive.getPath() for layer in self.__layers[0]: layer.setup() archive = self.__archive try: self.__archive = None archive.putData("blueprint.yaml", self) finally: self.__archive = archive