예제 #1
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def main():
    winClass = Bs_CreateRig(bs_qui.bs_mayaMainWindow())
    winClass.show()
예제 #2
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def main():
    winClass = Bs_AssetPublish(bs_qui.bs_mayaMainWindow())
    winClass.show()
예제 #3
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def main():
    winClass = Bs_TextureManager(bs_qui.bs_mayaMainWindow())
    winClass.show()
예제 #4
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def main():
    winClass = Bs_AssetCreate(bs_qui.bs_mayaMainWindow())
    winClass.show()
예제 #5
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def main():
    winClass = Bs_ShotBrowser(bs_qui.bs_mayaMainWindow())
    winClass.show()
예제 #6
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def main():
    winClass = Bs_AssetManagerUIConn(bs_qui.bs_mayaMainWindow())
    return winClass.show()
예제 #7
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def main():
    winClass = Bs_SanityMod(bs_qui.bs_mayaMainWindow())
    winClass.show()
예제 #8
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def main():
    winClass = Bs_BlendshapeMakerUIConn(bs_qui.bs_mayaMainWindow())
    return winClass.show()