# setup the screen stuff pygame.init() window_size = width, height = 800, 600 white = 255, 255, 255 screen = pygame.display.set_mode(window_size) # test stuff for using character class userID = 123 player1 = Character(userID, 'cpalmer', 3, 100, 200, 200, 200, 0) make_npc() game_running = True playerList.append(player1) ''' player1.to_string() mySocket = MySocket.MySocket() mySocket.connect("54.149.175.19", 1337) print player1.serialize_class() mySocket.mysend(player1.serialize_class()) temp_buffer = mySocket.myreceive() print temp_buffer ''' # get list of characters from server # append self while game_running: