def onDraw(self, offset): ESG.getImage("grass").draw(offset.x + self.pos.x, offset.y + self.pos.y) if self.mode == 0: ESG.getImage("verticalfence").draw(offset.x + self.pos.x, offset.y + self.pos.y) if self.mode == 1: ESG.getImage("horizontalfence").draw(offset.x + self.pos.x, offset.y + self.pos.y) if self.mode == 2: ESG.getImage("verticalfence").draw(offset.x + self.pos.x, offset.y + self.pos.y) ESG.getImage("horizontalfence").draw(offset.x + self.pos.x, offset.y + self.pos.y)
def onGUI(graphics): ESG.getImage("healthbar").draw(10, 10) i = 19 num = 0 while num < ESG.player.health: ESG.getImage("healthrect").draw(i, 18) i = i + 10 num = num + 1 ESG.getImage("bigshit").draw(10, 65) graphics.drawString("x " + str(ESG.player.shit), 52, 70) graphics.drawString("Player: x" + str(-ESG.player.pos.x) + " y" + str(-ESG.player.pos.y), 10, 100) arg = 130 for i in range(0, ESG.entities.size()): ent = ESG.entities.get(i) if ent.name == "evilsheep": graphics.drawString("evilsheep: x" + str(ESG.entities.get(i).pos.x) + " y" + str(ESG.entities.get(i).pos.y), 10, arg) arg = arg + 30
def onGUI(graphics): ESG.getImage("healthbar").draw(10, 10) i = 19 num = 0 while num < ESG.player.health: ESG.getImage("healthrect").draw(i, 18) i = i + 10 num = num + 1 ESG.getImage("bigshit").draw(10, 65) graphics.drawString("x " + str(ESG.player.shit), 52, 70) graphics.drawString( "Player: x" + str(-ESG.player.pos.x) + " y" + str(-ESG.player.pos.y), 10, 100) arg = 130 for i in range(0, ESG.entities.size()): ent = ESG.entities.get(i) if ent.name == "evilsheep": graphics.drawString( "evilsheep: x" + str(ESG.entities.get(i).pos.x) + " y" + str(ESG.entities.get(i).pos.y), 10, arg) arg = arg + 30
def onDraw(self, offset): ESG.getImage("shit").draw(offset.x + (self.pos.x - 8), offset.y + (self.pos.y - 8))
def onDraw(self, offset): ESG.getImage("void").draw(offset.x + self.pos.x, offset.y + self.pos.y)
def onDraw(self): ESG.getImage("player").draw((400 - 32), (300 - 32))
def onDraw(self, offset): ESG.getImage("evilsheep").draw(offset.x + (self.pos.x - 8), offset.y + (self.pos.y - 32))
def onDraw(self, offset): ESG.getImage("shit").draw(offset.x + (self.pos.x-8), offset.y + (self.pos.y-8))
def onDraw(self): ESG.getImage("player").draw((400-32), (300-32))
def onDraw(self, offset): ESG.getImage("evilsheep").draw(offset.x + (self.pos.x-8), offset.y + (self.pos.y-32))