def sendRequest(self, event): # Check connected if not commsConnectWarning.confirmConnected(gui.frame): return protocols.getProtocol().sendUtilitySoftResetRequest()
def sendRequest(self, event): ''' Send memory request ''' # Check connected if not commsConnectWarning.confirmConnected(gui.frame): return payload_id = self._p_input.GetSelection() block_id = self._b_input.GetSelection() # Correct small bug where selection will be -1 if input has not # been in focus if payload_id < 0: payload_id = 0 if block_id < 0: block_id = 0 payload_id = self._p_ids[payload_id] block_id = self._b_ids[block_id] data = { 'type': self._options[payload_id], 'block_id': block_id } self.controller.action('comms.sendMemoryRequest', data)
def sendRequest(self, event): # Check connected if not commsConnectWarning.confirmConnected(gui.frame): return data = {'type': 'HardSystemReset'} self._controller.action('comms.sendUtilityRequest', data)
def toggleLogging(self, event): ''' Send packet to toggle logging ''' # Check connected if not commsConnectWarning.confirmConnected(gui.frame): return protocol = comms.getConnection().getProtocol() packet = protocol.getRequestPacket('BasicDatalog') packet.startBasic() data = {'packet': packet} self._controller.action('comms.sendRequest', data)
def sendRequest(self, event): '''Send utility request''' # Check connected if not commsConnectWarning.confirmConnected(gui.frame): return selection = self.input.GetSelection() # Correct small bug where selection will be -1 if input has not # been in focus if selection < 0: selection = 0 protocols.getProtocol().sendUtilityRequest(selection)
def sendRequest(self, event): '''Send utility request''' # Check connected if not commsConnectWarning.confirmConnected(gui.frame): return selection = self.input.GetSelection() # Correct small bug where selection will be -1 if input has not # been in focus if selection < 0: selection = 0 data = {'type': self.options[self.choices[selection]]} self._controller.action('comms.sendUtilityRequest', data)
def sendRequest(self, event): '''Send memory request''' # Check connected if not commsConnectWarning.confirmConnected(gui.frame): return payload_id = self._p_input.GetSelection() block_id = self._b_input.GetSelection() # Correct small bug where selection will be -1 if input has not # been in focus if payload_id < 0: payload_id = 0 if block_id < 0: block_id = 0 payload_id = self._p_ids[payload_id] block_id = self._b_ids[block_id] protocols.getProtocol().sendMemoryRequest(payload_id, block_id)