def test__mat_invert_(self): foo1 = Transform.create_translate(10.0,2.0,3.0) foo2 = Transform.create_rot_x(math.radians(37)) foo3 = Transform.create_translate(1.0,-2.0,-6.0) foo4 = Transform.create_rot_y(math.radians(7)) foo5 = Transform.create_translate(1.0,7.0,2.0) foo6 = Transform.create_rot_z(math.radians(137)) foo7 = foo1 * foo2 * foo3 * foo4 * foo5 * foo6 self.assertEqual(foo7.mat.get_invert(), foo7.mat_inv) self.assertEqual(foo7.mat_inv, foo7.mat_inv)
def test___mul__(self): # ///////////////////////////////////////////__mul__ float foo1 = Vector4d(1.0, 2.0, 3.0, 4.0) foo2 = foo1 * 2.0 self.assertEqual(foo2, Vector4d(2.0, 4.0, 6.0, 8.0)) #///////////////////////////////////////////__imul__ float foo1 = Vector4d(1.0, 2.0, 3.0, 4.0) foo1 *= 2.0 self.assertEqual(foo1, Vector4d(2.0, 4.0, 6.0, 8.0)) #///////////////////////////////////////////__mul__ vector4d foo1 = Vector4d(1.0, 2.0, 3.0, 4.0) foo2 = Vector4d(2.0, 3.0, 4.0, 5.0) foo3 = foo1 * foo2 self.assertEqual(foo3, Vector4d(2.0, 6.0, 12.0, 20.0)) #///////////////////////////////////////////__imul__ vector4d foo1 = Vector4d(1.0, 2.0, 3.0, 4.0) foo1 *= Vector4d(2.0, 3.0, 4.0, 5.0) self.assertEqual(foo1, Vector4d(2.0, 6.0, 12.0, 20.0)) #///////////////////////////////////////////__mul__ matrix44 Rotz foo1 = Vector4d(0.0, 2.0, 0.0, 1.0) foo2 = Transform.create_rot_z(math.radians(90)) foo3 = foo1 * foo2.mat self.assertEqual(foo3, Vector4d(-2.0, 0.0, 0.0, 1.0)) foo3 = foo3 * foo2.mat self.assertEqual(foo3, Vector4d(0.0, -2.0, 0.0, 1.0)) #///////////////////////////////////////////__mul__ matrix44 Roty foo1 = Vector4d(2.0, 0.0, 0.0, 1.0) foo2 = Transform.create_rot_y(math.radians(90)) foo3 = foo1 * foo2.mat self.assertEqual(foo3, Vector4d(0.0, 0.0, -2.0, 1.0)) foo3 = foo3 * foo2.mat self.assertEqual(foo3, Vector4d(-2.0, 0.0, 0.0, 1.0)) #///////////////////////////////////////////__mul__ matrix44 Rotx foo1 = Vector4d(0.0, 2.0, 0.0, 1.0) foo2 = Transform.create_rot_x(math.radians(90)) foo3 = foo1 * foo2.mat self.assertEqual(foo3, Vector4d(0.0, 0.0, 2.0, 1.0)) foo3 = foo3 * foo2.mat self.assertEqual(foo3, Vector4d(0.0, -2.0, 0.0, 1.0)) #///////////////////////////////////////////__mul__ matrix44 Rotx * Roty * Rotz foo1 = Vector4d(2.0, 0.0, 0.0, 1.0) foo2 = Transform.create_rot_x(math.radians(90)) foo3 = Transform.create_rot_y(math.radians(90)) foo4 = Transform.create_rot_z(math.radians(90)) foo5 = foo2 * foo3 * foo4 foo6 = foo1 * foo5.mat foo7 = Vector4d(0.0, 0.0, -2.0, 1.0) self.assertEqual(foo6, foo7) #///////////////////////////////////////////__mul__ matrix44 Tr * Rotz foo1 = Vector4d(0.0, 0.0, 0.0, 1.0) foo2 = Transform.create_translate(1.0, 0.0, 0.0) foo4 = Transform.create_rot_z(math.radians(90)) foo5 = foo1 * foo2 * foo4 foo7 = Vector4d(0.0, 1.0, 0.0, 1.0) self.assertEqual(foo5, foo7)