def __init__(self, cr): try: self.DistributedAvatar_initialized return None except: self.DistributedAvatar_initialized = 1 DistributedActor.__init__(self, cr)
def __init__(self, cr): try: self.DistributedAvatar_initialized return except: self.DistributedAvatar_initialized = 1 Avatar.__init__(self) DistributedActor.__init__(self, cr) self.hpText = None self.hp = None self.maxHp = None
def __init__(self, cr): try: return None except: self.DistributedAvatar_initialized = 1 Avatar.__init__(self) DistributedActor.__init__(self, cr) self.hpText = None self.hp = None self.maxHp = None
def __init__(self, cr): try: self.DistributedAvatar_initialized return except: self.DistributedAvatar_initialized = 1 Avatar.__init__(self) DistributedActor.__init__(self, cr) self.health = 0 self.maxHealth = 0 self.healthLabel = None self.healthLabelTrack = None self.place = 0 self.hood = None return
def __init__(self, cr): try: self.DistributedAvatar_initialized return except: self.DistributedAvatar_initialized = 1 Avatar.__init__(self) DistributedActor.__init__(self, cr) self.health = 0 self.maxHealth = 0 self.healthLabel = None self.healthLabelTrack = None self.place = 0 self.hood = None return
def __init__(self, cr): """ Handle distributed updates """ try: self.DistributedAvatar_initialized return except: self.DistributedAvatar_initialized = 1 Avatar.__init__(self) DistributedActor.__init__(self, cr) # The node that shows the number of hp just gained or lost self.hpText = None self.hp = None self.maxHp = None