def announceGenerate(self): try: self.DistributedAvatar_announced return except: self.DistributedAvatar_announced = 1 if not self.isLocal(): self.initializeBodyCollisions('distAvatarCollNode-' + str(self.doId)) DistributedActor.announceGenerate(self)
def announceGenerate(self): try: self.DistributedAvatar_announced return except: self.DistributedAvatar_announced = 1 if not self.isLocal(): self.initializeBodyCollisions('distAvatarCollNode-' + str(self.doId)) DistributedActor.announceGenerate(self)
def announceGenerate(self): DistributedActor.announceGenerate(self) self.setPythonTag('avatar', self.doId) self.setupHealthLabel() self.setParent(CIGlobals.SPHidden)
def announceGenerate(self): DistributedActor.announceGenerate(self) self.setPythonTag('avatar', self.doId) self.setupHealthLabel() self.setParent(CIGlobals.SPHidden) self.setBlend(frameBlend=True)