def test_UnionLotto_DanTuo_many_case(self): """增加倍数和期数""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = SubmitOrderSuccess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.DanTuo_mode() # 选择胆拖模式 hb.u_red_five_two() # 红球选取5个胆码2个拖码 hb.u_bule_one() # 选取一个蓝球 hb.Confirm_button() # 确认选号 hc.throw_times_input(13) hc.chase_ticket_button() # 点击追xx期 hc.chase_ticket_button_twenty() # 点击追20期 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('2', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('13', nu) chase_time_text = hc.chase_time_text() # 获取追号期数 self.assertIn("20", chase_time_text) # 检查追号期数为20期 hc.submit_order_to_station_owner_button()
def test_UnionLotto_history_recommend_many(self): """历史走势,手动选择,复式""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = SubmitOrderSuccess_lexiu(self.driver) he = OrderDetails_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.There_clock() ##点击右上角。。。 hb.History_movements() ##点击历史走势 hb.Red_movements() ##点击红球走势 hb.History_red(7) ##点击7个数字 hb.Bule_movements() #点击蓝球走势 hb.History_bule(2) ###点击1个蓝球 hb.Recommended_number() ###点击使用已选号码 hb.Confirm_button() # 确认选号 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('7', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button()
def test_del_X_case(self): """多注号码,点击左边X按钮""" ha = HomePage_lexiu(self.driver) hb = RX9C_choosenumber_lexiu(self.driver) hc = RX9C_ConfirmLottery_lexiu(self.driver) hc1 = ConfirmLottery_lexiu(self.driver) hc2 = ArrangeFiveConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.victory_defeat_14_link() # 点击胜负14场 a = hb.Games_nus(14, 1) ###点击9展示的赛事结果 if a == 1: hb.Confirm_pick() ###点击确认选号 hb.Cont_choose() ##点击继续选号 hb.Games_nus(14, 1) ###点击9展示的赛事结果 hb.Confirm_pick() ###点击确认选号 mur2 = hc1.lottery_number_text() ##读取注数 self.assertEqual('2', mur2) hc.Del_x() ##随机点击1个X按钮 mur = hc1.throw_time_text() ##读取倍数 self.assertEqual('1', mur) mur2 = hc1.lottery_number_text() ##读取注数 self.assertEqual('1', mur2) hc.Submit_station() ####点击提交给站主 hl.login_lexiu() # 输入账号,密码 hc.Submit_station() # 点击提交给站主 hc1.confirm_and_pay_button() # 点击确认支付() mur1 = hd.assect_pay() ##读取支付状态文本 self.assertEqual('订单提交成功', mur1)
def test_UnionLotto_history_recommend_many(self): """使用推荐号码投注(多注注多倍)""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = SubmitOrderSuccess_lexiu(self.driver) he = OrderDetails_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.There_clock() ##点击右上角。。。 hb.History_movements() ##点击历史走势 hb.Recommended_nu() #读取推荐号码 hb.Recommended_number() #点击使用推荐号码 hb.Select_bule() ##点击一个蓝球 hb.Confirm_button() # 确认选号 mur2 = hc.Select_number() ##读取投注号码 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('2', mur) ##断言 hc.throw_times_input(13) ###点击倍数输入功能 nu = hc.throw_time_text() ###倍数 self.assertEqual('13', nu) hc.submit_order_to_station_owner_button() # 点击提交给站主 #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 ha.Moveable_float_close() hd.check_order_details() ##点击查看订单详情 mur1 = he.Betting_nu() ##读取显示的投注号码 self.assertEqual(mur2, mur1)
def test_UnionLotto_Machine_input_three_times_case(self): '''输入投3倍流程测试''' hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.UnionLotto_link() # 点击双色球链接 ####选择机选一注并确认选号#### ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_one_button() # 机选1注 ulcn.Confirm_button() # 确认选号 cl = ConfirmLottery_lexiu(self.driver) cl.throw_times_input("3") #输入投注倍数为3倍 lottery_number_text = cl.lottery_number_text() # 获取投注注数文本 self.assertIn("1", lottery_number_text) # 检查投注注数为1注 throw_times = cl.throw_time_text() #获取投注倍数定位 self.assertIn("3", throw_times) #检查投注倍数为3倍 cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login_lexiu(self.driver) l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 确认支付 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() # 关闭弹窗 text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") trade_text = sos.trade_name_text() # 获取商品名称 self.assertIn("商品名称:乐秀赢球-双色球", trade_text) # 检查商品名称正确 sos.check_order_details() # 查看订单详情 od = OrderDetails_lexiu(self.driver) od.order_details_check() # 检查订单详情页
def test_UnionLotto_Continue_buy_scheme(self): """验证继续购买该方案""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallChooseNumber_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = SubmitOrderSuccess_lexiu(self.driver) he = OrderDetails_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.Select_number() mur = hc.lottery_number_text() # 读取注数 self.assertEqual('1', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button() #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 ha.Moveable_float_close() hd.check_order_details() ##点击查看订单详情 mur4 = he.order_status() self.assertEqual('待出票', mur4) he.Scheme() #点击继续购买该方案 mur2 = hc.confirm_num_page_text() self.assertEqual('提交订单给站主', mur2)
def test_UnionLotto_Machine_choose_five_delete_one_case(self): '''机选五注删除一注流程测试''' ###点击进入双色球选号页面### hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.UnionLotto_link() # 点击双色球链接 ####选择机选一注并确认选号#### ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.machine_choose_button() # 点击机选 ulcn.machine_choose_five_button() # 机选5注 ######进入提交订单页面###### cl = ConfirmLottery_lexiu(self.driver) chase = cl.chase_time_text() # 获取追号期数 times = cl.throw_time_text() # 获取输入的投注倍数 lottery_num = cl.lottery_number_text() #获取投注注数 self.assertEqual("5", lottery_num) #检查投注的注数为5注 self.assertEqual("1", chase) # 检查追号期数1期 self.assertEqual("1", times) # 检查投注倍数1倍 cl.delete_one_num_button() #点击删除一注 chase = cl.chase_time_text() # 获取追号期数 times = cl.throw_time_text() # 获取输入的投注倍数 lottery_num = cl.lottery_number_text() # 获取投注注数 self.assertEqual("4", lottery_num) # 检查投注的注数为4注 self.assertEqual("1", chase) # 检查追号期数1期 self.assertEqual("1", times) # 检查投注倍数1倍 cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login_lexiu(self.driver) l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() trade_text = sos.trade_name_text() # 获取商品名称 self.assertIn("商品名称:乐秀赢球-双色球", trade_text) # 检查商品名称正确 sos.check_order_details() # 查看订单详情 od = OrderDetails_lexiu(self.driver) od.order_details_check() # 检查订单详情页
def test_Lottery_Hand_choose_18_2_case( self): ###################mj20171207 """手选一注(复式),多注多倍,提交订单""" ###点击进入大乐透进入大乐透选号页面### hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.Lottery_link() # 点击大乐透链接 blcn = BigLotteryChooseNum_lexiu(self.driver) blcl = BigLotteryConfirmLottery_lexiu(self.driver) blcn.l_red_label18() # 任意选择5个红球 blcn.l_bule_label2() # 任意选择2个蓝球 ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.Confirm_button() # 点击确认选号按钮 cl = ConfirmLottery_lexiu(self.driver) cl.chase_ticket_button() # 点击追xx期 blcl.additional_radio_button() # 点击追加单选按钮 cl.chase_ticket_button_two() # 点击追加2期单选按钮 cl.throw_times_input(3) # 输入投注倍数 num1 = cl.lottery_number_text() # 获取注数 chase = cl.chase_time_text() # 获取追号期数 times = cl.throw_time_text() # 获取倍数 self.assertEqual("856823", num1 + chase + times) cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login_lexiu(self.driver) #l.new_user_login_tab() # 切换到新用户登录 l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() # 返回首页 sos.return_home() hp.Moveable_float_close() # 点击我的彩票,进入我的个人中心页面 hp.MyTicket_link() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() # 点击个人中心页面右上角的设置,进入设置页面 mt = MyTicket_lexiu(self.driver) mt.setup_link() # 点击设置按钮 # 点击设置页面的“退出账户”按钮 su = SetUp_lexiu(self.driver) su.LogOut_button()
def test_throw_sub_btn_case(self): '''点击投注倍数的-按钮流程测试''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.paintball_link() ##点击竞足 pbcn.Play_f() # 选择玩法 pbcn.Play_rqspf() # 选择让球胜平负 aa = pbcn.rqspf_choose(2) # 选择比赛 if aa == 2: pbcn.confirm_match() # 点击确认赛事 pbc.Btn_less() #点击-按钮 text = cl.throw_time_text() self.assertIn('4', text)
def test_UnionLotto_after_many_note_many_multiple(self): """复式,多注多倍""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.u_red_label18() # 任意选择18个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.throw_times_input(13) mur = hc.lottery_number_text() # 读取注数 self.assertEqual('18564', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('13', nu) hc.submit_order_to_station_owner_button()
def test_input_throw_times_case(self): '''输入投注3倍测试流程''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.paintball_link() ##点击竞足 pbcn.Play_f() # 选择玩法 pbcn.Play_2x1() # 选择二选一 aa = pbcn.two_choose_one_choose(2) # 选择比赛 if aa == 2: pbcn.confirm_match() # 点击确认赛事 pbc.Times_input_click() #点击投注倍数输入框 pbc.Times_input(3) #输入投注3倍 text = cl.throw_time_text() self.assertIn('3', text)
def test_throw50_case(self): '''选择投50倍流程测试''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.paintball_link() ##点击竞足 pbcn.Play_f() # 选择玩法 pbcn.Play_rqspf() # 选择让球胜平负 aa = pbcn.rqspf_choose(2) # 选择比赛 if aa == 2: pbcn.confirm_match() # 点击确认赛事 pbc.Times_input_click() # 点击投注倍数 pbc.throw_times(50) # 点击投注50倍 text = cl.throw_time_text() self.assertIn('50', text)
def test_haobc_dxf_input_throw_times_case(self): '''输入投注3倍测试流程''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.haobc_link() ##点击竞篮 hcn.Play_f() # 选择玩法 hcn.Play_dxf() # 选择大小分 aa = hcn.sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Times_input_click() #点击投注倍数输入框 pbc.Times_input(3) #输入投注3倍 text = cl.throw_time_text() self.assertIn('3', text)
def test_throw_add_btn_case(self): '''点击投注倍数的+按钮流程测试''' hp = HomePage_lexiu(self.driver) pbcn = PaintBallChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.paintball_link() ##点击竞足 pbcn.Play_f() # 选择玩法 pbcn.Play_2x1() # 选择二选一 aa = pbcn.two_choose_one_choose(2) # 选择比赛 if aa == 2: pbcn.confirm_match() # 点击确认赛事 pbc.Btn_add() #点击+按钮 text = cl.throw_time_text() self.assertIn('6', text)
def test_haobc_dxf_throw_sub_btn_case(self): '''点击投注倍数的-按钮流程测试''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.haobc_link() ##点击竞篮 hcn.Play_f() # 选择玩法 hcn.Play_dxf() # 选择大小分 aa = hcn.sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Btn_less() #点击-按钮 text = cl.throw_time_text() self.assertIn('4', text)
def test_Lottery_Hand_history_double_bet_double_times_case(self): """选号页面,右上方隐藏的历史走势历史走势,多注多倍,提交订单""" ###点击进入大乐透进入大乐透选号页面### hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.Lottery_link() #点击大乐透链接 blcn = BigLotteryChooseNum_lexiu(self.driver) blcl = BigLotteryConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) od = OrderDetails_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) ulcn.There_clock() #点击。。。 ulcn.History_movements() #点击历史走势 ulcn.Red_movements() #点击红球走势 ulcn.History_red(7) #点击7个红球 ulcn.Bule_movements() #点击蓝球走势 blcn.bule_history_choose(3) #点击3个蓝球 ulcn.Recommended_number() #点击【使用已选号码】 ulcn.Confirm_button() # 点击确认选号按钮 blcl.additional_radio_button() # 点击追加单选按钮 cl.chase_ticket_input(2) # 输入追2期 cl.throw_times_input(3) # 输入投注倍数 num1 = cl.lottery_number_text() # 获取注数 chase = cl.chase_time_text() # 获取追号期数 times = cl.throw_time_text() # 获取倍数 self.assertEqual("6323", num1 + chase + times) mul1 = cl.Select_number() #获取投注确认页投注的号码 cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login_lexiu(self.driver) #l.new_user_login_tab() # 切换到新用户登录 l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") sos.check_order_details() ##点击查看订单详情 lottery2 = od.Betting_after() ##读取显示的投注号码 self.assertEqual(mul1, lottery2)
def test_single_basketball_sf_input_throw_times_case(self): '''输入投注3倍测试流程''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) sbcn = SingleBasketballChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Times_input_click()#点击投注倍数输入框 pbc.Times_input(3)#输入投注3倍 text = cl.throw_time_text() self.assertIn('3',text)
def test_single_basketball_sf_throw_sub_btn_case(self): '''点击投注倍数的-按钮流程测试''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) sbcn = SingleBasketballChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.single_basketball_link() ##点击竞篮单关 hcn.Play_f() # 选择玩法 hcn.Play_sf() # 选择胜负 aa = sbcn.jldg_sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Btn_less()#点击-按钮 text=cl.throw_time_text() self.assertIn('4',text)
def test_UnionLotto_risk(self): """验证购彩风险""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.Risk() ##点击用户协议 hc.Risk_know() ##点击用户协议我知道了 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('1', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button()
def test_haobc_dxf_throw100_case(self): '''选择投100倍流程测试''' hp = HomePage_lexiu(self.driver) hcn = HaobcChooseNumber_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) pbc = PaintBallConfirm_lexiu(self.driver) l = Login_lexiu(self.driver) hp.open() hp.Moveable_float_close() hp.haobc_link() ##点击竞篮 hcn.Play_f() # 选择玩法 hcn.Play_dxf() # 选择大小分 aa = hcn.sf_choose(2) # 选择比赛 if aa == 2: hcn.confirm_match() # 点击确认赛事 pbc.Times_input_click() # 点击投注倍数 pbc.throw_times(100) # 点击投注100倍 text = cl.throw_time_text() self.assertIn('100', text)
def test_UnionLotto_DanTuo_5_2_16_case(self): """红球胆码5个 ,红球拖码 2个,蓝球16个""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = SubmitOrderSuccess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.DanTuo_mode() # 选择胆拖模式 hb.u_red_five_two() #选择5个胆码2个拖码 hb.u_bule_sixteen() ##选择16个蓝球 hb.Confirm_button() # 确认选号 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('32', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button()
def test_UnionLotto_machine_one_after(self): """机选一注之后,新增选号,变为复式""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.machine_choose_button() # 点击机选 hb.machine_choose_one_button() # 机选一注 hb.Confirm_button() # 确认选号 hc.re_selection_num() hb.Select_bule() ###添加一个蓝球 hb.Confirm_button() # 点击确认选号按钮 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('2', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button()
def test_UnionLotto_Continue_pick(self): """继续选号添加复式选号""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.continue_choose_num_button() ##继续选号 hb.u_red_label18() # 任意选择18个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('18565', mur) nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button() ##点击提交给站主
def test_UnionLotto_assemblage_after(self): """多注(复式、单式组合)选号""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.machine_choose_button() # 点击机选 hb.machine_choose_one_button() # 机选一注 hb.Confirm_button() # 确认选号 hc.continue_choose_num_button() ##继续选号 hb.u_red_label18() # 任意选择18个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('18565', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button()
def test_UnionLotto_DanTuo_Continue_buy_scheme_case(self): """继续购买该方案""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = SubmitOrderSuccess_lexiu(self.driver) he = OrderDetails_lexiu(self.driver) hf = SubmitOrderSuccess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.DanTuo_mode() # 选择胆拖模式 hb.u_red_five_two() # 红球选取5个胆码2个拖码 hb.u_bule_one() # 选取一个蓝球 hb.Confirm_button() # 确认选号 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('2', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button() #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 ha.Moveable_float_close() hd.check_order_details() ##点击查看订单详情 mur4 = he.order_status() self.assertEqual('待出票', mur4) he.Scheme() # 点击继续购买该方案 mur2 = hc.confirm_num_page_text() self.assertEqual('提交订单给站主', mur2) hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 ha.Moveable_float_close() text1 = hf.submit_order_success() # 获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_UnionLotto_unitary_many_note_del_X(self): """左边X按钮,能够删除所选号码""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = PaintBallConfirm_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.continue_choose_num_button() ##继续选号 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.Del_x() ##点击左侧X按钮 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('1', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button()
def test_Lottery_Hand_history_Recommended_number_case(self): """选号页历史开奖,使用推荐号码,提交订单""" ###点击进入大乐透进入大乐透选号页面### hp = HomePage_lexiu(self.driver) hp.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 hp.Moveable_float_close() hp.Lottery_link() #点击大乐透链接 blcn = BigLotteryChooseNum_lexiu(self.driver) blcl = BigLotteryConfirmLottery_lexiu(self.driver) cl = ConfirmLottery_lexiu(self.driver) ulcn = UnionLottoChooseNumber_lexiu(self.driver) od = OrderDetails_lexiu(self.driver) ulcn.History() #点击历史开奖 ulcn.click_history() #点击展开了的历史开奖 lottery1 = ulcn.Recommended_nu() # 读取推荐号码 ulcn.Recommended_number() #点击使用推荐号码 ulcn.Confirm_button() # 点击确认选号按钮 num1 = cl.lottery_number_text() # 获取注数 chase = cl.chase_time_text() # 获取追号期数 times = cl.throw_time_text() # 获取倍数 self.assertEqual("111", num1 + chase + times) cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 #####用户登录###### l = Login_lexiu(self.driver) #l.new_user_login_tab() # 切换到新用户登录 l.login_lexiu() cl.submit_order_to_station_owner_button() # 点击“提交订单给站主”按钮 cl.confirm_and_pay_button() # 点击“确认并支付”按钮 '''断言验证提交订单成功''' sos = SubmitOrderSuccess_lexiu(self.driver) hp.Moveable_float_close() text = sos.submit_order_success() self.assertEqual("订单提交成功", text, "提交订单失败") sos.check_order_details() ##点击查看订单详情 lottery2 = od.Betting_number() ##读取显示的投注号码 self.assertEqual(lottery1, lottery2)
def test_UnionLotto_Continue_buy(self): """验证继续投注该彩种""" ha = HomePage_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hc1 = PaintBallChooseNumber_lexiu(self.driver) hl = Login_lexiu(self.driver) hd = SubmitOrderSuccess_lexiu(self.driver) hf = SubmitOrderSuccess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.UnionLotto_link() # 点击双色球链接 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 mur = hc.lottery_number_text() # 读取注数 self.assertEqual('1', mur) ##断言 nu = hc.throw_time_text() ###倍数 self.assertEqual('1', nu) hc.submit_order_to_station_owner_button() #hl.new_user_login_tab() # 点击新登录 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 ha.Moveable_float_close() hd.Continue_buy() ##点击继续购买该彩种 mur1 = hc1.Play_fb() self.assertEqual('玩\n法', mur1) hb.machine_choose_button() # 点击机选 hb.machine_choose_one_button() # 机选一注 hb.Confirm_button() # 确认选号 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 text1 = hf.submit_order_success() # 获取提交订单成功文本 self.assertEqual('订单提交成功', text1)
def test_Lottery_information_buy_pause_five_case(self): """进入开奖公告,打开双色球开奖详情,点击投注双色球,进入双色球投注页面,选1注号码,在投注确认页,机选5注,修改倍数,期数""" ha = HomePage_lexiu(self.driver) hl = Login_lexiu(self.driver) hb = UnionLottoChooseNumber_lexiu(self.driver) hc = ConfirmLottery_lexiu(self.driver) hd = PaymetMode_lexiu(self.driver) he = BaofooPayment_lexiu(self.driver) hf = ChooseBank_lexiu(self.driver) hf1 = SubmitOrderSuccess_lexiu(self.driver) hf2 = LessPaySucess_lexiu(self.driver) ha.open() ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作 ha.Moveable_float_close() ha.Lottery_information() ##点击开奖信息 hb.Lottery_information_unionlotto() ##点击开奖信息中的双色球 hc.Unionlotto_History_buy() ###点击双色球最近的开奖信息 hc.Buy_unionlotto() ##点击投注双色球 hb.u_red_label6() # 任意选择6个红球 hb.u_bule_label1() # 任意选择1个蓝球 hb.Confirm_button() # 点击确认选号按钮 hc.machine_choose_five_button() ##点击机选5注 hc.chase_ticket_input("4") # 输入追4期 hc.throw_times_input("3") #输入投注倍数为3倍 lottery_number_text = hc.lottery_number_text() # 获取投注注数文本 self.assertIn("6", lottery_number_text) # 检查投注注数为1注 chase_time_text = hc.chase_time_text() # 获取追号期数 self.assertIn("4", chase_time_text) # 检查追号期数为4期 throw_times = hc.throw_time_text() # 获取投注倍数定位 self.assertIn("3", throw_times) # 检查投注倍数为3倍 hc.submit_order_to_station_owner_button() # 点击提交给站主 hl.login_lexiu() # 输入账号,密码 hc.submit_order_to_station_owner_button() # 点击提交给站主 hc.confirm_and_pay_button() # 点击确认支付 text1 = hf1.submit_order_success() # 获取提交订单成功文本 self.assertEqual('订单提交成功', text1)