예제 #1
0
파일: main.py 프로젝트: eraldop/blockcanvas
def hardcode_vars():

    ### Setup execution block ###############################################
    # Context setup.
    context = DataContext(name='Data')
    context['a'] = 0.5
    context['b'] = 3.0
    context['c'] = 4.0
    """
    context.defer_events = True
    x = arange(0,10,.01)
    context['a'] = 1.0
    context['b'] = array([1, 2, 3])
    context['c'] = array([4, 5, 6])
    context.defer_events = False
    """
    context.defer_events = False

    code = "from enthought.block_canvas.debug.my_operator import add, mul\n" \
           "from numpy import arange\n" \
           "x = arange(0,10,.1)\n" \
           "c1 = mul(a,a)\n" \
           "x1 = mul(x,x)\n" \
           "t1 = mul(c1,x1)\n" \
           "t2 = mul(b, x)\n" \
           "t3 = add(t1,t2)\n" \
           "y = add(t3,c)\n"

    return code, context
예제 #2
0
def main():

    # Search boxes for finding functions to place on module.
    function_search = HandledFunctionSearch()

    ### Setup execution block ###############################################
    # Context setup.
    context = DataContext(name="Data")
    context["a"] = 1.0
    context.defer_events = False

    ### Setup the main application object ###################################
    # Reload from a file
    # Note: test case for block persistence, set the file_path to '' if
    # persistence need not be tested
    file_path = ""

    if not os.path.isfile(file_path):
        code = "from numpy import arange\n" "b=3\n" "c=4\n" "x = arange(0,10,.1)\n" "y = a*x**2 + b*x + c\n"

        bu = BlockUnit(code=code, data_context=context)
    else:
        bu = BlockUnit(data_context=context)
        bu.load_block_from_file(file_path)

    def loop_interactor(interactor):
        import time
        import numpy

        time.sleep(1)

        for i in range(1, 100):
            interactor.interactor_shadow.input_a = numpy.sin(i / 10)
            time.sleep(0.1)

        print "done"
        import sys

        sys.exit(0)

    from enthought.block_canvas.interactor.configurable_interactor import ConfigurableInteractor
    from enthought.block_canvas.interactor.shadow_interactor import ShadowInteractor
    from enthought.block_canvas.interactor.interactor_config import PlotConfig, InteractorConfig, VariableConfig
    from enthought.block_canvas.plot.configurable_context_plot import ConfigurableContextPlot
    from enthought.block_canvas.block_display.block_unit_variables import BlockUnitVariableList
    from threading import Thread

    vars = BlockUnitVariableList(block=bu.codeblock.block, context=bu._exec_context)
    config = InteractorConfig(
        vars=vars.variables,
        var_configs=[VariableConfig(name="a", type="Shadow")],
        plot_configs=[PlotConfig(x="x", y="y")],
    )
    interactor = ConfigurableInteractor(context=bu._exec_context, block=bu.codeblock.block, interactor_config=config)

    #    Thread(target=loop_interactor, args=(interactor,)).start()
    interactor.edit_traits(kind="livemodal")