def __init__(self, name, beer_id, created_by): """ Constructor """ Entity.__init__(self, created_by) self.name = name self.beer_id = beer_id
def __init__(self, duration, beer_id, created_by, id=None): """ Constructor """ Entity.__init__(self, created_by) self.id = id self.beer_id = beer_id self.duration = duration
def __init__(self, name, image, beer_id, created_by, id=None): """ Constructor """ Entity.__init__(self, created_by) self.name = name self.image = image self.beer_id = beer_id
def __init__(self, world): Entity.__init__(self, world) # Leaves disappear after a certain number of seconds. self.c.add("age", lifespan=120) self.c.add("inventory", can_be_taken=True)
def __init__(self, world, team_id, team_name): Entity.__init__(self, world) self.c.add("team", id=team_id, name=team_name) self.c.add("attrs") self.c["attrs"].create("energy", val=0, mx=1000) self.c.add("inventory")
def __init__(self,position={"x":0,"y":0}): image = pygame.image.load('lib/players/playerStart.png').convert() rect = image.get_rect() Entity.__init__(self,rect,image) self.keyCode = 'ps' self.type = C.TYPE_PLAYER_START self.rect.left = position['x'] self.rect.top = position['y'] self.mass = 2
def __init__(self, email, borning_date, password_token, po_balance, photo, _credits, created_by): """ Constructor """ Entity.__init__(self, created_by) self.email = email self.borning_date = borning_date self.password_token = password_token self.positive_balance = po_balance self.photo = photo self.credits = _credits
def __init__(self, index, caching=True): """Initialize the object. :param int index: A valid player index. :param bool caching: Whether to lookup the cache for an existing instance or not. :raise ValueError: Raised if the index is invalid. """ PlayerMixin.__init__(self, index) Entity.__init__(self, index)
def __init__(self, floor, tiles, x=1, y=1, char='/', color=tcod.gray, name="none", blocks=True, moves=True): Entity.__init__(self, tiles, x, y, char, color, name, blocks, moves) self.floor = floor
def __init__(self, tiles, x=1, y=1, char='-', color=tcod.white, name="item", blocks=False, moves=False, deletes=True): Entity.__init__(self, tiles, x, y, char, color, name, blocks, moves) self.deletes = deletes
def __init__(self, beer_id, user_id, pay_type_id, climate_id, v_date, _token, _qr, pay_product, created_by): """ Constructor """ Entity.__init__(self, created_by) self.beer_id = beer_id self.user_id = user_id self.pay_type_id = pay_type_id self.climate_id = climate_id self.visit_date = v_date self._token = _token self.payment_product = pay_product self._qr = _qr
def __init__(self, name, pint_price, cup330_price, giraffe_price, pitcher_price, bar_id, beer_type_id, avb, ibu, srm, description, image, pint, cup330, giraffe, pitcher, created_by, id=None): """ Constructor """ Entity.__init__(self, created_by) self.id = id self.name = name self.pint_price = pint_price self.cup330_price = cup330_price self.giraffe_price = giraffe_price self.pitcher_price = pitcher_price self.bar_id = bar_id self.beer_type_id = beer_type_id self.avb = avb self.ibu = ibu self.srm = srm self.description = description self.image = image self.pint = pint self.cup330 = cup330 self.giraffe = giraffe self.pitcher = pitcher
def __init__(self, world, base): Entity.__init__(self, world) self.brain.add_state(antbrainstates.Exploring()) self.brain.add_state(antbrainstates.Seeking()) self.brain.add_state(antbrainstates.Delivering()) self.brain.add_state(antbrainstates.EnergyDepleted()) self.brain.add_state(antbrainstates.PowerUp()) # Default state. self.brain.set_state("exploring") self.c.add("attrs") self.c["attrs"].create("energy", val=100) self.c["attrs"].create("health", val=100) self.c.add("facing") self.c.add("velocity", max_speed=120., acceleration=30., rotation_speed=180.) self.c.add("destination") self.c.add("inventory") # {Entity} What is our home base. self.base = base
def __init__(self, name, open_date, opening_hour, close_hour, open_days, payment_product, description, image, address, points, facebook, twitter, instagram, emergency_number, created_by, id=None): """ Constructor """ Entity.__init__(self, created_by) self.id = id self.name = name self.open_date = open_date self.opening_hour = opening_hour self.close_hour = close_hour self.open_days = open_days self.payment_product = payment_product self.description = description self.image = image self.description = description self.image = image self.address = address self.points = points self.facebook = facebook self.twitter = twitter self.instagram = instagram self.emergency_number = emergency_number
def __init__(self, title, description, long_description, created_by): Entity.__init__(self, created_by) self.title = title self.description = description self.long_description = long_description
def __init__(self, json, created_by): """ Constructor """ Entity.__init__(self, created_by) self.json = json
def __init__(self, name, created_by): """ Constructor """ Entity.__init__(self, created_by) self.name = name