예제 #1
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class Iron(Knife):
    createLevel = 10
    useLevel = 10
    exp = 30
    recipe = systems.Recipe(ore.Iron, Knife.oreReq, amtMade=Knife.amtMade)
    attack = 10
    strength = 8
예제 #2
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class Tin(Knife):
    createLevel = 5
    useLevel = 5
    exp = 20
    recipe = systems.Recipe(ore.Tin, Knife.oreReq, amtMade=Knife.amtMade)
    attack = 8
    strength = 7
예제 #3
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class Copper(Knife):
    createLevel = 1
    useLevel = 1
    exp = 10
    attack = 5
    strength = 4
    recipe = systems.Recipe(ore.Copper, Knife.oreReq, amtMade=Knife.amtMade)
예제 #4
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class Iron(Armor):
    createLevel = 10
    useLevel = 10
    exp = 120
    recipe = systems.Recipe(ore.Iron, Armor.oreReq)
    defense = 105
예제 #5
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class Tin(Armor):
    createLevel = 5
    useLevel = 5
    exp = 80
    recipe = systems.Recipe(ore.Tin, Armor.oreReq)
    defense = 90
예제 #6
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class Copper(Armor):
    createLevel = 1
    useLevel = 1
    exp = 40
    recipe = systems.Recipe(ore.Copper, Armor.oreReq)
    defense = 55