예제 #1
0
def construction_Sf(player, asset, scheme, count, fleet):
    asset.add_construction(build(scheme, count, fleet.id))
    player.add_msg('Lancement de %d %s pour la flotte %s sur %s.' % 
                   (count, scheme.name, fleet.name, asset.name))
    return True
예제 #2
0
def construction_S(player, asset, scheme, count):
    asset.add_construction(build(scheme, count, None))
    player.add_msg('Lancement de %d %s sur %s.' % (count, scheme.name, 
                                                   asset.name))
    return True
예제 #3
0
def construction_Bp(player, asset, building, count, planet):
    assert(I('building') in building.caracs)
    asset.add_construction(build(building, count, planet))
    player.add_msg('Lancement de %d %s sur %s %d.' % 
                   (count, building.name, asset.name, planet.position))
    return True
예제 #4
0
def construction_B(player, asset, building, count):
    assert(I('building') in building.caracs)
    asset.add_construction(build(building, count, None))
    player.add_msg('Lancement de %d %s sur %s.' % (count, buidling.name, 
                                                   asset.name))
    return True