def construction_Sf(player, asset, scheme, count, fleet): asset.add_construction(build(scheme, count, fleet.id)) player.add_msg('Lancement de %d %s pour la flotte %s sur %s.' % (count, scheme.name, fleet.name, asset.name)) return True
def construction_S(player, asset, scheme, count): asset.add_construction(build(scheme, count, None)) player.add_msg('Lancement de %d %s sur %s.' % (count, scheme.name, asset.name)) return True
def construction_Bp(player, asset, building, count, planet): assert(I('building') in building.caracs) asset.add_construction(build(building, count, planet)) player.add_msg('Lancement de %d %s sur %s %d.' % (count, building.name, asset.name, planet.position)) return True
def construction_B(player, asset, building, count): assert(I('building') in building.caracs) asset.add_construction(build(building, count, None)) player.add_msg('Lancement de %d %s sur %s.' % (count, buidling.name, asset.name)) return True