def config(self): gridpy.set_dim(self.dim) gridpy.set_square_size(GUI.SQUARE_SIZE) #gridpy.set_background_color(gridpy.BLACK) #gridpy.set_border_colors(gridpy.BLUE, gridpy.BLACK) #gridpy.set_border_colors(gridpy.GREY, gridpy.WHITE) gridpy.set_fps(GUI.FPS) #gridpy.set_style(gridpy.TRIPLE) #gridpy.set_style(gridpy.DOUBLE) #gridpy.set_style(gridpy.SINGLE) #gridpy.set_style(gridpy.NONE) gridpy.title(GUI.TITLE % self.dim)
#!/usr/bin/python2 # - How do we want to add keybindings? # - Use pygame.locals # - Use ord('K') # - Use 'K' and have ord() happen behind the scenes import gridpy size = (50, 50) gridpy.set_dim(size) #gridpy.set_square_size(1) gridpy.set_square_size(2) #gridpy.set_background_color(gridpy.BLACK) #gridpy.set_border_colors(gridpy.BLUE, gridpy.BLACK) #gridpy.set_border_colors(gridpy.GREY, gridpy.WHITE) gridpy.set_fps(999999) #gridpy.set_style(gridpy.TRIPLE) #gridpy.set_style(gridpy.DOUBLE) #gridpy.set_style(gridpy.SINGLE) #gridpy.set_style(gridpy.NONE) gridpy.title("A simple demo") gridpy.show() def cycle(list): while True: for item in list: yield item