예제 #1
0
 def buyAndInstallItem(self, itemCD, rootCD, state):
     itemTypeID, _, __ = vehicles.parseIntCompactDescr(itemCD)
     if itemTypeID not in GUI_ITEM_TYPE.VEHICLE_MODULES:
         raise SoftException('Specified type (itemTypeID={}) is not type of module'.format(itemTypeID))
     vehicle = self.itemsCache.items.getItemByCD(rootCD)
     if not vehicle.isInInventory:
         raise SoftException('Vehicle (intCD={}) must be in inventory'.format(rootCD))
     item = self.itemsCache.items.getItemByCD(itemCD)
     conflictedEqs = item.getConflictedEquipments(vehicle)
     if not self._mayObtainForMoney(item) and self._mayObtainWithMoneyExchange(item):
         isOk, _ = yield DialogsInterface.showDialog(ExchangeCreditsMeta(itemCD, vehicle.intCD))
         if not isOk:
             return
     if self._mayObtainForMoney(item):
         Waiting.show('buyAndInstall')
         vehicle = self.itemsCache.items.getItemByCD(rootCD)
         gunCD = getGunCD(item, vehicle)
         result = yield BuyAndInstallItemProcessor(vehicle, item, 0, gunCD, conflictedEqs=conflictedEqs, skipConfirm=self.skipConfirm).request()
         processMsg(result)
         if result.success and item.itemTypeID in (GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN):
             item = self.itemsCache.items.getItemByCD(itemCD)
             vehicle = self.itemsCache.items.getItemByCD(rootCD)
             if item.isInstalled(vehicle):
                 yield tryToLoadDefaultShellsLayout(vehicle)
         Waiting.hide('buyAndInstall')
     RequestState.received(state)
     yield lambda callback=None: callback
     return
예제 #2
0
 def _response(self, code, callback, errStr='', ctx=None):
     LOG_DEBUG('Server response', code, errStr, ctx)
     RequestState.received('unlock')
     return callback(
         self._errorHandler(code, errStr='server_error',
                            ctx=ctx)) if code < 0 else callback(
                                self._successHandler(code, ctx=ctx))
예제 #3
0
 def installItem(self, itemCD, rootCD, state):
     itemTypeID, nationID, itemID = vehicles.parseIntCompactDescr(itemCD)
     raise itemTypeID in GUI_ITEM_TYPE.VEHICLE_MODULES or AssertionError
     vehicle = self.itemsCache.items.getItemByCD(rootCD)
     if not vehicle.isInInventory:
         raise AssertionError('Vehicle must be in inventory')
         item = self.itemsCache.items.getItemByCD(itemCD)
         conflictedEqs = item.getConflictedEquipments(vehicle)
         RequestState.sent(state)
         if item.isInInventory:
             Waiting.show('applyModule')
             result = yield getInstallerProcessor(
                 vehicle,
                 item,
                 conflictedEqs=conflictedEqs,
                 skipConfirm=self.skipConfirm).request()
             processMsg(result)
             vehicle = result.success and item.itemTypeID in (
                 GUI_ITEM_TYPE.TURRET,
                 GUI_ITEM_TYPE.GUN) and self.itemsCache.items.getItemByCD(
                     vehicle.intCD)
             yield tryToLoadDefaultShellsLayout(vehicle)
         Waiting.hide('applyModule')
     RequestState.received(state)
     yield lambda callback=None: callback
     return
예제 #4
0
 def buyAndInstallItem(self, itemCD, rootCD, state):
     itemTypeID, nationID, itemID = vehicles.parseIntCompactDescr(itemCD)
     raise itemTypeID in GUI_ITEM_TYPE.VEHICLE_MODULES or AssertionError
     vehicle = g_itemsCache.items.getItemByCD(rootCD)
     if not vehicle.isInInventory:
         raise AssertionError('Vehicle must be in inventory')
         item = g_itemsCache.items.getItemByCD(itemCD)
         conflictedEqs = item.getConflictedEquipments(vehicle)
         if not self._canBuy(item) and self._canBuyWithExchange(item):
             isOk, args = yield DialogsInterface.showDialog(ExchangeCreditsMeta(itemCD, vehicle.intCD))
             if not isOk:
                 return
         if self._canBuy(item):
             Waiting.show('buyAndInstall')
             vehicle = g_itemsCache.items.getItemByCD(rootCD)
             gunCD = getGunCD(item, vehicle)
             result = yield BuyAndInstallItemProcessor(vehicle, item, 0, gunCD, conflictedEqs=conflictedEqs).request()
             processMsg(result)
             if result.success and item.itemTypeID in (GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN):
                 item = g_itemsCache.items.getItemByCD(itemCD)
                 vehicle = g_itemsCache.items.getItemByCD(rootCD)
                 item.isInstalled(vehicle) and (yield tryToLoadDefaultShellsLayout(vehicle))
         Waiting.hide('buyAndInstall')
     RequestState.received(state)
     yield lambda callback = None: callback
     return
예제 #5
0
 def installItem(self, itemCD, rootCD, state):
     itemTypeID, _, __ = vehicles.parseIntCompactDescr(itemCD)
     if itemTypeID not in GUI_ITEM_TYPE.VEHICLE_MODULES:
         raise SoftException(
             'Specified type (itemTypeID={}) is not type of module'.format(
                 itemTypeID))
     vehicle = self.itemsCache.items.getItemByCD(rootCD)
     if not vehicle.isInInventory:
         raise SoftException(
             'Vehicle (intCD={}) must be in inventory'.format(rootCD))
     item = self.itemsCache.items.getItemByCD(itemCD)
     conflictedEqs = item.getConflictedEquipments(vehicle)
     RequestState.sent(state)
     if item.isInInventory:
         Waiting.show('applyModule')
         result = yield getInstallerProcessor(
             vehicle,
             item,
             conflictedEqs=conflictedEqs,
             skipConfirm=self.skipConfirm).request()
         processMsg(result)
         if result.success and item.itemTypeID in (GUI_ITEM_TYPE.TURRET,
                                                   GUI_ITEM_TYPE.GUN):
             vehicle = self.itemsCache.items.getItemByCD(vehicle.intCD)
             yield tryToLoadDefaultShellsLayout(vehicle)
         Waiting.hide('applyModule')
     RequestState.received(state)
     yield lambda callback=None: callback
     return
예제 #6
0
 def buyAndInstallItem(self, itemCD, rootCD, state):
     itemTypeID, nationID, itemID = vehicles.parseIntCompactDescr(itemCD)
     assert itemTypeID in GUI_ITEM_TYPE.VEHICLE_MODULES
     vehicle = g_itemsCache.items.getItemByCD(rootCD)
     assert vehicle.isInInventory, 'Vehicle must be in inventory'
     item = g_itemsCache.items.getItemByCD(itemCD)
     conflictedEqs = item.getConflictedEquipments(vehicle)
     if not self._canBuy(item) and self._canBuyWithExchange(item):
         isOk, args = yield DialogsInterface.showDialog(ExchangeCreditsMeta(itemCD, vehicle.intCD))
         if not isOk:
             return
     if self._canBuy(item):
         Waiting.show('buyAndInstall')
         vehicle = g_itemsCache.items.getItemByCD(rootCD)
         gunCD = getGunCD(item, vehicle)
         result = yield BuyAndInstallItemProcessor(vehicle, item, 0, gunCD, conflictedEqs=conflictedEqs).request()
         processMsg(result)
         if result.success and item.itemTypeID in (GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN):
             item = g_itemsCache.items.getItemByCD(itemCD)
             vehicle = g_itemsCache.items.getItemByCD(rootCD)
             if item.isInstalled(vehicle):
                 yield tryToLoadDefaultShellsLayout(vehicle)
         Waiting.hide('buyAndInstall')
     RequestState.received(state)
     yield lambda callback = None: callback
예제 #7
0
파일: actions.py 프로젝트: kblw/wot_client
 def installItem(self, itemCD, rootCD, state):
     itemTypeID, nationID, itemID = vehicles.parseIntCompactDescr(itemCD)
     assert itemTypeID in GUI_ITEM_TYPE.VEHICLE_MODULES
     vehicle = g_itemsCache.items.getItemByCD(rootCD)
     assert vehicle.isInInventory, 'Vehicle must be in inventory'
     item = g_itemsCache.items.getItemByCD(itemCD)
     conflictedEqs = item.getConflictedEquipments(vehicle)
     RequestState.sent(state)
     if item.isInInventory:
         Waiting.show('applyModule')
         result = yield getInstallerProcessor(vehicle, item, conflictedEqs=conflictedEqs).request()
         processMsg(result)
         if result.success and item.itemTypeID in (GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN):
             vehicle = g_itemsCache.items.getItemByCD(vehicle.intCD)
             yield tryToLoadDefaultShellsLayout(vehicle)
         Waiting.hide('applyModule')
     RequestState.received(state)
     yield lambda callback = None: callback
예제 #8
0
 def _response(self, code, callback, errStr = '', ctx = None):
     LOG_DEBUG('Server response', code, errStr, ctx)
     RequestState.received('unlock')
     if code < 0:
         return callback(self._errorHandler(code, errStr='server_error', ctx=ctx))
     return callback(self._successHandler(code, ctx=ctx))