def installItem(self, itemCD, rootCD, state): itemTypeID, nationID, itemID = vehicles.parseIntCompactDescr(itemCD) raise itemTypeID in GUI_ITEM_TYPE.VEHICLE_MODULES or AssertionError vehicle = self.itemsCache.items.getItemByCD(rootCD) if not vehicle.isInInventory: raise AssertionError('Vehicle must be in inventory') item = self.itemsCache.items.getItemByCD(itemCD) conflictedEqs = item.getConflictedEquipments(vehicle) RequestState.sent(state) if item.isInInventory: Waiting.show('applyModule') result = yield getInstallerProcessor( vehicle, item, conflictedEqs=conflictedEqs, skipConfirm=self.skipConfirm).request() processMsg(result) vehicle = result.success and item.itemTypeID in ( GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN) and self.itemsCache.items.getItemByCD( vehicle.intCD) yield tryToLoadDefaultShellsLayout(vehicle) Waiting.hide('applyModule') RequestState.received(state) yield lambda callback=None: callback return
def installItem(self, itemCD, rootCD, state): itemTypeID, _, __ = vehicles.parseIntCompactDescr(itemCD) if itemTypeID not in GUI_ITEM_TYPE.VEHICLE_MODULES: raise SoftException( 'Specified type (itemTypeID={}) is not type of module'.format( itemTypeID)) vehicle = self.itemsCache.items.getItemByCD(rootCD) if not vehicle.isInInventory: raise SoftException( 'Vehicle (intCD={}) must be in inventory'.format(rootCD)) item = self.itemsCache.items.getItemByCD(itemCD) conflictedEqs = item.getConflictedEquipments(vehicle) RequestState.sent(state) if item.isInInventory: Waiting.show('applyModule') result = yield getInstallerProcessor( vehicle, item, conflictedEqs=conflictedEqs, skipConfirm=self.skipConfirm).request() processMsg(result) if result.success and item.itemTypeID in (GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN): vehicle = self.itemsCache.items.getItemByCD(vehicle.intCD) yield tryToLoadDefaultShellsLayout(vehicle) Waiting.hide('applyModule') RequestState.received(state) yield lambda callback=None: callback return
def installItem(self, itemCD, rootCD, state): itemTypeID, nationID, itemID = vehicles.parseIntCompactDescr(itemCD) assert itemTypeID in GUI_ITEM_TYPE.VEHICLE_MODULES vehicle = g_itemsCache.items.getItemByCD(rootCD) assert vehicle.isInInventory, 'Vehicle must be in inventory' item = g_itemsCache.items.getItemByCD(itemCD) conflictedEqs = item.getConflictedEquipments(vehicle) RequestState.sent(state) if item.isInInventory: Waiting.show('applyModule') result = yield getInstallerProcessor(vehicle, item, conflictedEqs=conflictedEqs).request() processMsg(result) if result.success and item.itemTypeID in (GUI_ITEM_TYPE.TURRET, GUI_ITEM_TYPE.GUN): vehicle = g_itemsCache.items.getItemByCD(vehicle.intCD) yield tryToLoadDefaultShellsLayout(vehicle) Waiting.hide('applyModule') RequestState.received(state) yield lambda callback = None: callback
def _request(self, callback): RequestState.sent('unlock') BigWorld.player().stats.unlock(self.vehTypeCD, self.unlockIdx, lambda code: self._response(code, callback))