def __setupView(self): self.as_setupS([[_BET.ARMOR, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ARMOR))], [_BET.DEFENCE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DEFENCE))], [_BET.DAMAGE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DAMAGE))], [_BET.ASSIST_SPOT, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ASSIST_SPOT))], [_BET.ASSIST_TRACK, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ASSIST_TRACK))], [_BET.BURN, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.BURN))], [_BET.CAPTURE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.CAPTURE))], [_BET.DESTRUCTION, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DESTRUCTION))], [_BET.DETECTION, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DETECTION))], [_BET.RAM, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.RAM))], [_BET.CRITS, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.CRITS))], [_BET.WORLD_COLLISION, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.WORLD_COLLISION))], [_BET.RECEIVED_CRITS, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.RECEIVED_CRITS))], [_BET.RECEIVED_DAMAGE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.RECEIVED_DAMAGE))], [_BET.RECEIVED_BURN, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.RECEIVED_BURN))], [_BET.RECEIVED_RAM, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.RECEIVED_RAM))], [_BET.RECEIVED_WORLD_COLLISION, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.RECEIVED_WORLD_COLLISION))], [_BET.STUN, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.STUN))], [_BET.VEHICLE_RECOVERY, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.VEHICLE_RECOVERY))], [_BET.ENEMY_SECTOR_CAPTURED, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ENEMY_SECTOR_CAPTURED))], [_BET.DESTRUCTIBLE_DAMAGED, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DESTRUCTIBLE_DAMAGED))], [_BET.DESTRUCTIBLE_DESTROYED, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DESTRUCTIBLE_DESTROYED))], [_BET.DESTRUCTIBLES_DEFENDED, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DESTRUCTIBLES_DEFENDED))], [_BET.DEFENDER_BONUS, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DEFENDER_BONUS))], [_BET.BASE_CAPTURE_BLOCKED, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DEFENCE))], [_BET.ASSIST_BY_ABILITY, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ASSIST_BY_ABILITY))]], self.__isExtendedAnim, self.__enabled, self.__isWithRibbonName, self.__isWithVehName)
def __setupView(self): self.as_setupS([ [ _BET.ARMOR, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ARMOR)) ], [ _BET.DEFENCE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DEFENCE)) ], [ _BET.DAMAGE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DAMAGE)) ], [ _BET.ASSIST_SPOT, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ASSIST_SPOT)) ], [ _BET.ASSIST_TRACK, i18n.makeString(INGAME_GUI.efficiencyribbons( _BET.ASSIST_TRACK)) ], [ _BET.BURN, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.BURN)) ], [ _BET.CAPTURE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.CAPTURE)) ], [ _BET.DESTRUCTION, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DESTRUCTION)) ], [ _BET.DETECTION, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DETECTION)) ], [ _BET.RAM, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.RAM)) ], [ _BET.CRITS, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.CRITS)) ] ], self.__isExtendedAnim, self.__enabled, self.__isWithRibbonName, self.__isWithVehName)
def __setupView(self): self.as_setupS([[_BET.ARMOR, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ARMOR))], [_BET.DEFENCE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DEFENCE))], [_BET.DAMAGE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DAMAGE))], [_BET.ASSIST_SPOT, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ASSIST_SPOT))], [_BET.ASSIST_TRACK, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.ASSIST_TRACK))], [_BET.BURN, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.BURN))], [_BET.CAPTURE, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.CAPTURE))], [_BET.DESTRUCTION, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DESTRUCTION))], [_BET.DETECTION, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.DETECTION))], [_BET.RAM, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.RAM))], [_BET.CRITS, i18n.makeString(INGAME_GUI.efficiencyribbons(_BET.CRITS))]], self.__isExtendedAnim, self.__enabled, self.__isWithRibbonName, self.__isWithVehName)