예제 #1
0
 def init(self, clientPrb=None, ctx=None):
     super(BattleSessionFunctional, self).init(clientPrb=clientPrb)
     events_dispatcher.loadHangar()
     events_dispatcher.loadBattleSessionWindow(self.getPrbType())
     g_eventBus.addListener(ChannelCarouselEvent.CAROUSEL_INITED,
                            self.__handleCarouselInited,
                            scope=EVENT_BUS_SCOPE.LOBBY)
예제 #2
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 def doAction(self, action, dispatcher = None):
     if isBattleSession():
         events_dispatcher.loadBattleSessionWindow(getPrebattleType())
     else:
         events_dispatcher.loadBattleSessionList()
     return True
예제 #3
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 def showGUI(self):
     events_dispatcher.loadBattleSessionWindow(self.getPrbType())
예제 #4
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 def init(self, clientPrb = None, ctx = None):
     super(BattleSessionFunctional, self).init(clientPrb=clientPrb)
     events_dispatcher.loadHangar()
     events_dispatcher.loadBattleSessionWindow(self.getPrbType())
     g_eventBus.addListener(ChannelCarouselEvent.CAROUSEL_INITED, self.__handleCarouselInited, scope=EVENT_BUS_SCOPE.LOBBY)
예제 #5
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 def doAction(self, action, dispatcher=None):
     if isBattleSession():
         events_dispatcher.loadBattleSessionWindow(getPrebattleType())
     else:
         events_dispatcher.loadBattleSessionList()
     return True
예제 #6
0
 def showGUI(self):
     events_dispatcher.loadBattleSessionWindow(self.getPrbType())