def init(self, clientPrb=None, ctx=None): super(BattleSessionFunctional, self).init(clientPrb=clientPrb) events_dispatcher.loadHangar() events_dispatcher.loadBattleSessionWindow(self.getPrbType()) g_eventBus.addListener(ChannelCarouselEvent.CAROUSEL_INITED, self.__handleCarouselInited, scope=EVENT_BUS_SCOPE.LOBBY)
def doAction(self, action, dispatcher = None): if isBattleSession(): events_dispatcher.loadBattleSessionWindow(getPrebattleType()) else: events_dispatcher.loadBattleSessionList() return True
def showGUI(self): events_dispatcher.loadBattleSessionWindow(self.getPrbType())
def init(self, clientPrb = None, ctx = None): super(BattleSessionFunctional, self).init(clientPrb=clientPrb) events_dispatcher.loadHangar() events_dispatcher.loadBattleSessionWindow(self.getPrbType()) g_eventBus.addListener(ChannelCarouselEvent.CAROUSEL_INITED, self.__handleCarouselInited, scope=EVENT_BUS_SCOPE.LOBBY)
def doAction(self, action, dispatcher=None): if isBattleSession(): events_dispatcher.loadBattleSessionWindow(getPrebattleType()) else: events_dispatcher.loadBattleSessionList() return True