예제 #1
0
 def create_minion(self, player):
     return Minion(1,
                   4,
                   effects=[
                       Effect(DidDamage(),
                              ActionTag(Heal(EventValue()), HeroSelector()))
                   ])
예제 #2
0
 def create_minion(self, player):
     return Minion(2,
                   3,
                   effects=[
                       Effect(DidDamage(),
                              ActionTag(Freeze(), TargetSelector()))
                   ])
예제 #3
0
 def create_minion(self, player):
     return Minion(3,
                   6,
                   effects=[
                       Effect(DidDamage(),
                              ActionTag(Give(Frozen()), TargetSelector()))
                   ])
예제 #4
0
 def create_minion(self, player):
     return Minion(1,
                   1,
                   stealth=True,
                   effects=[
                       Effect(DidDamage(),
                              ActionTag(Kill(), TargetSelector(IsMinion())))
                   ])
예제 #5
0
 def create_minion(self, player):
     return Minion(
         3, 6, effects=[Effect(DidDamage(), Freeze(), TargetSelector())])