def __init__(self, downloader, connection): self.downloader = downloader self.connection = connection self.choked = True self.interested = False self.active_requests = [] self.measure = Measure(downloader.max_rate_period) self.peermeasure = Measure(downloader.max_rate_period) self.have = Bitfield(downloader.numpieces) self.last = -1000 self.last2 = -1000 self.example_interest = None self.backlog = 2 self.ip = connection.get_ip() self.guard = BadDataGuard(self)
def __init__(self, connection, ratelimiter, totalup, choker, storage, picker, config): self.connection = connection self.ratelimiter = ratelimiter self.totalup = totalup self.choker = choker self.storage = storage self.picker = picker self.config = config self.max_slice_length = config['max_slice_length'] self.choked = True self.cleared = True self.interested = False self.super_seeding = False self.buffer = [] self.measure = Measure(config['max_rate_period'], config['upload_rate_fudge']) self.was_ever_interested = False if storage.get_amount_left() == 0: if choker.super_seed: self.super_seeding = True # flag, and don't send bitfield self.seed_have_list = [] # set from piecepicker self.skipped_count = 0 else: if config['breakup_seed_bitfield']: bitfield, msgs = storage.get_have_list_cloaked() connection.send_bitfield(bitfield) for have in msgs: connection.send_have(have) else: connection.send_bitfield(storage.get_have_list()) else: if storage.do_I_have_anything(): connection.send_bitfield(storage.get_have_list()) self.piecedl = None self.piecebuf = None
def __init__(self, downloader, url): self.downloader = downloader self.baseurl = url try: (scheme, self.netloc, path, pars, query, fragment) = urlparse(url) except: self.downloader.errorfunc('cannot parse http seed address: ' + url) return if scheme != 'http': self.downloader.errorfunc('http seed url not http: ' + url) return try: self.connection = HTTPConnection(self.netloc) except: self.downloader.errorfunc('cannot connect to http seed: ' + url) return self.seedurl = path if pars: self.seedurl += ';' + pars self.seedurl += '?' if query: self.seedurl += query + '&' self.seedurl += 'info_hash=' + quote(self.downloader.infohash) self.measure = Measure(downloader.max_rate_period) self.index = None self.url = '' self.requests = [] self.request_size = 0 self.endflag = False self.error = None self.retry_period = 30 self._retry_period = None self.errorcount = 0 self.goodseed = False self.active = False self.cancelled = False self.resched(randint(2, 10))
class SingleDownload: def __init__(self, downloader, connection): self.downloader = downloader self.connection = connection self.choked = True self.interested = False self.active_requests = [] self.measure = Measure(downloader.max_rate_period) self.peermeasure = Measure(downloader.max_rate_period) self.have = Bitfield(downloader.numpieces) self.last = -1000 self.last2 = -1000 self.example_interest = None self.backlog = 2 self.ip = connection.get_ip() self.guard = BadDataGuard(self) def _backlog(self, just_unchoked): self.backlog = min( 2+int(4*self.measure.get_rate()/self.downloader.chunksize), (2*just_unchoked)+self.downloader.queue_limit() ) if self.backlog > 50: self.backlog = max(50, self.backlog * 0.075) return self.backlog def disconnected(self): self.downloader.lost_peer(self) if self.have.complete(): self.downloader.picker.lost_seed() else: for i in xrange(len(self.have)): if self.have[i]: self.downloader.picker.lost_have(i) if self.have.complete() and self.downloader.storage.is_endgame(): self.downloader.add_disconnected_seed(self.connection.get_readable_id()) self._letgo() self.guard.download = None def _letgo(self): if self.downloader.queued_out.has_key(self): del self.downloader.queued_out[self] if not self.active_requests: return if self.downloader.endgamemode: self.active_requests = [] return lost = {} for index, begin, length in self.active_requests: self.downloader.storage.request_lost(index, begin, length) lost[index] = 1 lost = lost.keys() self.active_requests = [] if self.downloader.paused: return ds = [d for d in self.downloader.downloads if not d.choked] shuffle(ds) for d in ds: d._request_more() for d in self.downloader.downloads: if d.choked and not d.interested: for l in lost: if d.have[l] and self.downloader.storage.do_I_have_requests(l): d.send_interested() break def got_choke(self): if not self.choked: self.choked = True self._letgo() def got_unchoke(self): if self.choked: self.choked = False if self.interested: self._request_more(new_unchoke = True) self.last2 = clock() def is_choked(self): return self.choked def is_interested(self): return self.interested def send_interested(self): if not self.interested: self.interested = True self.connection.send_interested() if not self.choked: self.last2 = clock() def send_not_interested(self): if self.interested: self.interested = False self.connection.send_not_interested() def got_piece(self, index, begin, piece): length = len(piece) try: self.active_requests.remove((index, begin, length)) except ValueError: self.downloader.discarded += length return False if self.downloader.endgamemode: self.downloader.all_requests.remove((index, begin, length)) self.last = clock() self.last2 = clock() self.measure.update_rate(length) self.downloader.measurefunc(length) if not self.downloader.storage.piece_came_in(index, begin, piece, self.guard): self.downloader.piece_flunked(index) return False if self.downloader.storage.do_I_have(index): self.downloader.picker.complete(index) if self.downloader.endgamemode: for d in self.downloader.downloads: if d is not self: if d.interested: if d.choked: assert not d.active_requests d.fix_download_endgame() else: try: d.active_requests.remove((index, begin, length)) except ValueError: continue d.connection.send_cancel(index, begin, length) d.fix_download_endgame() else: assert not d.active_requests self._request_more() self.downloader.check_complete(index) return self.downloader.storage.do_I_have(index) def _request_more(self, new_unchoke = False): assert not self.choked if self.downloader.endgamemode: self.fix_download_endgame(new_unchoke) return if self.downloader.paused: return if len(self.active_requests) >= self._backlog(new_unchoke): if not (self.active_requests or self.backlog): self.downloader.queued_out[self] = 1 return lost_interests = [] while len(self.active_requests) < self.backlog: interest = self.downloader.picker.next(self.have, self.downloader.storage.do_I_have_requests, self.downloader.too_many_partials()) if interest is None: break self.example_interest = interest self.send_interested() loop = True while len(self.active_requests) < self.backlog and loop: begin, length = self.downloader.storage.new_request(interest) self.downloader.picker.requested(interest) self.active_requests.append((interest, begin, length)) self.connection.send_request(interest, begin, length) self.downloader.chunk_requested(length) if not self.downloader.storage.do_I_have_requests(interest): loop = False lost_interests.append(interest) if not self.active_requests: self.send_not_interested() if lost_interests: for d in self.downloader.downloads: if d.active_requests or not d.interested: continue if d.example_interest is not None and self.downloader.storage.do_I_have_requests(d.example_interest): continue for lost in lost_interests: if d.have[lost]: break else: continue interest = self.downloader.picker.next(d.have, self.downloader.storage.do_I_have_requests, self.downloader.too_many_partials()) if interest is None: d.send_not_interested() else: d.example_interest = interest if self.downloader.storage.is_endgame(): self.downloader.start_endgame() def fix_download_endgame(self, new_unchoke = False): if self.downloader.paused: return if len(self.active_requests) >= self._backlog(new_unchoke): if not (self.active_requests or self.backlog) and not self.choked: self.downloader.queued_out[self] = 1 return want = [a for a in self.downloader.all_requests if self.have[a[0]] and a not in self.active_requests] if not (self.active_requests or want): self.send_not_interested() return if want: self.send_interested() if self.choked: return shuffle(want) del want[self.backlog - len(self.active_requests):] self.active_requests.extend(want) for piece, begin, length in want: self.connection.send_request(piece, begin, length) self.downloader.chunk_requested(length) def got_have(self, index): if index == self.downloader.numpieces-1: self.downloader.totalmeasure.update_rate(self.downloader.storage.total_length-(self.downloader.numpieces-1)*self.downloader.storage.piece_length) self.peermeasure.update_rate(self.downloader.storage.total_length-(self.downloader.numpieces-1)*self.downloader.storage.piece_length) else: self.downloader.totalmeasure.update_rate(self.downloader.storage.piece_length) self.peermeasure.update_rate(self.downloader.storage.piece_length) if not self.have[index]: self.have[index] = True self.downloader.picker.got_have(index) if self.have.complete(): self.downloader.picker.became_seed() if self.downloader.storage.am_I_complete(): self.downloader.add_disconnected_seed(self.connection.get_readable_id()) self.connection.close() elif self.downloader.endgamemode: self.fix_download_endgame() elif ( not self.downloader.paused and not self.downloader.picker.is_blocked(index) and self.downloader.storage.do_I_have_requests(index) ): if not self.choked: self._request_more() else: self.send_interested() return self.have.complete() def _check_interests(self): if self.interested or self.downloader.paused: return for i in xrange(len(self.have)): if ( self.have[i] and not self.downloader.picker.is_blocked(i) and ( self.downloader.endgamemode or self.downloader.storage.do_I_have_requests(i) ) ): self.send_interested() return def got_have_bitfield(self, have): if self.downloader.storage.am_I_complete() and have.complete(): if self.downloader.super_seeding: self.connection.send_bitfield(have.tostring()) # be nice, show you're a seed too self.connection.close() self.downloader.add_disconnected_seed(self.connection.get_readable_id()) return False self.have = have if have.complete(): self.downloader.picker.got_seed() else: for i in xrange(len(have)): if have[i]: self.downloader.picker.got_have(i) if self.downloader.endgamemode and not self.downloader.paused: for piece, begin, length in self.downloader.all_requests: if self.have[piece]: self.send_interested() break else: self._check_interests() return have.complete() def get_rate(self): return self.measure.get_rate() def is_snubbed(self): if ( self.interested and not self.choked and clock() - self.last2 > self.downloader.snub_time ): for index, begin, length in self.active_requests: self.connection.send_cancel(index, begin, length) self.got_choke() # treat it just like a choke return clock() - self.last > self.downloader.snub_time
class Upload: def __init__(self, connection, ratelimiter, totalup, choker, storage, picker, config): self.connection = connection self.ratelimiter = ratelimiter self.totalup = totalup self.choker = choker self.storage = storage self.picker = picker self.config = config self.max_slice_length = config['max_slice_length'] self.choked = True self.cleared = True self.interested = False self.super_seeding = False self.buffer = [] self.measure = Measure(config['max_rate_period'], config['upload_rate_fudge']) self.was_ever_interested = False if storage.get_amount_left() == 0: if choker.super_seed: self.super_seeding = True # flag, and don't send bitfield self.seed_have_list = [] # set from piecepicker self.skipped_count = 0 else: if config['breakup_seed_bitfield']: bitfield, msgs = storage.get_have_list_cloaked() connection.send_bitfield(bitfield) for have in msgs: connection.send_have(have) else: connection.send_bitfield(storage.get_have_list()) else: if storage.do_I_have_anything(): connection.send_bitfield(storage.get_have_list()) self.piecedl = None self.piecebuf = None def got_not_interested(self): if self.interested: self.interested = False del self.buffer[:] self.piecedl = None if self.piecebuf: self.piecebuf.release() self.piecebuf = None self.choker.not_interested(self.connection) def got_interested(self): if not self.interested: self.interested = True self.was_ever_interested = True self.choker.interested(self.connection) def get_upload_chunk(self): if self.choked or not self.buffer: return None index, begin, length = self.buffer.pop(0) if self.config['buffer_reads']: if index != self.piecedl: if self.piecebuf: self.piecebuf.release() self.piecedl = index self.piecebuf = self.storage.get_piece(index, 0, -1) try: piece = self.piecebuf[begin:begin + length] assert len(piece) == length except: # fails if storage.get_piece returns None or if out of range self.connection.close() return None else: if self.piecebuf: self.piecebuf.release() self.piecedl = None piece = self.storage.get_piece(index, begin, length) if piece is None: self.connection.close() return None self.measure.update_rate(len(piece)) self.totalup.update_rate(len(piece)) return (index, begin, piece) def got_request(self, index, begin, length): if ((self.super_seeding and not index in self.seed_have_list) or not self.interested or length > self.max_slice_length): self.connection.close() return if not self.cleared: self.buffer.append((index, begin, length)) if not self.choked and self.connection.next_upload is None: self.ratelimiter.queue(self.connection) def got_cancel(self, index, begin, length): try: self.buffer.remove((index, begin, length)) except ValueError: pass def choke(self): if not self.choked: self.choked = True self.connection.send_choke() self.piecedl = None if self.piecebuf: self.piecebuf.release() self.piecebuf = None def choke_sent(self): del self.buffer[:] self.cleared = True def unchoke(self): if self.choked: self.choked = False self.cleared = False self.connection.send_unchoke() def disconnected(self): if self.piecebuf: self.piecebuf.release() self.piecebuf = None def is_choked(self): return self.choked def is_interested(self): return self.interested def has_queries(self): return not self.choked and len(self.buffer) > 0 def get_rate(self): return self.measure.get_rate()
class Upload: def __init__(self, connection, ratelimiter, totalup, choker, storage, picker, config): self.connection = connection self.ratelimiter = ratelimiter self.totalup = totalup self.choker = choker self.storage = storage self.picker = picker self.config = config self.max_slice_length = config['max_slice_length'] self.choked = True self.cleared = True self.interested = False self.super_seeding = False self.buffer = [] self.measure = Measure(config['max_rate_period'], config['upload_rate_fudge']) self.was_ever_interested = False if storage.get_amount_left() == 0: if choker.super_seed: self.super_seeding = True # flag, and don't send bitfield self.seed_have_list = [] # set from piecepicker self.skipped_count = 0 else: if config['breakup_seed_bitfield']: bitfield, msgs = storage.get_have_list_cloaked() connection.send_bitfield(bitfield) for have in msgs: connection.send_have(have) else: connection.send_bitfield(storage.get_have_list()) else: if storage.do_I_have_anything(): connection.send_bitfield(storage.get_have_list()) self.piecedl = None self.piecebuf = None def got_not_interested(self): if self.interested: self.interested = False del self.buffer[:] self.piecedl = None if self.piecebuf: self.piecebuf.release() self.piecebuf = None self.choker.not_interested(self.connection) def got_interested(self): if not self.interested: self.interested = True self.was_ever_interested = True self.choker.interested(self.connection) def get_upload_chunk(self): if self.choked or not self.buffer: return None index, begin, length = self.buffer.pop(0) if self.config['buffer_reads']: if index != self.piecedl: if self.piecebuf: self.piecebuf.release() self.piecedl = index self.piecebuf = self.storage.get_piece(index, 0, -1) try: piece = self.piecebuf[begin:begin+length] assert len(piece) == length except: # fails if storage.get_piece returns None or if out of range self.connection.close() return None else: if self.piecebuf: self.piecebuf.release() self.piecedl = None piece = self.storage.get_piece(index, begin, length) if piece is None: self.connection.close() return None self.measure.update_rate(len(piece)) self.totalup.update_rate(len(piece)) return (index, begin, piece) def got_request(self, index, begin, length): if ( (self.super_seeding and not index in self.seed_have_list) or not self.interested or length > self.max_slice_length ): self.connection.close() return if not self.cleared: self.buffer.append((index, begin, length)) if not self.choked and self.connection.next_upload is None: self.ratelimiter.queue(self.connection) def got_cancel(self, index, begin, length): try: self.buffer.remove((index, begin, length)) except ValueError: pass def choke(self): if not self.choked: self.choked = True self.connection.send_choke() self.piecedl = None if self.piecebuf: self.piecebuf.release() self.piecebuf = None def choke_sent(self): del self.buffer[:] self.cleared = True def unchoke(self): if self.choked: self.choked = False self.cleared = False self.connection.send_unchoke() def disconnected(self): if self.piecebuf: self.piecebuf.release() self.piecebuf = None def is_choked(self): return self.choked def is_interested(self): return self.interested def has_queries(self): return not self.choked and len(self.buffer) > 0 def get_rate(self): return self.measure.get_rate()