예제 #1
0
 def get_game_path_from_appid(self, appid):
     """Return the game directory."""
     for apps_path in self.get_steamapps_dirs():
         game_path = get_path_from_appmanifest(apps_path, appid)
         if game_path:
             return game_path
     logger.info("Data path for SteamApp %s not found.", appid)
예제 #2
0
 def get_game_path_from_appid(self, appid):
     """Return the game directory."""
     for apps_path in self.get_steamapps_dirs():
         game_path = get_path_from_appmanifest(apps_path, appid)
         if game_path:
             return game_path
     logger.info("Data path for SteamApp %s not found.", appid)
예제 #3
0
파일: steam.py 프로젝트: corcoran/lutris
 def game_path(self):
     if self.appid:
         for apps_path in self.get_steamapps_dirs():
             game_path = get_path_from_appmanifest(apps_path, self.appid)
             if game_path:
                 return game_path
         logger.info("Data path for SteamApp %s not found.", self.appid)
예제 #4
0
파일: winesteam.py 프로젝트: sonicpp/lutris
 def get_game_path_from_appid(self, appid):
     """Return the game directory"""
     for apps_path in self.get_steamapps_dirs():
         logger.debug("Checking for game %s in %s", appid, apps_path)
         game_path = get_path_from_appmanifest(apps_path, appid)
         if game_path:
             logger.debug("Game found in %s", game_path)
             return game_path
     logger.warning("Data path for SteamApp %s not found.", appid)
예제 #5
0
 def get_game_path_from_appid(self, appid):
     """Return the game directory"""
     for apps_path in self.get_steamapps_dirs():
         logger.debug("Checking for game %s in %s", appid, apps_path)
         game_path = get_path_from_appmanifest(apps_path, appid)
         if game_path:
             logger.debug("Game found in %s", game_path)
             return game_path
     logger.warning("Data path for SteamApp %s not found.", appid)