def get_game_path_from_appid(self, appid): """Return the game directory.""" for apps_path in self.get_steamapps_dirs(): game_path = get_path_from_appmanifest(apps_path, appid) if game_path: return game_path logger.info("Data path for SteamApp %s not found.", appid)
def get_game_path_from_appid(self, appid): """Return the game directory.""" for apps_path in self.get_steamapps_dirs(): game_path = get_path_from_appmanifest(apps_path, appid) if game_path: return game_path logger.info("Data path for SteamApp %s not found.", appid)
def game_path(self): if self.appid: for apps_path in self.get_steamapps_dirs(): game_path = get_path_from_appmanifest(apps_path, self.appid) if game_path: return game_path logger.info("Data path for SteamApp %s not found.", self.appid)
def get_game_path_from_appid(self, appid): """Return the game directory""" for apps_path in self.get_steamapps_dirs(): logger.debug("Checking for game %s in %s", appid, apps_path) game_path = get_path_from_appmanifest(apps_path, appid) if game_path: logger.debug("Game found in %s", game_path) return game_path logger.warning("Data path for SteamApp %s not found.", appid)
def get_game_path_from_appid(self, appid): """Return the game directory""" for apps_path in self.get_steamapps_dirs(): logger.debug("Checking for game %s in %s", appid, apps_path) game_path = get_path_from_appmanifest(apps_path, appid) if game_path: logger.debug("Game found in %s", game_path) return game_path logger.warning("Data path for SteamApp %s not found.", appid)