class Test(unittest.TestCase): def setUp(self): self.pos_x_zero = 0 self.pos_x_over_pos = 1500 self.pos_x_over_neg = -1000 self.pos_x_limit_pos = 1400 self.pos_x_limit_neg = -100 self.monster1 = Monster(pygame.sprite.Sprite) self.value_x = [-1000, -100, 0, 100, 1400, 1500] print(self.monster1.rect.x) self.monster1.rect.x = -200 self.monster1.forward() print(self.monster1.rect.x) def tearDown(self): pass """def test_forward(self):