예제 #1
0
                             yaw=50,
                             vertical_movement=0,
                             duration=0.1)
            c.send(("controller received " + ch).encode('utf-8'))
        elif ch == "[D":
            print("move conclockwise")
            bebop.fly_direct(roll=0,
                             pitch=0,
                             yaw=-50,
                             vertical_movement=0,
                             duration=0.1)
            c.send(("controller received " + ch).encode('utf-8'))

        elif ch == "f":
            print("flip")
            bebop.flip(direction="front")
            c.send(("controller received " + ch).encode('utf-8'))

        elif ch == "l":
            print("land")
            bebop.safe_land(10)
            c.send(("controller received " + ch).encode('utf-8'))

        elif ch == "q" or len(ch) == 0:  # ソケットがSIGPIPEになったときも着地
            print("end")
            bebop.safe_land(10)
            c.send(("controller received " + ch).encode('utf-8'))
            c.close()
            break

    print("DONE - disconnecting")
예제 #2
0
class myoBebop(object):

	def __init__(self , indoorFly = True):
		'''类初始化函数'''
		self.bebop = None 
		self.indoorFlyFlag = indoorFly
		self.actionType = "rest"   #当前的动作类型
		self.startSuccessFlag = False #初始化是否成功标志位
		self.takeOfFlag = False		#是否起飞标志位
		self.landFlag = True	#是否降落标志位
		self.startFlag = False	#程序开始标志位
		self.executeCommondFlag = True		#命令执行成功标志位
		#动作映射字典
		self.actionMapDict = {	"front"	: 	"fist"  , 	"back" 	:	 "open_hand" , 
								"left"	: 	"one" , 	"right" : 	 "two" ,
								"up"	:	"good",		"down"	:	 "low" ,
								"rotateLeft" : "three" ,  "rotateRight" : "four" , 
								"takeOf": 	"ok"  , 	"land" 	: 	 "love"}
		self.tempCount = 0   #计数
		self.excuteFlag1 = True   #读取动作类别标志位
		self.excuteFlag2 = True	  #读取按键值的标志位
		self.flyType = 0  #飞机飞行类别(0:正常飞行 , 1:特技飞行)
		self.moveStepTime = 1  #飞行器水平运行步长时间
		self.rotateStepTime = 1 #飞行器旋转运行步长时间

	def start(self):
		'''开始函数'''
		#初始化飞机对象
		self.bebop = Bebop()
		#连接飞机  
		print("connecting")
		self.success = self.bebop.connect(10)  #与飞机进行连接(最大尝试次数为10次)
		if self.success == True: 
			print("sleeping")  
			self.bebop.smart_sleep(5)
			self.bebop.ask_for_state_update()   #获取飞机的状态
			if self.indoorFlyFlag == True:
				self.setIndoorFly()
				print("set indoor fly sucess!!!")
			print("The aircraft was successfully initialized!")
			self.startSuccessFlag = True   #开始成功

		else:
			print("The connection failed. Please check again!")
			self.startSuccessFlag = False   #开始失败
		self.removeExitFile()


	def bebopFly(self , actionType):
		'''根据动作类别进行相应的动作'''
		if actionType == self.actionMapDict["front"]:   #向前飞
			self.executeCommondFlag = False   
			
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=0, pitch=50, yaw=0, vertical_movement=0, duration=self.moveStepTime)
				print("fly front")
			elif self.flyType == 1:
				self.success = self.bebop.flip(direction="front")
				print("flip front")
				print("mambo flip result %s" % self.success)
				self.bebop.smart_sleep(5)
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["back"]:   #向后飞
			self.executeCommondFlag = False
			
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=0, pitch=-50, yaw=0, vertical_movement=0, duration=self.moveStepTime)
				print("fly back")
			elif self.flyType == 1:
				self.success = self.bebop.flip(direction="back")
				print("flip back")
				print("mambo flip result %s" % self.success)
				self.bebop.smart_sleep(5)
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["left"]:   #左飞
			self.executeCommondFlag = False
			
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=50, pitch=0, yaw=0, vertical_movement=0, duration=self.moveStepTime)
				print("fly left")
			elif self.flyType == 1:
				self.success = self.bebop.flip(direction="left")
				print("flip left")
				print("mambo flip result %s" % self.success)
				self.bebop.smart_sleep(5)
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["right"]:   #右飞
			self.executeCommondFlag = False
			
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=-50, pitch=0, yaw=0, vertical_movement=0, duration=self.moveStepTime)
				print("fly right")
			elif self.flyType == 1:
				self.success = self.bebop.flip(direction="right")
				print("flip right")
				print("mambo flip result %s" % self.success)
				self.bebop.smart_sleep(5)
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["up"]:   #上飞
			self.executeCommondFlag = False
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll = 0, pitch = 0, yaw = 0, vertical_movement=50, duration = self.moveStepTime)
				print("fly up")
			elif self.flyType == 1:
				pass
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["down"]:   #下飞
			self.executeCommondFlag = False
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll = 0, pitch = 0, yaw = 0, vertical_movement= - 50, duration = self.moveStepTime)
				print("fly down")
			elif self.flyType == 1:
				pass
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["rotateLeft"]:   #向左旋转
			self.executeCommondFlag = False
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=0, pitch=0, yaw=50, vertical_movement=0, duration=self.moveStepTime)
				print("fly rotateLeft")
			elif self.flyType == 1:
				pass
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["rotateRight"]:   #向右旋转
			self.executeCommondFlag = False
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=0, pitch=0, yaw = -50, vertical_movement=0, duration=self.moveStepTime)
				print("fly rotateRight")
			elif self.flyType == 1:
				pass
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["takeOf"]: #起飞
			self.startFlag = True
			if self.landFlag == True:
				self.landFlag = False
				self.executeCommondFlag = False
				print("take of ")
				self.bebop.safe_takeoff(10)
				self.bebop.smart_sleep(5)
				self.executeCommondFlag = True
				self.takeOfFlag = True

		elif actionType == self.actionMapDict["land"]: #降落
			if self.takeOfFlag == True:
				self.takeOfFlag = False
				self.executeCommondFlag = False
				print("land ")
				self.bebop.safe_land(10)
				self.bebop.smart_sleep(5)
				self.landFlag = True
				self.executeCommondFlag = True
	#myo失去连接后,飞机自动着落		
	def safeAction(self):
		if self.startFlag == True:
			if self.flyType == 0:
				if self.tempCount > 100:
					self.bebop.safe_land(10)
					self.bebop.smart_sleep(5)
					print("DONE - disconnecting")
					self.bebop.disconnect()
					self.mThread.forcedStopThread()
			elif self.flyType == 1:
				if self.tempCount > 300:
					self.bebop.safe_land(10)
					self.bebop.smart_sleep(5)
					print("DONE - disconnecting")
					self.bebop.disconnect()
					self.mThread.forcedStopThread()

	def setTheActionMain(self):
		'''设置动作类别线程函数'''
		if self.excuteFlag1 == True:
			self.excuteFlag1 = False
			os.system("python2 myoMain.py")
			time.sleep(0.01)

	def removeExitFile(self , fileName = "actionTempData.dat" ):
		'''删除已经存在的文件'''
		if os.path.exists(fileName) == True:
			os.remove(fileName)

	def setIndoorFly(self):
		'''设置室内飞行的参数'''
		self.bebop.set_max_tilt(5)
		self.bebop.set_max_vertical_speed(1)

	def getKeyValueMain(self):
		'''获取按键值的线程函数'''
		if self.excuteFlag2 == True:
			self.excuteFlag2 = False
			os.system("python2 quit.py" ) 
			time.sleep(0.01)
	#按键退出函数
	def quitMain(self):
		print("quit")
		self.bebop.safe_land(10)
		self.bebop.smart_sleep(5)
		self.bebop.disconnect()
		self.mThread.forcedStopThread()

	def getTheActionMain(self):
		'''得到动作类别线程函数'''
		global quitFlag
		while True:
			self.actionType = getTheCurrentAction()
			getTheKeyValue()
			if quitFlag == True:
				self.quitMain()
			else:
				if self.actionType == None:
					self.tempCount += 1
				else:
					self.tempCount = 0
				self.safeAction()
				if self.executeCommondFlag == True:
					self.bebopFly(self.actionType)
				time.sleep(0.01)

	def run(self):
		'''运行主程序'''
		try:
			self.mThread = myThread()
			self.mThread.addThread('setTheActionMain' , self.setTheActionMain , 0)
			self.mThread.addThread('getTheActionMain' , self.getTheActionMain , 0)
			self.mThread.addThread('getKeyValueMain' , self.getKeyValueMain , 0)
			self.mThread.runThread()
		except KeyboardInterrupt:
			print("DONE")
			self.bebop.disconnect()
			self.mThread.forcedStopThread()
예제 #3
0
print("HomeChanged_altitude: " +
      str(bebop.sensors.sensors_dict["HomeChanged_altitude"]))

#bebop.smart_sleep(5)

bebop.safe_takeoff(10)
bebop.smart_sleep(5)

bebop.move_relative(0, 0, -2, 0)  #move_relative(self, dx, dy, dz, dradians)
print("First Move Done")

bebop.smart_sleep(1)

print("flip left")
print("flying state is %s" % bebop.sensors.flying_state)
success = bebop.flip(direction="left")
print("mambo flip result %s" % success)
bebop.smart_sleep(2)

#bebop.move_relative(0, 0, 0, 6.28)
#print("Second Move Done")

#print("flip right")
#print("flying state is %s" % bebop.sensors.flying_state)
#success = bebop.flip(direction="right")
#print("mambo flip result %s" % success)
#bebop.smart_sleep(5)
#
#print("flip front")
#print("flying state is %s" % bebop.sensors.flying_state)
#success = bebop.flip(direction="front")
예제 #4
0
파일: pyparrot1.py 프로젝트: Yeb02/TIPE
bebop = Bebop()

print("connecting")
success = bebop.connect(10)
print(success)

print("sleeping")
bebop.smart_sleep(5)

bebop.ask_for_state_update()

bebop.safe_takeoff(10)

print("flip left")
print("flying state is %s" % bebop.sensors.flying_state)
success = bebop.flip(direction="left")
print("mambo flip result %s" % success)
bebop.smart_sleep(5)

print("flip right")
print("flying state is %s" % bebop.sensors.flying_state)
success = bebop.flip(direction="right")
print("mambo flip result %s" % success)
bebop.smart_sleep(5)

print("flip front")
print("flying state is %s" % bebop.sensors.flying_state)
success = bebop.flip(direction="front")
print("mambo flip result %s" % success)
bebop.smart_sleep(5)
예제 #5
0
class PyParrot(gui.MyFrame1):
    def __init__(self, parent):
        gui.MyFrame1.__init__(self, parent)
        self.statusBar.SetStatusWidths([100, -1])
        self.statusBar.SetStatusText('Not Connected')
        self.lc_commands.InsertColumn(0, 'command', width=300)
        self.bebop = Bebop()

        # load saved commands from file
        self._loadJsonFile()
    
    def OnClose( self, event ):
        if wx.MessageBox("Commands are not yet saved. Do you want to save now?", "Save Changes", wx.ICON_QUESTION | wx.YES_NO) == wx.YES:
            # Retrive commands from lc_commands
            cmdList = []
            for i in range(self.lc_commands.GetItemCount()):
                cmdList.append(self.lc_commands.GetItemText(i))
            self._saveJsonFile(cmdList)

        self.OnDisconnect(None)
        event.Skip() # calls the parent close method

    def OnConnect( self, event ):
        isConnected = self.bebop.connect(10)
        statusText = 'Connected'
        if not isConnected:
            statusText = 'Not ' + statusText
        self.statusBar.SetStatusText(statusText)

    def OnDisconnect( self, event ):
        self.bebop.disconnect()
        self.statusBar.SetStatusText('Disconnected')
        self.statusBar.SetStatusText(f'Battery: {self.bebop.sensors.battery}%', 1)

    def OnTakeOff( self, event ):
        self.bebop.safe_takeoff(10)

        # By default, setting the status text only sets the first
        # one. So we must specify the second status text (index 1
        # , instead of index 0)
        self.statusBar.SetStatusText('Taking off', 1)

    def OnLand( self, event ):
        self.bebop.safe_land(10)
        self.statusBar.SetStatusText('Landing', 1)

    def OnAddTakeOff( self, event ):
        self._addCommand(f'{CmdType.TakeOff.value},10')

    def OnAddLand( self, event ):
        self._addCommand(f'{CmdType.Land.value},10')

    def OnAddRelative( self, event ):
        x = int(self.fld_x.GetValue())
        y = int(self.fld_y.GetValue())
        z = int(self.fld_z.GetValue())
        rads = int(self.fld_radians.GetValue())
        self._addCommand(f'{CmdType.Relative.value},{x},{y},{z},{rads}')

    def OnAddDirect( self, event ):
        roll = int(self.fld_roll.GetValue())
        pitch = int(self.fld_pitch.GetValue())
        yaw = int(self.fld_yaw.GetValue())
        vertical = int(self.fld_vertical.GetValue())
        duration = int(self.fld_duration.GetValue())
        self._addCommand(f'{CmdType.Direct.value},{roll},{pitch},{yaw},{vertical},{duration}')

    def OnAddSleep( self, event ):
        sleep = int(self.fld_sleep.GetValue())
        self._addCommand(f'{CmdType.Sleep.value},{sleep}')

    def OnAddFlip( self, event ):
        dir = str(self.fld_direction.GetValue())
        self._addCommand(f'{CmdType.Flip.value},{dir}')

    def OnAddFlyGrid(self, event):
        print("Make sure you take off first!")
        heightGain = int(self.fld_gridHeight.GetValue())
        lengthForward = int(self.fld_gridLength.GetValue())
        width = int(self.fld_gridWidth.GetValue())
        biLines = int(self.fld_gridLines.GetValue())
        widthSection = width/(biLines+1)

        # Rise
        self._addCommand(f'{CmdType.Relative.value},0,0,{heightGain},0')
        # Fly forward and turn right
        self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,90')
        # Flip
        self._addCommand(f'{"flip"},{"up"}')
        # Fly right and turn right
        self._addCommand(f'{CmdType.Relative.value},{widthSection},0,0,90')
        # Flip
        self._addCommand(f'{"flip"},{"up"}')
        # Fly back and turn left
        self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,-90')
        # Flip
        self._addCommand(f'{"flip"},{"up"}')
        while (biLines >= 2):
            biLines -= 2
            # Fly right and turn left
            self._addCommand(f'{CmdType.Relative.value},{widthSection},0,0,-90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly forward and turn right
            self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly right and turn right
            self._addCommand(f'{CmdType.Relative.value},{widthSection},0,0,90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly back and turn left
            self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,-90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
        if (biLines == 1):
            biLines -= 1
            # Fly right and turn left
            self._addCommand(f'{CmdType.Relative.value},{widthSection},0,0,-90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly forward
            self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,0')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly back left to home
            self._addCommand(f'{CmdType.Relative.value},{-lengthForward},{-width},0,0')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Descend
            self._addCommand(f'{CmdType.Relative.value},0,0,{-heightGain},0')
        else:
            # Fly left and turn left
            self._addCommand(f'{CmdType.Relative.value},{-width},0,0,-90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Descend
            self._addCommand(f'{CmdType.Relative.value},0,0,{-heightGain},0')
        print("Make sure you land!")

    def OnRemove( self, event ):
        self.lc_commands.DeleteItem(self.lc_commands.GetFocusedItem())

    def OnUp( self, event ):
        """Swap the selected item with the one above it"""
        index = self.lc_commands.GetFocusedItem()
        if index >= 1:
            selItemStr = self.lc_commands.GetItemText(index)
            aboveItemStr = self.lc_commands.GetItemText(index-1)
            self.lc_commands.SetItemText(index, aboveItemStr)
            self.lc_commands.SetItemText(index-1, selItemStr)
            self.lc_commands.Focus(index-1)

    def OnDown( self, event ):
        """Swap the selected item with the one below it"""
        index = self.lc_commands.GetFocusedItem()
        if index < self.lc_commands.GetItemCount() - 1:
            selItemStr = self.lc_commands.GetItemText(index)
            belowItemStr = self.lc_commands.GetItemText(index+1)
            self.lc_commands.SetItemText(index, belowItemStr)
            self.lc_commands.SetItemText(index+1, selItemStr)
            self.lc_commands.Focus(index+1)

    def OnClear( self, event ):
        self.lc_commands.DeleteAllItems()

    def OnRunFromSelection( self, event ):
        index = self.lc_commands.GetFocusedItem()
        while index > 0:
            self.lc_commands.DeleteItem(index - 1)
            index = self.lc_commands.GetFocusedItem()
            
        self.OnRunCommands(event)

    def OnRunCommands( self, event ):
        """Go through each item in lc_commands and convert the string to 
        a list. Then use the first item in the list to determine the 
        command type, and the rest of the items are the params"""

        # Retrive commands from lc_commands
        cmdList = []
        for i in range(self.lc_commands.GetItemCount()):
            cmdList.append(self.lc_commands.GetItemText(i))

        self._saveJsonFile(cmdList)
        
        # Abort running attempt if not connected
        if not self.bebop.drone_connection.is_connected:
            print("No Connection. Aborting process.")
            return

        # === Run Commands ===
        for i in range(self.lc_commands.GetItemCount()):
            args = self.lc_commands.GetItemText(i).split(',')
            self.statusBar.SetStatusText(f'Executing command: {args}', 1)
            try:
                if (args[0] == CmdType.Sleep.value):
                    self.bebop.smart_sleep(int(args[1]))

                elif args[0] == CmdType.TakeOff.value:
                    self.bebop.safe_takeoff(int(args[1]))

                elif args[0] == CmdType.Land.value:
                    self.bebop.safe_land(int(args[1]))

                elif args[0] == CmdType.Direct.value:
                    self.bebop.fly_direct(int(args[1]), int(args[2]), int(args[3]), int(args[4]), int(args[5]))

                elif args[0] == CmdType.Relative.value:
                    self.bebop.move_relative(int(args[1]), int(args[2]), int(args[3]), math.radians(int(args[4])))

                elif args[0] == CmdType.Flip.value:
                    self.bebop.flip(str(args[1]))
            except Exception as e:
                print("Error occurred: ")
                print(e)
                continue
            
    
    def _loadJsonFile(self):
        # Open up JSON file with last run commands
        filePath = os.getcwd() + os.sep + "cmd_data.json"
        if os.path.isfile(filePath):
            f = open(filePath,"r")
            s = f.read()
            commands = json.loads(s)
            # Input commands into GUI interface
            for c in commands:
                self._addCommand(c)

    def _saveJsonFile(self, cmdList):
        # Place all commands into JSON file and write them to the disk
        jsonStr = json.dumps(cmdList)
        filePath = os.getcwd() + os.sep + "cmd_data.json"
        with open(filePath,"w") as f:
            f.write(jsonStr)

    def _addCommand(self, cmd: str):
        self.lc_commands.InsertItem(self.lc_commands.GetItemCount(), cmd)
        self.statusBar.SetStatusText(f'Added command: {cmd}', 1)