예제 #1
0
print("listening")
s.listen(5)  # 接続待ち
c, addr = s.accept()  # 接続要求の取り出し
c.settimeout(10)

bebop = Bebop(drone_type="Bebop2")

print("connecting to Bebop2")
success = bebop.connect(10)
print(success)

try:
    if (success):
        print("sleeping")
        bebop.smart_sleep(2)

    bebop.ask_for_state_update()

    # set safe indoor parameters
    bebop.set_max_tilt(5)
    bebop.set_max_vertical_speed(1)

    # trying out the new hull protector parameters - set to 1 for a hull protection and 0 without protection
    bebop.set_hull_protection(1)

    while True:
        print("receiving")
        ch = c.recv(4096).decode()

        if ch == "t":
예제 #2
0

if __name__ == "__main__":
    # make my mambo object
    # remember to set True/False for the wifi depending on if you are using the wifi or the BLE to connect
    # the address can be empty if you are using wifi
    mambo = Bebop()
    print("trying to connect to mambo now")

    success = mambo.connect(num_retries=3)
    print("connected: %s" % success)

    if (success):
        # get the state information
        print("sleeping")
        mambo.smart_sleep(1)
        mambo.ask_for_state_update()
        mambo.smart_sleep(1)

        # setup the extra window to draw the markers in
        cv2.namedWindow("ExampleWindow")
        cv2.namedWindow("dst")

        print("Preparing to open vision")
        mambo.pan_tilt_camera_velocity(-90, 0, 1)
        mamboVision = DroneVisionGUI(
            mambo,
            is_bebop=True,
            buffer_size=200,
            user_code_to_run=demo_mambo_user_vision_function,
            user_args=(mambo, ))
예제 #3
0
class myoBebop(object):

	def __init__(self , indoorFly = True):
		'''类初始化函数'''
		self.bebop = None 
		self.indoorFlyFlag = indoorFly
		self.actionType = "rest"   #当前的动作类型
		self.startSuccessFlag = False #初始化是否成功标志位
		self.takeOfFlag = False		#是否起飞标志位
		self.landFlag = True	#是否降落标志位
		self.startFlag = False	#程序开始标志位
		self.executeCommondFlag = True		#命令执行成功标志位
		#动作映射字典
		self.actionMapDict = {	"front"	: 	"fist"  , 	"back" 	:	 "open_hand" , 
								"left"	: 	"one" , 	"right" : 	 "two" ,
								"up"	:	"good",		"down"	:	 "low" ,
								"rotateLeft" : "three" ,  "rotateRight" : "four" , 
								"takeOf": 	"ok"  , 	"land" 	: 	 "love"}
		self.tempCount = 0   #计数
		self.excuteFlag1 = True   #读取动作类别标志位
		self.excuteFlag2 = True	  #读取按键值的标志位
		self.flyType = 0  #飞机飞行类别(0:正常飞行 , 1:特技飞行)
		self.moveStepTime = 1  #飞行器水平运行步长时间
		self.rotateStepTime = 1 #飞行器旋转运行步长时间

	def start(self):
		'''开始函数'''
		#初始化飞机对象
		self.bebop = Bebop()
		#连接飞机  
		print("connecting")
		self.success = self.bebop.connect(10)  #与飞机进行连接(最大尝试次数为10次)
		if self.success == True: 
			print("sleeping")  
			self.bebop.smart_sleep(5)
			self.bebop.ask_for_state_update()   #获取飞机的状态
			if self.indoorFlyFlag == True:
				self.setIndoorFly()
				print("set indoor fly sucess!!!")
			print("The aircraft was successfully initialized!")
			self.startSuccessFlag = True   #开始成功

		else:
			print("The connection failed. Please check again!")
			self.startSuccessFlag = False   #开始失败
		self.removeExitFile()


	def bebopFly(self , actionType):
		'''根据动作类别进行相应的动作'''
		if actionType == self.actionMapDict["front"]:   #向前飞
			self.executeCommondFlag = False   
			
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=0, pitch=50, yaw=0, vertical_movement=0, duration=self.moveStepTime)
				print("fly front")
			elif self.flyType == 1:
				self.success = self.bebop.flip(direction="front")
				print("flip front")
				print("mambo flip result %s" % self.success)
				self.bebop.smart_sleep(5)
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["back"]:   #向后飞
			self.executeCommondFlag = False
			
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=0, pitch=-50, yaw=0, vertical_movement=0, duration=self.moveStepTime)
				print("fly back")
			elif self.flyType == 1:
				self.success = self.bebop.flip(direction="back")
				print("flip back")
				print("mambo flip result %s" % self.success)
				self.bebop.smart_sleep(5)
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["left"]:   #左飞
			self.executeCommondFlag = False
			
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=50, pitch=0, yaw=0, vertical_movement=0, duration=self.moveStepTime)
				print("fly left")
			elif self.flyType == 1:
				self.success = self.bebop.flip(direction="left")
				print("flip left")
				print("mambo flip result %s" % self.success)
				self.bebop.smart_sleep(5)
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["right"]:   #右飞
			self.executeCommondFlag = False
			
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=-50, pitch=0, yaw=0, vertical_movement=0, duration=self.moveStepTime)
				print("fly right")
			elif self.flyType == 1:
				self.success = self.bebop.flip(direction="right")
				print("flip right")
				print("mambo flip result %s" % self.success)
				self.bebop.smart_sleep(5)
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["up"]:   #上飞
			self.executeCommondFlag = False
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll = 0, pitch = 0, yaw = 0, vertical_movement=50, duration = self.moveStepTime)
				print("fly up")
			elif self.flyType == 1:
				pass
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["down"]:   #下飞
			self.executeCommondFlag = False
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll = 0, pitch = 0, yaw = 0, vertical_movement= - 50, duration = self.moveStepTime)
				print("fly down")
			elif self.flyType == 1:
				pass
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["rotateLeft"]:   #向左旋转
			self.executeCommondFlag = False
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=0, pitch=0, yaw=50, vertical_movement=0, duration=self.moveStepTime)
				print("fly rotateLeft")
			elif self.flyType == 1:
				pass
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["rotateRight"]:   #向右旋转
			self.executeCommondFlag = False
			print("flying state is %s" % self.bebop.sensors.flying_state)
			if self.flyType == 0:
				self.bebop.fly_direct(roll=0, pitch=0, yaw = -50, vertical_movement=0, duration=self.moveStepTime)
				print("fly rotateRight")
			elif self.flyType == 1:
				pass
			self.executeCommondFlag = True

		elif actionType == self.actionMapDict["takeOf"]: #起飞
			self.startFlag = True
			if self.landFlag == True:
				self.landFlag = False
				self.executeCommondFlag = False
				print("take of ")
				self.bebop.safe_takeoff(10)
				self.bebop.smart_sleep(5)
				self.executeCommondFlag = True
				self.takeOfFlag = True

		elif actionType == self.actionMapDict["land"]: #降落
			if self.takeOfFlag == True:
				self.takeOfFlag = False
				self.executeCommondFlag = False
				print("land ")
				self.bebop.safe_land(10)
				self.bebop.smart_sleep(5)
				self.landFlag = True
				self.executeCommondFlag = True
	#myo失去连接后,飞机自动着落		
	def safeAction(self):
		if self.startFlag == True:
			if self.flyType == 0:
				if self.tempCount > 100:
					self.bebop.safe_land(10)
					self.bebop.smart_sleep(5)
					print("DONE - disconnecting")
					self.bebop.disconnect()
					self.mThread.forcedStopThread()
			elif self.flyType == 1:
				if self.tempCount > 300:
					self.bebop.safe_land(10)
					self.bebop.smart_sleep(5)
					print("DONE - disconnecting")
					self.bebop.disconnect()
					self.mThread.forcedStopThread()

	def setTheActionMain(self):
		'''设置动作类别线程函数'''
		if self.excuteFlag1 == True:
			self.excuteFlag1 = False
			os.system("python2 myoMain.py")
			time.sleep(0.01)

	def removeExitFile(self , fileName = "actionTempData.dat" ):
		'''删除已经存在的文件'''
		if os.path.exists(fileName) == True:
			os.remove(fileName)

	def setIndoorFly(self):
		'''设置室内飞行的参数'''
		self.bebop.set_max_tilt(5)
		self.bebop.set_max_vertical_speed(1)

	def getKeyValueMain(self):
		'''获取按键值的线程函数'''
		if self.excuteFlag2 == True:
			self.excuteFlag2 = False
			os.system("python2 quit.py" ) 
			time.sleep(0.01)
	#按键退出函数
	def quitMain(self):
		print("quit")
		self.bebop.safe_land(10)
		self.bebop.smart_sleep(5)
		self.bebop.disconnect()
		self.mThread.forcedStopThread()

	def getTheActionMain(self):
		'''得到动作类别线程函数'''
		global quitFlag
		while True:
			self.actionType = getTheCurrentAction()
			getTheKeyValue()
			if quitFlag == True:
				self.quitMain()
			else:
				if self.actionType == None:
					self.tempCount += 1
				else:
					self.tempCount = 0
				self.safeAction()
				if self.executeCommondFlag == True:
					self.bebopFly(self.actionType)
				time.sleep(0.01)

	def run(self):
		'''运行主程序'''
		try:
			self.mThread = myThread()
			self.mThread.addThread('setTheActionMain' , self.setTheActionMain , 0)
			self.mThread.addThread('getTheActionMain' , self.getTheActionMain , 0)
			self.mThread.addThread('getKeyValueMain' , self.getKeyValueMain , 0)
			self.mThread.runThread()
		except KeyboardInterrupt:
			print("DONE")
			self.bebop.disconnect()
			self.mThread.forcedStopThread()
    try:
        s.bind((host, port))
    except socket.error as e:
        print(str(e))

    s.listen(5)
    print("Waiting for a connection")

    # make my bebop object
    bebop = Bebop()

    # connect to the bebop
    success = bebop.connect(5)

    if (success):
        bebop.smart_sleep(3)
        bebop.ask_for_state_update()

        flightProc = mp.Process(target=flight_plan, args=(keepGoing, ))
        flightProc.start()

        collisionProc = mp.Process(target=collision_avoidance,
                                   args=(keepGoing, ))
        collisionProc.start()

    while (keepGoing.value == 1):

        continue

    bebop.disconnect()
//test for flight

from pyparrot.Bebop import Bebop
import math

bebop = Bebop()

print("connecting")
success = bebop.connect(10)
print(success)

print("sleeping")
bebop.smart_sleep(5)

bebop.ask_for_state_update()

bebop.safe_takeoff(5)

print("Flying direct: going forward (positive pitch)")
bebop.fly_direct(roll=0, pitch=50, yaw=0, vertical_movement=0, duration=1)

print("Flying direct: yaw")
bebop.fly_direct(roll=0, pitch=0, yaw=50, vertical_movement=0, duration=1)

print("Flying direct: going backwards (negative pitch)")
bebop.fly_direct(roll=0, pitch=-50, yaw=0, vertical_movement=0, duration=0.5)

print("Flying direct: roll")
bebop.fly_direct(roll=50, pitch=0, yaw=0, vertical_movement=0, duration=1)

print("Flying direct: going up")
예제 #6
0
class Drone:
    def __init__(self):
        self.drone = Bebop()

    def take_off(self):
        ### Connect to Bebop drone and take off ###
        success = self.drone.connect1(10)
        print(success)
        self.drone.safe_takeoff(2)

    def step(self, roll, pitch, yaw, vertical_movement, duration):
        ### Moves the Bebop drone given input parameters ###
        self.drone.fly_direct(self, roll, pitch, yaw, vertical_movement,
                              duration)

    def square(self):
        ### Move the drone in a square pattern###
        #move left and wait 1 second
        self.drone.fly_direct(self,
                              roll=-15,
                              pitch=0,
                              yaw=0,
                              vertical_movement=0,
                              duration=1)
        self.drone.smart_sleep(1)
        #move forward and wait 1 second
        self.drone.fly_direct(self,
                              roll=0,
                              pitch=15,
                              yaw=0,
                              vertical_movement=0,
                              duration=1)
        self.drone.smart_sleep(1)
        #move right and wait 1 second
        self.drone.fly_direct(self,
                              roll=15,
                              pitch=0,
                              yaw=0,
                              vertical_movement=0,
                              duration=1)
        self.drone.smart_sleep(1)
        #move back and wait 1 second
        self.drone.fly_direct(self,
                              roll=0,
                              pitch=-15,
                              yaw=0,
                              vertical_movement=0,
                              duration=1)
        self.drone.smart_sleep(1)

    def zigzag(self):
        ### Move the drone in a 3D zigzag pattern###
        #move left-forward-up and wait 1 second
        self.drone.fly_direct(self,
                              roll=-15,
                              pitch=15,
                              yaw=0,
                              vertical_movement=15,
                              duration=1)
        self.drone.smart_sleep(1)
        #move right-forward-down and wait 1 second
        self.drone.fly_direct(self,
                              roll=15,
                              pitch=15,
                              yaw=0,
                              vertical_movement=-15,
                              duration=1)
        self.drone.smart_sleep(1)
        #move left and wait 1 second
        self.drone.fly_direct(self,
                              roll=-15,
                              pitch=0,
                              yaw=0,
                              vertical_movement=0,
                              duration=1)
        self.drone.smart_sleep(1)
        #move right-back-up and wait 1 second
        self.drone.fly_direct(self,
                              roll=15,
                              pitch=-15,
                              yaw=0,
                              vertical_movement=15,
                              duration=1)
        self.drone.smart_sleep(1)
        #move left-back-down and wait 1 second
        self.drone.fly_direct(self,
                              roll=-15,
                              pitch=-15,
                              yaw=0,
                              vertical_movement=-15,
                              duration=1)
        self.drone.smart_sleep(1)

    def disconnect(self):
        ### Disconect Bebop drone ###
        self.drone.disconnect()

    def land(self):
        ### Disconnect Bebop drone and land ###
        success = self.drone.connect1(10)
        print(success)
        self.drone.ask_for_state_update()
        self.drone.safe_land(5)
        self.drone.disconnect()
예제 #7
0
            od_graph_def.ParseFromString(serialized_graph)
            tf.import_graph_def(od_graph_def, name='')
    sess = tf.Session(graph=detection_graph)

# Loading label map
# Label maps map indices to category names, so that when our convolution network predicts `5`, we know that this corresponds to `airplane`.  Here we use internal utility functions, but anything that returns a dictionary mapping integers to appropriate string labels would be fine
    label_map = label_map_util.load_labelmap(PATH_TO_LABELS)
    categories = label_map_util.convert_label_map_to_categories(
        label_map, max_num_classes=NUM_CLASSES, use_display_name=True)
    category_index = label_map_util.create_category_index(categories)

    drone = Bebop()
    success = drone.connect(5)
    #drone.set_picture_format('jpeg')
    is_bebop = True

    if (success):
        # get the state information
        print("sleeping")
        drone.smart_sleep(1)
        drone.ask_for_state_update()
        drone.smart_sleep(1)
        status = input("Input 't' if you want to TAKE OFF or not : ")

        bebopVision = DroneVisionGUI(drone, is_bebop=True, buffer_size=200,user_code_to_run=tracking_target,
                                      user_args=(drone, status, q))
        Kim = Kim(bebopVision)
        bebopVision.set_user_callback_function(Kim.detect_target, user_callback_args=(category_index,detection_graph,sess))
        bebopVision.open_video()

예제 #8
0
# make my bebop object
bebop = Bebop()

# connect to the bebop
success = bebop.connect(5)

if (success):
    bebopVision = DroneVision(bebop, Model.BEBOP, buffer_size = 1)
    userVision = UserVision(bebopVision)
    bebopVision.set_user_callback_function(userVision.streamVideo, user_callback_args=None)
    success = bebopVision.open_video()
    if (success):
        print("Vision successfully started!")
        #removed the user call to this function (it now happens in open_video())
        #bebopVision.start_video_buffering()

        # skipping actually flying for safety purposes indoors - if you want
        # different pictures, move the bebop around by hand
        print("Fly me around by hand!")
        bebop.smart_sleep(5)

        bebop.smart_sleep(120)
        print("Finishing demo and stopping vision")
        bebopVision.close_video()
        uservision.vw.release()

  # disconnect nicely so we don't need a reboot
    bebop.disconnect()
else:
    print("Error connecting to bebop.  Retry")
예제 #9
0
class PyParrot(gui.MyFrame1):
    def __init__(self, parent):
        gui.MyFrame1.__init__(self, parent)
        self.statusBar.SetStatusWidths([100, -1])
        self.statusBar.SetStatusText('Not Connected')
        self.lc_commands.InsertColumn(0, 'command', width=300)
        self.bebop = Bebop()

        # load saved commands from file
        self._loadJsonFile()
    
    def OnClose( self, event ):
        if wx.MessageBox("Commands are not yet saved. Do you want to save now?", "Save Changes", wx.ICON_QUESTION | wx.YES_NO) == wx.YES:
            # Retrive commands from lc_commands
            cmdList = []
            for i in range(self.lc_commands.GetItemCount()):
                cmdList.append(self.lc_commands.GetItemText(i))
            self._saveJsonFile(cmdList)

        self.OnDisconnect(None)
        event.Skip() # calls the parent close method

    def OnConnect( self, event ):
        isConnected = self.bebop.connect(10)
        statusText = 'Connected'
        if not isConnected:
            statusText = 'Not ' + statusText
        self.statusBar.SetStatusText(statusText)

    def OnDisconnect( self, event ):
        self.bebop.disconnect()
        self.statusBar.SetStatusText('Disconnected')
        self.statusBar.SetStatusText(f'Battery: {self.bebop.sensors.battery}%', 1)

    def OnTakeOff( self, event ):
        self.bebop.safe_takeoff(10)

        # By default, setting the status text only sets the first
        # one. So we must specify the second status text (index 1
        # , instead of index 0)
        self.statusBar.SetStatusText('Taking off', 1)

    def OnLand( self, event ):
        self.bebop.safe_land(10)
        self.statusBar.SetStatusText('Landing', 1)

    def OnAddTakeOff( self, event ):
        self._addCommand(f'{CmdType.TakeOff.value},10')

    def OnAddLand( self, event ):
        self._addCommand(f'{CmdType.Land.value},10')

    def OnAddRelative( self, event ):
        x = int(self.fld_x.GetValue())
        y = int(self.fld_y.GetValue())
        z = int(self.fld_z.GetValue())
        rads = int(self.fld_radians.GetValue())
        self._addCommand(f'{CmdType.Relative.value},{x},{y},{z},{rads}')

    def OnAddDirect( self, event ):
        roll = int(self.fld_roll.GetValue())
        pitch = int(self.fld_pitch.GetValue())
        yaw = int(self.fld_yaw.GetValue())
        vertical = int(self.fld_vertical.GetValue())
        duration = int(self.fld_duration.GetValue())
        self._addCommand(f'{CmdType.Direct.value},{roll},{pitch},{yaw},{vertical},{duration}')

    def OnAddSleep( self, event ):
        sleep = int(self.fld_sleep.GetValue())
        self._addCommand(f'{CmdType.Sleep.value},{sleep}')

    def OnAddFlip( self, event ):
        dir = str(self.fld_direction.GetValue())
        self._addCommand(f'{CmdType.Flip.value},{dir}')

    def OnAddFlyGrid(self, event):
        print("Make sure you take off first!")
        heightGain = int(self.fld_gridHeight.GetValue())
        lengthForward = int(self.fld_gridLength.GetValue())
        width = int(self.fld_gridWidth.GetValue())
        biLines = int(self.fld_gridLines.GetValue())
        widthSection = width/(biLines+1)

        # Rise
        self._addCommand(f'{CmdType.Relative.value},0,0,{heightGain},0')
        # Fly forward and turn right
        self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,90')
        # Flip
        self._addCommand(f'{"flip"},{"up"}')
        # Fly right and turn right
        self._addCommand(f'{CmdType.Relative.value},{widthSection},0,0,90')
        # Flip
        self._addCommand(f'{"flip"},{"up"}')
        # Fly back and turn left
        self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,-90')
        # Flip
        self._addCommand(f'{"flip"},{"up"}')
        while (biLines >= 2):
            biLines -= 2
            # Fly right and turn left
            self._addCommand(f'{CmdType.Relative.value},{widthSection},0,0,-90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly forward and turn right
            self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly right and turn right
            self._addCommand(f'{CmdType.Relative.value},{widthSection},0,0,90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly back and turn left
            self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,-90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
        if (biLines == 1):
            biLines -= 1
            # Fly right and turn left
            self._addCommand(f'{CmdType.Relative.value},{widthSection},0,0,-90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly forward
            self._addCommand(f'{CmdType.Relative.value},{lengthForward},0,0,0')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Fly back left to home
            self._addCommand(f'{CmdType.Relative.value},{-lengthForward},{-width},0,0')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Descend
            self._addCommand(f'{CmdType.Relative.value},0,0,{-heightGain},0')
        else:
            # Fly left and turn left
            self._addCommand(f'{CmdType.Relative.value},{-width},0,0,-90')
            # Flip
            self._addCommand(f'{"flip"},{"up"}')
            # Descend
            self._addCommand(f'{CmdType.Relative.value},0,0,{-heightGain},0')
        print("Make sure you land!")

    def OnRemove( self, event ):
        self.lc_commands.DeleteItem(self.lc_commands.GetFocusedItem())

    def OnUp( self, event ):
        """Swap the selected item with the one above it"""
        index = self.lc_commands.GetFocusedItem()
        if index >= 1:
            selItemStr = self.lc_commands.GetItemText(index)
            aboveItemStr = self.lc_commands.GetItemText(index-1)
            self.lc_commands.SetItemText(index, aboveItemStr)
            self.lc_commands.SetItemText(index-1, selItemStr)
            self.lc_commands.Focus(index-1)

    def OnDown( self, event ):
        """Swap the selected item with the one below it"""
        index = self.lc_commands.GetFocusedItem()
        if index < self.lc_commands.GetItemCount() - 1:
            selItemStr = self.lc_commands.GetItemText(index)
            belowItemStr = self.lc_commands.GetItemText(index+1)
            self.lc_commands.SetItemText(index, belowItemStr)
            self.lc_commands.SetItemText(index+1, selItemStr)
            self.lc_commands.Focus(index+1)

    def OnClear( self, event ):
        self.lc_commands.DeleteAllItems()

    def OnRunFromSelection( self, event ):
        index = self.lc_commands.GetFocusedItem()
        while index > 0:
            self.lc_commands.DeleteItem(index - 1)
            index = self.lc_commands.GetFocusedItem()
            
        self.OnRunCommands(event)

    def OnRunCommands( self, event ):
        """Go through each item in lc_commands and convert the string to 
        a list. Then use the first item in the list to determine the 
        command type, and the rest of the items are the params"""

        # Retrive commands from lc_commands
        cmdList = []
        for i in range(self.lc_commands.GetItemCount()):
            cmdList.append(self.lc_commands.GetItemText(i))

        self._saveJsonFile(cmdList)
        
        # Abort running attempt if not connected
        if not self.bebop.drone_connection.is_connected:
            print("No Connection. Aborting process.")
            return

        # === Run Commands ===
        for i in range(self.lc_commands.GetItemCount()):
            args = self.lc_commands.GetItemText(i).split(',')
            self.statusBar.SetStatusText(f'Executing command: {args}', 1)
            try:
                if (args[0] == CmdType.Sleep.value):
                    self.bebop.smart_sleep(int(args[1]))

                elif args[0] == CmdType.TakeOff.value:
                    self.bebop.safe_takeoff(int(args[1]))

                elif args[0] == CmdType.Land.value:
                    self.bebop.safe_land(int(args[1]))

                elif args[0] == CmdType.Direct.value:
                    self.bebop.fly_direct(int(args[1]), int(args[2]), int(args[3]), int(args[4]), int(args[5]))

                elif args[0] == CmdType.Relative.value:
                    self.bebop.move_relative(int(args[1]), int(args[2]), int(args[3]), math.radians(int(args[4])))

                elif args[0] == CmdType.Flip.value:
                    self.bebop.flip(str(args[1]))
            except Exception as e:
                print("Error occurred: ")
                print(e)
                continue
            
    
    def _loadJsonFile(self):
        # Open up JSON file with last run commands
        filePath = os.getcwd() + os.sep + "cmd_data.json"
        if os.path.isfile(filePath):
            f = open(filePath,"r")
            s = f.read()
            commands = json.loads(s)
            # Input commands into GUI interface
            for c in commands:
                self._addCommand(c)

    def _saveJsonFile(self, cmdList):
        # Place all commands into JSON file and write them to the disk
        jsonStr = json.dumps(cmdList)
        filePath = os.getcwd() + os.sep + "cmd_data.json"
        with open(filePath,"w") as f:
            f.write(jsonStr)

    def _addCommand(self, cmd: str):
        self.lc_commands.InsertItem(self.lc_commands.GetItemCount(), cmd)
        self.statusBar.SetStatusText(f'Added command: {cmd}', 1)
예제 #10
0
from pyparrot.Bebop import Bebop
import math

bebop = Bebop()

print("connecting")
success = bebop.connect(20)
print(success)

print("sleeping")
bebop.smart_sleep(.5)

bebop.ask_for_state_update()

bebop.safe_takeoff(5)

bebop.fly_direct(roll=0, pitch=0, yaw=0, vertical_movement=-20,
                 duration=1)  # lowwers drown
bebop.smart_sleep(1)
## first movment do not change
bebop.fly_direct(roll=0, pitch=50, yaw=0, vertical_movement=0,
                 duration=4.7)  # forward
bebop.fly_direct(roll=0, pitch=-100, yaw=0, vertical_movement=0, duration=1.2)
bebop.smart_sleep(2)

#second movement
bebop.fly_direct(roll=50, pitch=5, yaw=0, vertical_movement=0,
                 duration=1.7)  # right
bebop.fly_direct(roll=-50, pitch=0, yaw=0, vertical_movement=0, duration=.5)
bebop.smart_sleep(2)
예제 #11
0
success = bebop.connect(5)

if (success):
    # start up the video
    bebopVision = DroneVision(bebop, is_bebop=True)

    userVision = UserVision(bebopVision)
    bebopVision.set_user_callback_function(userVision.save_pictures,
                                           user_callback_args=None)
    success = bebopVision.open_video()

    if (success):
        print("Vision successfully started!")

        print("sleeping")
        bebop.smart_sleep(2)

        bebop.ask_for_state_update()
        bebop.safe_takeoff(10)
        bebop.smart_sleep(2)

        print("Moving the camera using velocity")
        # bebop.pan_tilt_camera_velocity(pan_velocity=0, tilt_velocity=-6, duration=4)

        total = 2  #Number of times grid searching is done
        globalCounter = 0  #Temporary counter
        amount = 8  #Number of seconds we fly total per direction
        repetitions = 4

        while (globalCounter < total):
            checkWait()
예제 #12
0
num_episode = 22
batch_size = 3
learning_rate = 0.01
gamma = 1
optimizer = torch.optim.RMSprop(policy_net.parameters(), lr=learning_rate)
# Batch History
state_pool = []
action_pool = []
reward_pool = []
best_reward=0
steps_grad = 0
dx = [0]
try:
	pitch = 80
	if (success):
	    bebop.smart_sleep(2)
	    bebop.ask_for_state_update()
	    print('safe_takeoff')
	    bebop.safe_takeoff(10)
	    bebop.set_hull_protection(1)
	    bebop.set_max_distance(10)
	    bebop.set_max_altitude(5)	    
	    print('going up')
	    bebop.fly_direct(roll=0, pitch=0, yaw=0, vertical_movement=10, duration=3)
	    bebop.fly_direct(roll=0, pitch=0, yaw=0, vertical_movement=10, duration=3)
	    print('add pendulum')
	    bebop.smart_sleep(10)
		for e in range(num_episode):
			print('Episode : ', e)
			count =0
			angle = getAngle()
예제 #13
0
if (success):
    # start up the video
    bebopVision = DroneVision(bebop, is_bebop=True)

    userVision = UserVision(bebopVision)
    bebopVision.set_user_callback_function(userVision.save_pictures,
                                           user_callback_args=None)
    success = bebopVision.open_video()

    if (success):
        print("Vision successfully started!")
        #removed the user call to this function (it now happens in open_video())
        #bebopVision.start_video_buffering()
        pyparrot.VisionServer.IMAGE_PATH = '/Users/Artemiss/.pyenv/versions/3.7.3/lib/python3.7/site-packages/pyparrot/images/image_%03d.png'
        pyparrot.VisionServer.main()

        # skipping actually flying for safety purposes indoors - if you want
        # different pictures, move the bebop around by hand
        print("Fly me around by hand!")
        bebop.smart_sleep(15)

        print("Moving the camera using velocity")
        # bebop.pan_tilt_camera_velocity(pan_velocity=0, tilt_velocity=-2, duration=4)
        # bebop.smart_sleep(25)
        print("Finishing demo and stopping vision")
        bebopVision.close_video()

    # disconnect nicely so we don't need a reboot
    bebop.disconnect()
else:
    print("Error connecting to bebop.  Retry")
# connect to the bebop
success = bebop.connect(5)

if (success):
    # start up the video
    bebopVision = DroneVision(bebop, is_bebop=True)

    userVision = UserVision(bebopVision)
    bebopVision.set_user_callback_function(userVision.save_pictures, user_callback_args=None)
    success = bebopVision.open_video()

    if (success):        
        print("Vision successfully started!")

        print("sleeping")
        bebop.smart_sleep(2)

        bebop.ask_for_state_update()
        bebop.safe_takeoff(10)
        bebop.smart_sleep(2)

        print("Moving the camera using velocity")
        bebop.pan_tilt_camera_velocity(pan_velocity=0, tilt_velocity=-2, duration=4)

        bebop.smart_sleep(120)
        bebop.safe_land(10)
        print("Finishing demo and stopping vision")
        bebopVision.close_video()

    # disconnect nicely so we don't need a reboot
    bebop.disconnect()