예제 #1
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 def spawn(self, **kwargs):
     # position = kwargs.pop('position')
     vel = kwargs.get('velocity', PVector(0, 0, 0))
     kwargs['velocity'] = PVector(
         *[sum([s_i, v_i]) for s_i, v_i in zip(self.spawn_velocity, vel)])
     if len(self) > self.capacity:
         self.pop(0)
     self.append(Particle(**kwargs))
예제 #2
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 def step(self, field=None):
     if field:
         self.velocity = PVector(
             *[sum([v_i, f_i]) for (v_i, f_i) in zip(self.velocity, field)])
     if self.velocity:
         self.position = PVector(*[
             sum([p_i, v_i])
             for (p_i, v_i) in zip(self.position, self.velocity)
         ])
예제 #3
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def draw():
    """ Required for pyprocessing.run() """
    global screen_size
    global camera_pos
    global spawner
    global frame_count
    global swarm
    global back_col
    global img_dir

    pyp.camera(camera_pos.x, camera_pos.y, camera_pos.z, 0, 0, 0, 1, 0, 0)

    s = max(screen_size)

    pyp.pointLight(255, 255, 255, 10 * s, 0, 0)
    pyp.pointLight(255, 255, 255, 0, 10 * s, 0)
    pyp.pointLight(255, 255, 255, 0, 0, 10 * s)

    pyp.background(back_col)

    #calculate spawner angle
    animation_angle = 2.0 * pi * (frame_count % frame_cycles) / frame_cycles
    spawner.angle = 65 * animation_angle
    # print 'spawner', pformat({
    #     'angle':spawner.angle,
    #     'position':spawner.spawn_position
    # })

    seed(animation_angle)

    swarm.spawn(orientation=PVector(s / 50, 0, 0),
                position=spawner.spawn_position,
                velocity=PVector((sin(animation_angle)) * s / 100,
                                 (cos(animation_angle)) * s / 100,
                                 (1 - random() * 2) * s / 100),
                active=True)

    for particle in swarm:
        # print 'particle', pformat({
        #     'position': particle.position,
        #     'velocity': particle.velocity,
        #     'orientation': particle.orientation
        # })
        particle.draw()
        particle.step()

    frame_count += 1

    if frame_count in range(360, 720):
        img = pyp.get()
        # print type(img)
        pyp.save(os.path.join(img_dir, 'image_%s.jpg' % (frame_count)))
예제 #4
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    def transform(cls, transformation, vector):
        assert isinstance(transformation, np.ndarray)
        assert isinstance(vector, PVector)
        # if transformation is 3x3 then vector should be 3
        assert all(
            [len(vector) == dimension for dimension in transformation.shape])

        response = np.matmul(transformation, vector)
        return PVector(*response)
예제 #5
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 def __init__(self, cx, cy, radius):
     """
     Initialize instance of ArcBall with no constraint on axis of rotation
     """
     self.center_x = cx
     self.center_y = cy
     self.radius = radius
     self.v_down = PVector()
     self.v_drag = PVector()
     self.q_now = Quaternion()
     self.q_down = Quaternion()
     self.q_drag = Quaternion()
     self.axis_set = [
         PVector(1.0, 0.0, 0.0),
         PVector(0.0, 1.0, 0.0),
         PVector(0.0, 0.0, 1.0)
     ]
     self.axis = -1
예제 #6
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 def spawn_position(self):
     circle = PVector(self.size * sin(self.angle),
                      self.size * cos(self.angle), 0)
     (r, theta, phi) = self.orientation_spherical
     if theta:
         circle = Transformation.rotate_y(-theta, circle)
     if phi:
         circle = Transformation.rotate_z(phi, circle)
     if self.position:
         circle = Transformation.transpose(self.position, circle)
     return circle
예제 #7
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def setup():
    """ Required for pyprocessing.run() """
    global screen_size  # size of the raster canvas
    global camera_pos  # PVector of camera's position
    global spawner  # an object used for spawning particles
    global frame_count  # number of framse currently
    global swarm  # Collection of background partciles
    global img_dir  # dir where frames are stored

    run_stamp = time.strftime("%Y-%m-%d_%H-%M-%S")
    img_dir = './images/%s' % run_stamp
    if not os.path.exists(img_dir):
        os.makedirs(img_dir)

    frame_count = 0

    s = max(screen_size)
    camera_pos = PVector(0, 0, s)
    spawner = Spawner(position=PVector(0, 0, s),
                      orientation=PVector(0, 0, s / 10))
    swarm = Swarm(spawn_velocity=PVector(0, 0, -s / 40),
                  capacity=background_particle_count)
예제 #8
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 def __mouse2sphere(self, x, y):
     """
     private map mouse to ArcBall (sphere)
     """
     v = PVector()
     v.x = (x - self.center_x) / self.radius
     v.y = (y - self.center_y) / self.radius
     mag = v.x * v.x + v.y * v.y
     if (mag > 1.0):
         v.normalize()
     else:
         v.z = sqrt(1.0 - mag)
     if (self.axis != -1):
         v = self.__constrain(v, self.axis_set[self.axis])
     return v
예제 #9
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 def __init__(self, **kwargs):
     self.position = kwargs.get('position', PVector(0, 0, 0))
     self.orientation = kwargs.get('orientation', PVector(1, 0, 0))
예제 #10
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 def cartesian_to_spherical(cls, vector):
     length = vector.mag()
     azimuth = np.arctan2(vector.x, vector.y)
     polar = cls.angle_between(PVector(0, 0, 1), vector)
     return (length, polar, azimuth)
예제 #11
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 def transpose(cls, offset, vector):
     return PVector(*[sum(elems) for elems in zip(offset, vector)])
예제 #12
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 def __init__(self, **kwargs):
     self.capacity = kwargs.pop('capacity', 100)
     self.spawn_velocity = kwargs.pop('spawn_velocity', PVector(-1, 0, 0))
     Drawable.__init__(self, **kwargs)
     list.__init__(self, **kwargs)
예제 #13
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    def draw_poly(self):
        pyp.sphere(self.size)

        pyp.line(self.position, PVector(0, 0, 0))
예제 #14
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 def __init__(self, **kwargs):
     self.velocity = kwargs.get('velocity', PVector(0, 0, 0))
     self.mass = kwargs.get('mass', 1)