예제 #1
0
 def save(self, save_dict=None):
     if not self.to_room:
         # Quick Hack:
         # if for some reason the to_room to this room has become None, don't
         # save it! This should be fixed in later code so that it won't be
         # possible
         return
     Model.save(self)
예제 #2
0
 def save(self, save_dict=None):
     if not self.to_room:
         # Quick Hack:
         # if for some reason the to_room to this room has become None, don't
         # save it! This should be fixed in later code so that it won't be
         # possible
         return
     Model.save(self)
예제 #3
0
파일: item.py 프로젝트: ei-grad/ShinyMUD
 def save(self):
     save_all = False
     if not self.dbid:
         save_all = True
     Model.save(self)
     if save_all:
         # First time build item is saved, save item_types.
         for value in self.item_types.values():
             value.save()
예제 #4
0
파일: item.py 프로젝트: semtle/ShinyMUD
 def save(self):
     save_all = False
     if not self.dbid:
         save_all = True
     Model.save(self)
     if save_all:
         # First time build item is saved, save item_types.
         for value in self.item_types.values():
             value.save()