def __init__(self, x, y, velocity_x, velocity_y, size_multiplier, color0, color1, screen): my_sprite.__init__(self, x, y, velocity_x, velocity_y, size_multiplier) self.screen = screen self.color_0 = color0 self.color_1 = color1 self.color_2 = self.get_default_color_2() self.color_3 = self.get_default_color_3()
def __init__(self, x, y, velocity_x, velocity_y, size_multiplier, color1, color2, color3, screen): my_sprite.__init__(self, x, y, velocity_x, velocity_y, size_multiplier) self.screen = screen #default colors for Poké Ball # self.color_1 = (25,16,16) # self.color_2 = (255,255,255) #white # self.color_3 = (255,123,23) self.color_1 = color1 self.color_2 = color2 self.color_3 = color3