def evminit(): evm = EventMapper() evm.setStickAxes(Axes.ABS_X, Axes.ABS_Y) evm.setPadAxes(Pos.RIGHT, Axes.ABS_RX, Axes.ABS_RY) evm.setPadAxesAsButtons(Pos.LEFT, [Axes.ABS_HAT0X, Axes.ABS_HAT0Y]) evm.setTrigAxis(Pos.LEFT, Axes.ABS_Z) evm.setTrigAxis(Pos.RIGHT, Axes.ABS_RZ) evm.setButtonAction(SCButtons.A, Keys.BTN_A) evm.setButtonAction(SCButtons.B, Keys.BTN_B) evm.setButtonAction(SCButtons.X, Keys.BTN_X) evm.setButtonAction(SCButtons.Y, Keys.BTN_Y) evm.setButtonAction(SCButtons.LB, Keys.BTN_TL) evm.setButtonAction(SCButtons.RB, Keys.BTN_TR) evm.setButtonAction(SCButtons.BACK, Keys.BTN_SELECT) evm.setButtonAction(SCButtons.START, Keys.BTN_START) evm.setButtonAction(SCButtons.STEAM, Keys.BTN_MODE) evm.setButtonAction(SCButtons.LPAD, Keys.BTN_THUMBL) evm.setButtonAction(SCButtons.RPAD, Keys.BTN_THUMBR) evm.setButtonAction(SCButtons.LGRIP, Keys.BTN_A) evm.setButtonAction(SCButtons.RGRIP, Keys.BTN_B) return evm
def evminit(): evm = EventMapper() evm.setStickAxes(Axes.ABS_X, Axes.ABS_Y) evm.setPadAxes(Pos.RIGHT, Axes.ABS_X, Axes.ABS_Y) evm.setPadAxesAsButtons(Pos.LEFT, [Axes.ABS_HAT0X, Axes.ABS_HAT0Y]) evm.setTrigAxis(Pos.LEFT, Axes.ABS_Z) evm.setTrigAxis(Pos.RIGHT, Axes.ABS_RZ) evm.setButtonAction(SCButtons.A, Keys.BTN_A) evm.setButtonAction(SCButtons.B, Keys.BTN_B) evm.setButtonAction(SCButtons.X, Keys.BTN_X) evm.setButtonAction(SCButtons.Y, Keys.BTN_Y) evm.setButtonAction(SCButtons.LB, Keys.BTN_TL) evm.setButtonAction(SCButtons.RB, Keys.BTN_TR) evm.setButtonAction(SCButtons.BACK, Keys.BTN_SELECT) evm.setButtonAction(SCButtons.START, Keys.BTN_START) evm.setButtonAction(SCButtons.STEAM, Keys.BTN_MODE) evm.setButtonAction(SCButtons.LPAD, Keys.BTN_THUMBL) evm.setButtonAction(SCButtons.RPAD, Keys.BTN_THUMBR) evm.setButtonAction(SCButtons.LGRIP, Keys.BTN_A) evm.setButtonAction(SCButtons.RGRIP, Keys.BTN_B) return evm
def evminit(): evm = EventMapper() evm.setPadMouse(Pos.RIGHT) evm.setPadScroll(Pos.LEFT) evm.setStickButtons([Keys.KEY_UP, Keys.KEY_LEFT, Keys.KEY_DOWN, Keys.KEY_RIGHT]) evm.setTrigButton(Pos.LEFT, Keys.BTN_RIGHT) evm.setTrigButton(Pos.RIGHT, Keys.BTN_LEFT) evm.setButtonAction(SCButtons.LB, Keys.KEY_VOLUMEDOWN) evm.setButtonAction(SCButtons.RB, Keys.KEY_VOLUMEUP) evm.setButtonAction(SCButtons.STEAM, Keys.KEY_HOMEPAGE) evm.setButtonAction(SCButtons.A, Keys.KEY_ENTER) evm.setButtonAction(SCButtons.B, Keys.KEY_BACKSPACE) evm.setButtonAction(SCButtons.X, Keys.KEY_ESC) evm.setButtonAction(SCButtons.Y, Keys.KEY_PLAYPAUSE) evm.setButtonAction(SCButtons.START, Keys.KEY_NEXTSONG) evm.setButtonAction(SCButtons.BACK, Keys.KEY_PREVIOUSSONG) evm.setButtonAction(SCButtons.LGRIP, Keys.KEY_BACK) evm.setButtonAction(SCButtons.RGRIP, Keys.KEY_FORWARD) evm.setButtonAction(SCButtons.LPAD, Keys.BTN_MIDDLE) evm.setButtonAction(SCButtons.RPAD, Keys.KEY_SPACE) return evm
def evminit(): evm = EventMapper() evm.setPadMouse(Pos.RIGHT) evm.setPadScroll(Pos.LEFT) evm.setStickButtons( [Keys.KEY_UP, Keys.KEY_LEFT, Keys.KEY_DOWN, Keys.KEY_RIGHT]) evm.setTrigButton(Pos.LEFT, Keys.BTN_RIGHT) evm.setTrigButton(Pos.RIGHT, Keys.BTN_LEFT) evm.setButtonAction(SCButtons.LB, Keys.KEY_VOLUMEDOWN) evm.setButtonAction(SCButtons.RB, Keys.KEY_VOLUMEUP) evm.setButtonAction(SCButtons.STEAM, Keys.KEY_HOMEPAGE) evm.setButtonAction(SCButtons.A, Keys.KEY_ENTER) evm.setButtonAction(SCButtons.B, Keys.KEY_BACKSPACE) evm.setButtonAction(SCButtons.X, Keys.KEY_ESC) evm.setButtonAction(SCButtons.Y, Keys.KEY_PLAYPAUSE) evm.setButtonAction(SCButtons.START, Keys.KEY_NEXTSONG) evm.setButtonAction(SCButtons.BACK, Keys.KEY_PREVIOUSSONG) evm.setButtonAction(SCButtons.LGRIP, Keys.KEY_BACK) evm.setButtonAction(SCButtons.RGRIP, Keys.KEY_FORWARD) evm.setButtonAction(SCButtons.LPAD, Keys.BTN_MIDDLE) evm.setButtonAction(SCButtons.RPAD, Keys.KEY_SPACE) return evm