class Protocol(LineOnlyReceiver, NoChannelsProtocol): __version__ = "0.0.1" __inter_version__ = 3 TYPE = "inter" CHANNELS = False factory = None config = None log = None event_manager = None command_manager = None nickname = "" ourselves = None channel = None can_flood = False control_chars = "." handshake_done = False inter_servers = {} _users = [] def __init__(self, name, factory, config): NoChannelsProtocol.__init__(self, name, factory, config) self.name = name self.log = getLogger(self.name) self.event_manager = EventManager() self.command_manager = CommandManager() reactor.connectTCP( self.config["connection"]["host"], self.config["connection"]["port"], self.factory, 120 ) def connectionMade(self): self.handshake_done = False self.inter_servers = {} self.nickname = "" self.control_chars = self.config["control_char"] self.ourselves = User(self.config["nickname"], self, True) self.channel = Channel(protocol=self) def lineReceived(self, line): try: self.log.trace("<- %s" % repr(line)) message = json.loads(line) except Exception: self.log.exception("Failed to parse line") else: if "version" in message: v = message["version"] if v != self.__inter_version__: self.log.error("Protocol version mismatch!") self.log.error("Ours: %s | Theirs: %s" % (self.__inter_version__, v)) self.factory.manager.remove_protocol(self.name) return self.log.info("Connected to Inter, version %s" % v) message = { "api_key": self.config["connection"]["api_key"] } self.send(message) if "from" in message: origin = message["from"] for case, default in Switch(origin): if case("chat"): source = message["source"] msg = message["message"] user = self.get_user( message["user"], server=source, create=True ) if not user.server: user.server = source if user == self.ourselves: break # Since, well, this is us. if source == self.nickname: break # Since this is also us. event = general_events.PreMessageReceived( self, user, user, msg, "message" # No channels ) self.event_manager.run_callback("PreMessageReceived", event) if event.printable: for line in event.message.split("\n"): self.log.info("<%s> %s" % (user, line)) if not event.cancelled: result = self.command_manager.process_input( event.message, user, user, self, self.control_chars, self.nickname ) for c, d in Switch(result[0]): if c(CommandState.RateLimited): self.log.debug("Command rate-limited") user.respond("That command has been " "rate-limited, please try " "again later.") return # It was a command if c(CommandState.NotACommand): self.log.debug("Not a command") break if c(CommandState.UnknownOverridden): self.log.debug("Unknown command " "overridden") return # It was a command if c(CommandState.Unknown): self.log.debug("Unknown command") break if c(CommandState.Success): self.log.debug("Command ran successfully") return # It was a command if c(CommandState.NoPermission): self.log.debug("No permission to run " "command") return # It was a command if c(CommandState.Error): user.respond("Error running command: " "%s" % result[1]) return # It was a command if d: self.log.debug("Unknown command state: " "%s" % result[0]) break second_event = general_events.MessageReceived( self, user, user, msg, "message" ) self.event_manager.run_callback( "MessageReceived", second_event ) break if case("players"): _type = message["type"] target = message["target"] if _type == "list": if target == "all": # All servers, we can just overwrite the list. self.inter_servers = {} players = message["players"] for key in players: self.inter_servers[key] = [] for user in players[key]: obj = User(user, self, True) obj.server = key self.inter_servers[key].append(obj) if obj not in self._users: self._users.append(obj) self.log.info("Got player list.") for key in self.inter_servers.keys(): self.log.info( "%s: %s players" % ( key, len(self.inter_servers[key]) ) ) event = inter_events.InterServerListReceived( self, self.inter_servers ) self.event_manager.run_callback( "Inter/ServerListReceived", event ) else: # Unexpected! self.log.warn("Unknown list target: %s" % target) elif _type == "offline": player = self.get_user( message["player"], target, True ) player.server = target if target not in self.inter_servers: self.inter_servers[target] = [] if player in self.inter_servers[target]: self.inter_servers[target].remove(player) if player in self._users: self._users.remove(player) self.log.info("%s disconnected from %s." % (player, target)) event = general_events.UserDisconnected( self, player ) self.event_manager.run_callback( "UserDisconnected", event ) second_event = inter_events.InterPlayerDisonnected( self, player ) self.event_manager.run_callback( "Inter/PlayerDisconnected", second_event ) elif _type == "online": player = self.get_user( message["player"], target, True ) player.server = target if target not in self.inter_servers: self.inter_servers[target] = [] if player not in self.inter_servers[target]: self.inter_servers[target].append(player) if player not in self._users: self._users.append(player) self.log.info("%s connected to %s." % (player, target)) event = inter_events.InterPlayerConnected( self, player ) self.event_manager.run_callback( "Inter/PlayerConnected", event ) break if case("auth"): action = message["action"] if action == "authenticated": if not self.handshake_done and "status" in message: status = message["status"] if status == "success": self.nickname = message["name"] self.log.info("Authenticated as %s" % self.nickname) self.handshake_done = True # Get players self.send_get_players() self.send_connect(self.ourselves.nickname) event = inter_events.InterAuthenticated( self ) self.event_manager.run_callback( "Inter/Authenticated", event ) else: error = message["error"] self.log.error("Error authenticating: %s" % error) event = ( inter_events.InterAuthenticationError( self, error ) ) self.event_manager.run_callback( "Inter/AuthenticationError", event ) self.transport.close() self.factory.manager.remove_protocol( self.name ) else: name = message["name"] self.log.info("Server connected to Inter: %s" % name) event = inter_events.InterServerConnected( self, name ) self.event_manager.run_callback( "Inter/ServerConnected", event ) else: name = message["name"] self.log.info("Server disconnected from Inter: %s" % name) event = inter_events.InterServerDisonnected( self, name ) self.event_manager.run_callback( "Inter/ServerDisconnected", event ) if name in self.inter_servers: del self.inter_servers[name] break if case("core"): event = inter_events.InterCoreMessage( self, message ) self.event_manager.run_callback( "Inter/CoreMessage", event ) break if case("ping"): timestamp = message["timestamp"] event = inter_events.InterPing( self, timestamp ) self.event_manager.run_callback( "Inter/Ping", event ) self.send_pong(timestamp) break if default: self.log.warn("Unknown message origin: %s" % origin) event = inter_events.InterUnknownMessage( self, message ) self.event_manager.run_callback( "Inter/UnknownMessage", event ) break def send(self, _json): self.sendLine( json.dumps(_json) ) def sendLine(self, line): self.log.trace("-> %s" % repr(line)) LineOnlyReceiver.sendLine(self, line) def shutdown(self): """ Called when a protocol needs to disconnect. Cleanup should be done here. """ self.transport.loseConnection() def get_user(self, username, server=None, create=False): """ Used to retrieve a user. Return None if we can't find it. :param user: string representing the user we need. """ if server is None: for key in self.inter_servers: for user in self.inter_servers[key]: if user.name.lower() == username.lower(): return user else: if server in self.inter_servers: for user in self.inter_servers[server]: if user.name.lower() == username.lower(): return user if create: return User(username, self) return None def send_msg(self, target, message, target_type=None, use_event=True): """ Send a message. :param target: Ignored. :param message: The message to send. :param target_type: Ignored. :param use_event: Whether to fire the MessageSent event or not. :return: Boolean describing whether the target was found and messaged. """ # Target and target type are ignored here. self.send( { "action": "chat", "message": message, "user": str(self.ourselves), "primaryGroup": self.name, "prefix": "", "suffix": "", "UUID": "N/A", "world": self.name } ) return True def send_msg_other(self, user, message): self.send( { "action": "chat", "message": message, "user": str(user), "primaryGroup": self.name, "prefix": "", "suffix": "", "UUID": "N/A", "world": self.name } ) return True def send_action(self, target, message, target_type=None, use_event=True): # Target and target type are ignored here. return self.send_msg(target, "*%s*" % message, target_type, use_event) def send_action_other(self, user, message): self.send( { "action": "chat", "message": "*%s*" % message, "user": str(user), "primaryGroup": self.name, "prefix": "", "suffix": "", "UUID": "N/A", "world": self.name } ) def send_connect(self, username): message = { "action": "players", "type": "online", "player": username } self.send(message) def send_disconnect(self, username): message = { "action": "players", "type": "offline", "player": username } self.send(message) def send_get_players(self): message = { "action": "players", "type": "list" } self.send(message) def send_pong(self, timestamp): message = { "pong": timestamp, } self.send(message)
class Protocol(LineOnlyReceiver, NoChannelsProtocol): __version__ = "0.0.1" __inter_version__ = 3 TYPE = "inter" CHANNELS = False factory = None config = None log = None event_manager = None command_manager = None nickname = "" ourselves = None channel = None can_flood = False control_chars = "." handshake_done = False inter_servers = {} _users = [] def __init__(self, name, factory, config): NoChannelsProtocol.__init__(self, name, factory, config) self.name = name self.log = getLogger(self.name) self.event_manager = EventManager() self.command_manager = CommandManager() reactor.connectTCP(self.config["connection"]["host"], self.config["connection"]["port"], self.factory, 120) def connectionMade(self): self.handshake_done = False self.inter_servers = {} self.nickname = "" self.control_chars = self.config["control_char"] self.ourselves = User(self.config["nickname"], self, True) self.channel = Channel(protocol=self) def lineReceived(self, line): try: self.log.trace("<- %s" % repr(line)) message = json.loads(line) except Exception: self.log.exception("Failed to parse line") else: if "version" in message: v = message["version"] if v != self.__inter_version__: self.log.error("Protocol version mismatch!") self.log.error("Ours: %s | Theirs: %s" % (self.__inter_version__, v)) self.factory.manager.remove_protocol(self.name) return self.log.info("Connected to Inter, version %s" % v) message = {"api_key": self.config["connection"]["api_key"]} self.send(message) if "from" in message: origin = message["from"] for case, default in Switch(origin): if case("chat"): source = message["source"] msg = message["message"] user = self.get_user(message["user"], server=source, create=True) if not user.server: user.server = source if user == self.ourselves: break # Since, well, this is us. if source == self.nickname: break # Since this is also us. event = general_events.PreMessageReceived( self, user, user, msg, "message" # No channels ) self.event_manager.run_callback( "PreMessageReceived", event) if event.printable: for line in event.message.split("\n"): self.log.info("<%s> %s" % (user, line)) if not event.cancelled: result = self.command_manager.process_input( event.message, user, user, self, self.control_chars, self.nickname) for c, d in Switch(result[0]): if c(CommandState.RateLimited): self.log.debug("Command rate-limited") user.respond("That command has been " "rate-limited, please try " "again later.") return # It was a command if c(CommandState.NotACommand): self.log.debug("Not a command") break if c(CommandState.UnknownOverridden): self.log.debug("Unknown command " "overridden") return # It was a command if c(CommandState.Unknown): self.log.debug("Unknown command") break if c(CommandState.Success): self.log.debug("Command ran successfully") return # It was a command if c(CommandState.NoPermission): self.log.debug("No permission to run " "command") return # It was a command if c(CommandState.Error): user.respond("Error running command: " "%s" % result[1]) return # It was a command if d: self.log.debug("Unknown command state: " "%s" % result[0]) break second_event = general_events.MessageReceived( self, user, user, msg, "message") self.event_manager.run_callback( "MessageReceived", second_event) break if case("players"): _type = message["type"] target = message["target"] if _type == "list": if target == "all": # All servers, we can just overwrite the list. self.inter_servers = {} players = message["players"] for key in players: self.inter_servers[key] = [] for user in players[key]: obj = User(user, self, True) obj.server = key self.inter_servers[key].append(obj) if obj not in self._users: self._users.append(obj) self.log.info("Got player list.") for key in self.inter_servers.keys(): self.log.info( "%s: %s players" % (key, len(self.inter_servers[key]))) event = inter_events.InterServerListReceived( self, self.inter_servers) self.event_manager.run_callback( "Inter/ServerListReceived", event) else: # Unexpected! self.log.warn("Unknown list target: %s" % target) elif _type == "offline": player = self.get_user(message["player"], target, True) player.server = target if target not in self.inter_servers: self.inter_servers[target] = [] if player in self.inter_servers[target]: self.inter_servers[target].remove(player) if player in self._users: self._users.remove(player) self.log.info("%s disconnected from %s." % (player, target)) event = general_events.UserDisconnected( self, player) self.event_manager.run_callback( "UserDisconnected", event) second_event = inter_events.InterPlayerDisonnected( self, player) self.event_manager.run_callback( "Inter/PlayerDisconnected", second_event) elif _type == "online": player = self.get_user(message["player"], target, True) player.server = target if target not in self.inter_servers: self.inter_servers[target] = [] if player not in self.inter_servers[target]: self.inter_servers[target].append(player) if player not in self._users: self._users.append(player) self.log.info("%s connected to %s." % (player, target)) event = inter_events.InterPlayerConnected( self, player) self.event_manager.run_callback( "Inter/PlayerConnected", event) break if case("auth"): action = message["action"] if action == "authenticated": if not self.handshake_done and "status" in message: status = message["status"] if status == "success": self.nickname = message["name"] self.log.info("Authenticated as %s" % self.nickname) self.handshake_done = True # Get players self.send_get_players() self.send_connect(self.ourselves.nickname) event = inter_events.InterAuthenticated( self) self.event_manager.run_callback( "Inter/Authenticated", event) else: error = message["error"] self.log.error("Error authenticating: %s" % error) event = ( inter_events.InterAuthenticationError( self, error)) self.event_manager.run_callback( "Inter/AuthenticationError", event) self.transport.close() self.factory.manager.remove_protocol( self.name) else: name = message["name"] self.log.info("Server connected to Inter: %s" % name) event = inter_events.InterServerConnected( self, name) self.event_manager.run_callback( "Inter/ServerConnected", event) else: name = message["name"] self.log.info( "Server disconnected from Inter: %s" % name) event = inter_events.InterServerDisonnected( self, name) self.event_manager.run_callback( "Inter/ServerDisconnected", event) if name in self.inter_servers: del self.inter_servers[name] break if case("core"): event = inter_events.InterCoreMessage(self, message) self.event_manager.run_callback( "Inter/CoreMessage", event) break if case("ping"): timestamp = message["timestamp"] event = inter_events.InterPing(self, timestamp) self.event_manager.run_callback("Inter/Ping", event) self.send_pong(timestamp) break if default: self.log.warn("Unknown message origin: %s" % origin) event = inter_events.InterUnknownMessage(self, message) self.event_manager.run_callback( "Inter/UnknownMessage", event) break def send(self, _json): self.sendLine(json.dumps(_json)) def sendLine(self, line): self.log.trace("-> %s" % repr(line)) LineOnlyReceiver.sendLine(self, line) def shutdown(self): """ Called when a protocol needs to disconnect. Cleanup should be done here. """ self.transport.loseConnection() def get_user(self, username, server=None, create=False): """ Used to retrieve a user. Return None if we can't find it. :param user: string representing the user we need. """ if server is None: for key in self.inter_servers: for user in self.inter_servers[key]: if user.name.lower() == username.lower(): return user else: if server in self.inter_servers: for user in self.inter_servers[server]: if user.name.lower() == username.lower(): return user if create: return User(username, self) return None def send_msg(self, target, message, target_type=None, use_event=True): """ Send a message. :param target: Ignored. :param message: The message to send. :param target_type: Ignored. :param use_event: Whether to fire the MessageSent event or not. :return: Boolean describing whether the target was found and messaged. """ # Target and target type are ignored here. self.send({ "action": "chat", "message": message, "user": str(self.ourselves), "primaryGroup": self.name, "prefix": "", "suffix": "", "UUID": "N/A", "world": self.name }) return True def send_msg_other(self, user, message): self.send({ "action": "chat", "message": message, "user": str(user), "primaryGroup": self.name, "prefix": "", "suffix": "", "UUID": "N/A", "world": self.name }) return True def send_action(self, target, message, target_type=None, use_event=True): # Target and target type are ignored here. return self.send_msg(target, "*%s*" % message, target_type, use_event) def send_action_other(self, user, message): self.send({ "action": "chat", "message": "*%s*" % message, "user": str(user), "primaryGroup": self.name, "prefix": "", "suffix": "", "UUID": "N/A", "world": self.name }) def send_connect(self, username): message = {"action": "players", "type": "online", "player": username} self.send(message) def send_disconnect(self, username): message = {"action": "players", "type": "offline", "player": username} self.send(message) def send_get_players(self): message = {"action": "players", "type": "list"} self.send(message) def send_pong(self, timestamp): message = { "pong": timestamp, } self.send(message)
class Protocol(SingleChannelProtocol): TYPE = "mumble" VERSION_MAJOR = 1 VERSION_MINOR = 2 VERSION_PATCH = 4 VERSION_DATA = (VERSION_MAJOR << 16)\ | (VERSION_MINOR << 8) \ | VERSION_PATCH # From the Mumble protocol documentation PREFIX_FORMAT = ">HI" PREFIX_LENGTH = 6 # This specific order of IDs is extracted from # https://github.com/mumble-voip/mumble/blob/master/src/Message.h ID_MESSAGE = [ Mumble_pb2.Version, Mumble_pb2.UDPTunnel, Mumble_pb2.Authenticate, Mumble_pb2.Ping, Mumble_pb2.Reject, Mumble_pb2.ServerSync, Mumble_pb2.ChannelRemove, Mumble_pb2.ChannelState, Mumble_pb2.UserRemove, Mumble_pb2.UserState, Mumble_pb2.BanList, Mumble_pb2.TextMessage, Mumble_pb2.PermissionDenied, Mumble_pb2.ACL, Mumble_pb2.QueryUsers, Mumble_pb2.CryptSetup, Mumble_pb2.ContextActionModify, Mumble_pb2.ContextAction, Mumble_pb2.UserList, Mumble_pb2.VoiceTarget, Mumble_pb2.PermissionQuery, Mumble_pb2.CodecVersion, Mumble_pb2.UserStats, Mumble_pb2.RequestBlob, Mumble_pb2.ServerConfig ] # Reversing the IDs, so we are able to backreference. MESSAGE_ID = dict([(v, k) for k, v in enumerate(ID_MESSAGE)]) PING_REPEAT_TIME = 5 channels = {} users = {} _acls = {} @property def num_channels(self): return len(self.channels) control_chars = "." pinging = True ourselves = None def __init__(self, name, factory, config): self.name = name self.factory = factory self.config = config self.received = "" self.log = getLogger(self.name) self.log.info("Setting up..") self.command_manager = CommandManager() self.event_manager = EventManager() self.username = config["identity"]["username"] self.password = config["identity"]["password"] self.networking = config["network"] self.tokens = config["identity"]["tokens"] self.control_chars = config["control_chars"] audio_conf = config.get("audio", {}) self.should_mute_self = audio_conf.get("should_mute_self", True) self.should_deafen_self = audio_conf.get("should_deafen_self", True) event = general_events.PreConnectEvent(self, config) self.event_manager.run_callback("PreConnect", event) context = self._get_client_context() if context is None: # Could not create a context (problem loading cert file) self.factory.manager.remove_protocol(self.name) return reactor.connectSSL( self.networking["address"], self.networking["port"], self.factory, context, 120 ) event = general_events.PostConnectEvent(self, config) self.event_manager.run_callback("PostConnect", event) def _get_client_context(self): # Check if a cert file is specified in config if ("certificate" in self.config["identity"] and self.config["identity"]["certificate"]): # Attempt to load it try: self.log.debug(_("Attempting to load certificate file")) from OpenSSL import crypto, SSL cert_file = self.config["identity"]["certificate"] # Check if cert file exists, and if not, create it if not os.path.exists(cert_file): self.log.info(_("Certificate file does not exist - " "generating...")) # Creates a key similarly to the official mumble client pkey = crypto.PKey() pkey.generate_key(crypto.TYPE_RSA, 2048) cert = crypto.X509() cert.set_version(2) cert.set_serial_number(1000) cert.gmtime_adj_notBefore(0) cert.gmtime_adj_notAfter(60 * 60 * 24 * 365 * 20) cert.set_pubkey(pkey) cert.get_subject().CN = self.username cert.set_issuer(cert.get_subject()) cert.add_extensions([ crypto.X509Extension("basicConstraints", True, "CA:FALSE"), crypto.X509Extension("extendedKeyUsage", False, "clientAuth"), # The official Mumble client does this, but it errors # here, and I'm not sure it's required for certs where # CA is FALSE (RFC 3280, 4.2.1.2) # crypto.X509Extension("subjectKeyIdentifier", False, # "hash"), crypto.X509Extension("nsComment", False, "Generated by Ultros"), ]) cert.sign(pkey, "sha1") p12 = crypto.PKCS12() p12.set_privatekey(pkey) p12.set_certificate(cert) cert_file_dir = os.path.dirname(cert_file) if not os.path.exists(cert_file_dir): self.log.debug("Creating directories for cert file") os.makedirs(cert_file_dir) with open(cert_file, "wb") as cert_file_handle: cert_file_handle.write(p12.export()) # Load the cert file with open(cert_file, "rb") as cert_file_handle: certificate = crypto.load_pkcs12(cert_file_handle.read()) # Context factory class, using the loaded cert class CtxFactory(ssl.ClientContextFactory): def getContext(self): self.method = SSL.SSLv23_METHOD ctx = ssl.ClientContextFactory.getContext(self) ctx.use_certificate(certificate.get_certificate()) ctx.use_privatekey(certificate.get_privatekey()) return ctx self.log.info(_("Loaded specified certificate file")) return CtxFactory() except ImportError: self.log.error(_("Could not import OpenSSL - cannot connect " "with certificate file")) except IOError: self.log.error(_("Could not load cert file")) self.log.debug("Exception info:", exc_info=1) except Exception: self.log.exception(_("Unknown error while loading certificate " "file")) return None else: # Default CtxFactory for no certificate self.log.info(_("No certificate specified - connecting without " "certificate")) return ssl.ClientContextFactory() def shutdown(self): self.msg(_("Disconnecting: Protocol shutdown")) self.transport.loseConnection() def connectionMade(self): self.log.info(_("Connected to server.")) # In the mumble protocol you must first send your current version # and immediately after that the authentication data. # # The mumble server will respond with a version message right after # this one. version = Mumble_pb2.Version() version.version = Protocol.VERSION_DATA version.release = "%d.%d.%d" % (Protocol.VERSION_MAJOR, Protocol.VERSION_MINOR, Protocol.VERSION_PATCH) version.os = platform.system() version.os_version = "Mumble %s Twisted Protocol" % version.release # Here we authenticate auth = Mumble_pb2.Authenticate() auth.username = self.username if self.password: auth.password = self.password for token in self.tokens: auth.tokens.append(token) # And now we send both packets one after another self.sendProtobuf(version) self.sendProtobuf(auth) event = general_events.PreSetupEvent(self, self.config) self.event_manager.run_callback("PreSetup", event) # Then we initialize our ping handler self.init_ping() # Mute/deafen ourselves if wanted (saves processing UDP packets if not # needed) message = Mumble_pb2.UserState() message.self_mute = self.should_mute_self message.self_deaf = self.should_deafen_self self.sendProtobuf(message) self.factory.clientConnected() def dataReceived(self, recv): # Append our received data self.received = self.received + recv # If we have enough bytes to read the header, we do that while len(self.received) >= Protocol.PREFIX_LENGTH: msg_type, length = \ struct.unpack(Protocol.PREFIX_FORMAT, self.received[:Protocol.PREFIX_LENGTH]) full_length = Protocol.PREFIX_LENGTH + length self.log.trace("Length: %d" % length) self.log.trace("Message type: %d" % msg_type) # Check if this this a valid message ID if msg_type not in Protocol.MESSAGE_ID.values(): self.log.error(_("Message ID not available.")) self.transport.loseConnection() return # We need to check if we have enough bytes to fully read the # message if len(self.received) < full_length: self.log.trace(_("Need to fill data")) return # Read and handle the specific message if msg_type == 1: # Non-Protobuf messages # 1 is taken from the position of UDPTunnel in ID_MESSAGE self.recv_UDP(self.received[Protocol.PREFIX_LENGTH: Protocol.PREFIX_LENGTH + length]) else: # Regular (Protobuf) messages msg = Protocol.ID_MESSAGE[msg_type]() msg.ParseFromString( self.received[Protocol.PREFIX_LENGTH: Protocol.PREFIX_LENGTH + length]) # Handle the message try: self.recvProtobuf(msg_type, msg) except Exception: self.log.exception(_("Exception while handling data.")) self.received = self.received[full_length:] def sendProtobuf(self, message): # We find the message ID msg_type = Protocol.MESSAGE_ID[message.__class__] # Serialize the message msg_data = message.SerializeToString() length = len(msg_data) # Compile the data with the header data = struct.pack(Protocol.PREFIX_FORMAT, msg_type, length) + msg_data # Send the data self.transport.write(data) def recvProtobuf(self, msg_type, message): if isinstance(message, Mumble_pb2.Version): # version, release, os, os_version self.log.info(_("Connected to Murmur v%s") % message.release) event = general_events.PostSetupEvent(self, self.config) self.event_manager.run_callback("PostSetup", event) elif isinstance(message, Mumble_pb2.Reject): # version, release, os, os_version self.log.info(_("Could not connect to server: %s - %s") % (message.type, message.reason)) self.transport.loseConnection() self.pinging = False elif isinstance(message, Mumble_pb2.CodecVersion): # alpha, beta, prefer_alpha, opus alpha = message.alpha beta = message.beta prefer_alpha = message.prefer_alpha opus = message.opus event = mumble_events.CodecVersion(self, alpha, beta, prefer_alpha, opus) self.event_manager.run_callback("Mumble/CodecVersion", event) elif isinstance(message, Mumble_pb2.CryptSetup): # key, client_nonce, server_nonce key = message.key c_n = message.client_nonce s_n = message.server_nonce event = mumble_events.CryptoSetup(self, key, c_n, s_n) self.event_manager.run_callback("Mumble/CryptoSetup", event) elif isinstance(message, Mumble_pb2.ChannelState): # channel_id, name, position, [parent] self.handle_msg_channelstate(message) elif isinstance(message, Mumble_pb2.PermissionQuery): # channel_id, permissions, flush channel = self.channels[message.channel_id] permissions = message.permissions flush = message.flush self.set_permissions(channel, permissions, flush) self.log.trace("PermissionQuery received: channel: '%s', " "permissions: '%s', flush:'%s'" % (channel, Perms.get_permissions_names(permissions), flush)) event = mumble_events.PermissionsQuery(self, channel, permissions, flush) self.event_manager.run_callback("Mumble/PermissionsQuery", event) elif isinstance(message, Mumble_pb2.UserState): # session, name, # [user_id, suppress, hash, actor, self_mute, self_deaf] self.handle_msg_userstate(message) elif isinstance(message, Mumble_pb2.ServerSync): # session, max_bandwidth, welcome_text, permissions session = message.session # TODO: Store this? max_bandwidth = message.max_bandwidth permissions = message.permissions # TODO: Check this permissions relevancy - root chan? We don't know # what channel we're in yet, so it must be self.set_permissions(0, permissions) welcome_text = html_to_text(message.welcome_text, True) self.log.info(_("=== Welcome message ===")) self.log.trace("ServerSync received: max_bandwidth: '%s', " "permissions: '%s', welcome text: [below]" % (max_bandwidth, Perms.get_permissions_names(permissions))) for line in welcome_text.split("\n"): self.log.info(line) self.log.info(_("=== End welcome message ===")) event = mumble_events.ServerSync(self, session, max_bandwidth, welcome_text, permissions) self.event_manager.run_callback("Mumble/ServerSync", event) elif isinstance(message, Mumble_pb2.ServerConfig): # max_bandwidth, welcome_text, allow_html, message_length, # image_message_length # TODO: Store these max_bandwidth = message.max_bandwidth welcome_text = message.welcome_text self.allow_html = message.allow_html message_length = message.message_length image_message_length = message.image_message_length event = mumble_events.ServerConfig(self, max_bandwidth, welcome_text, self.allow_html, message_length, image_message_length) self.event_manager.run_callback("Mumble/ServerConfig", event) elif isinstance(message, Mumble_pb2.Ping): # timestamp, good, late, lost, resync, udp_packets, tcp_packets, # udp_ping_avg, udp_ping_var, tcp_ping_avg, tcp_ping_var timestamp = message.timestamp good = message.good late = message.late lost = message.lost resync = message.resync udp = message.udp_packets tcp = message.tcp_packets udp_a = message.udp_ping_avg udp_v = message.udp_ping_var tcp_a = message.tcp_ping_avg tcp_v = message.tcp_ping_var event = mumble_events.Ping(self, timestamp, good, late, lost, resync, tcp, udp, tcp_a, udp_a, tcp_v, udp_v) self.event_manager.run_callback("Mumble/Ping", event) elif isinstance(message, Mumble_pb2.UserRemove): # session, actor, reason, ban session = message.session actor = message.actor reason = message.reason ban = message.ban if message.session in self.users: user = self.users[message.session] user.is_tracked = False self.log.info(_("User left: %s") % user) user.channel.remove_user(user) del self.users[message.session] else: user = None if actor in self.users: event = mumble_events.UserRemove(self, session, actor, user, reason, ban, self.users[actor]) self.event_manager.run_callback("Mumble/UserRemove", event) s_event = general_events.UserDisconnected(self, user) self.event_manager.run_callback("UserDisconnected", s_event) elif isinstance(message, Mumble_pb2.TextMessage): # actor, channel_id, message self.handle_msg_textmessage(message) else: self.log.trace(_("Unknown message type: %s") % message.__class__) self.log.trace(_("Received message '%s' (%d):\n%s") % (message.__class__, msg_type, str(message))) event = mumble_events.Unknown(self, type(message), message) self.event_manager.run_callback("Mumble/Unknown", event) def recv_UDP(self, data): """ Handle a UDP message (whether it be from actual UDP or via TCP tunnel) :param data: UDP """ # TODO: Use UDP rather than TCP tunnel (see protocol docs section 5) # We don't actually need to parse this atm return _first_byte = ord(data[0]) msg_type = (_first_byte & 0xE0) >> 5 target = _first_byte & 0x1F pos = 1 session, pos = decode_varint(data, pos) sequence, pos = decode_varint(data, pos) self.log.trace( "UDP Message: Type=%s, target=%s, session=%s, sequence=%s", msg_type, target, self.get_user(session), sequence ) # TEMP: Forward the packet back to the server msg_data = data length = len(msg_data) # Compile the data with the header data = struct.pack(Protocol.PREFIX_FORMAT, 1, length) + msg_data # Send the data # self.transport.write(data) def init_ping(self): # Call ping every PING_REPEAT_TIME seconds. reactor.callLater(Protocol.PING_REPEAT_TIME, self.ping_handler) def ping_handler(self): if not self.pinging: return self.log.trace("Sending ping") # Ping has only optional data, no required ping = Mumble_pb2.Ping() self.sendProtobuf(ping) self.init_ping() def handle_msg_channelstate(self, message): if message.channel_id not in self.channels: parent = None if message.HasField('parent'): parent = message.parent links = [] if message.links: links = list(message.links) for link in links: self.log.debug(_("Channel link: %s to %s") % (self.channels[link], self.channels[message.channel_id])) self.channels[message.channel_id] = Channel(self, message.channel_id, message.name, parent, message.position, links) self.log.info(_("New channel: %s") % message.name) if message.links_add: for link in message.links_add: self.channels[message.channel_id].add_link(link) self.log.info(_("Channel link added: %s to %s") % (self.channels[link], self.channels[message.channel_id])) # TOTALLY MORE READABLE # GOOD JOB PEP8 event = mumble_events.ChannelLinked(self, self.channels[link], self.channels [message.channel_id]) self.event_manager.run_callback("Mumble/ChannelLinked", event) if message.links_remove: for link in message.links_remove: self.channels[message.channel_id].remove_link(link) self.log.info(_("Channel link removed: %s from %s") % (self.channels[link], self.channels[message.channel_id])) # Jesus f**k. event = mumble_events.ChannelUnlinked(self, self.channels [link], self.channels [message.channel_id]) self.event_manager.run_callback("Mumble/ChannelUnlinked", event) def handle_msg_userstate(self, message): if message.name and message.session not in self.users: # Note: I'm not sure if message.name should ever be empty and # not in self.users - rakiru self.users[message.session] = User(self, message.session, message.name, self.channels[ message.channel_id], message.mute, message.deaf, message.suppress, message.self_mute, message.self_deaf, message.priority_speaker, message.recording) self.log.info(_("User joined: %s") % message.name) # We can't just flow into the next section to deal with this, as # that would count as a channel change, and it doesn't always work # as expected anyway. self.channels[message.channel_id].add_user( self.users[message.session]) # Store our User object if message.name == self.username: self.ourselves = self.users[message.session] # User connection messages come after all channels have been # given, so now is a safe time to attempt to join a channel. try: conf = self.config["channel"] if "id" in conf and conf["id"]: if conf["id"] in self.channels: self.join_channel(self.channels[conf["id"]]) else: self.log.warning(_("No channel with id '%s'") % conf["id"]) elif "name" in conf and conf["name"]: chan = self.get_channel(conf["name"]) if chan is not None: self.join_channel(chan) else: self.log.warning(_("No channel with name '%s'") % conf["name"]) else: self.log.warning(_("No channel found in config")) except Exception: self.log.warning(_("Config is missing 'channel' section")) else: event = mumble_events.UserJoined(self, self.users[message.session]) self.event_manager.run_callback("Mumble/UserJoined", event) else: # Note: More than one state change can happen at once user = self.users[message.session] if message.HasField('channel_id'): actor = self.users[message.actor] self.log.info(_("User moved channel: %s from %s to %s by %s") % (user, user.channel, self.channels[message.channel_id], actor)) old = self.channels[user.channel.channel_id] user.channel.remove_user(user) self.channels[message.channel_id].add_user(user) user.channel = self.channels[message.channel_id] event = mumble_events.UserMoved(self, user, user.channel, old) self.event_manager.run_callback("Mumble/UserMoved", event) if message.HasField('mute'): actor = self.users[message.actor] if message.mute: self.log.info(_("User was muted: %s by %s") % (user, actor)) else: self.log.info(_("User was unmuted: %s by %s") % (user, actor)) user.mute = message.mute event = mumble_events.UserMuteToggle(self, user, user.mute, actor) self.event_manager.run_callback("Mumble/UserMuteToggle", event) if message.HasField('deaf'): actor = self.users[message.actor] if message.deaf: self.log.info(_("User was deafened: %s by %s") % (user, actor)) else: self.log.info(_("User was undeafened: %s by %s") % (user, actor)) user.deaf = message.deaf event = mumble_events.UserDeafToggle(self, user, user.deaf, actor) self.event_manager.run_callback("Mumble/UserDeafToggle", event) if message.HasField('suppress'): if message.suppress: self.log.info(_("User was suppressed: %s") % user) else: self.log.info(_("User was unsuppressed: %s") % user) user.suppress = message.suppress event = mumble_events.UserSuppressionToggle(self, user, user.suppress) self.event_manager.run_callback("Mumble/UserSuppressionToggle", event) if message.HasField('self_mute'): if message.self_mute: self.log.info(_("User muted themselves: %s") % user) else: self.log.info(_("User unmuted themselves: %s") % user) user.self_mute = message.self_mute event = mumble_events.UserSelfMuteToggle(self, user, user.self_mute) self.event_manager.run_callback("Mumble/UserSelfMuteToggle", event) if message.HasField('self_deaf'): if message.self_deaf: self.log.info(_("User deafened themselves: %s") % user) else: self.log.info(_("User undeafened themselves: %s") % user) user.self_deaf = message.self_deaf event = mumble_events.UserSelfDeafToggle(self, user, user.self_deaf) self.event_manager.run_callback("Mumble/UserSelfDeafToggle", event) if message.HasField('priority_speaker'): actor = self.users[message.actor] if message.priority_speaker: self.log.info(_("User was given priority speaker: %s by " "%s") % (user, actor)) else: self.log.info(_("User was revoked priority speaker: %s by " "%s") % (user, actor)) state = user.priority_speaker = message.priority_speaker event = mumble_events.UserPrioritySpeakerToggle(self, user, state, actor) self.event_manager.run_callback("Mumble/UserPrioritySpeaker" + "Toggle", event) if message.HasField('recording'): if message.recording: self.log.info(_("User started recording: %s") % user) else: self.log.info(_("User stopped recording: %s") % user) user.recording = message.recording event = mumble_events.UserRecordingToggle(self, user, user.recording) self.event_manager.run_callback("Mumble/UserRecordingToggle", event) def handle_msg_textmessage(self, message): if message.actor in self.users: user_obj = self.users[message.actor] # TODO: Replace this with proper formatting stuff when implemented # Perhaps a new command-handler/event parameter for raw and parsed msg = html_to_text(message.message, True) if message.channel_id: cid = message.channel_id[0] channel_obj = self.channels[cid] else: # Private message - set the channel_obj (source) to user who # sent the message, as is done with IRC (otherwise it would be # None). channel_obj = user_obj event = general_events.PreMessageReceived( self, user_obj, channel_obj, msg, "message" ) self.event_manager.run_callback("PreMessageReceived", event) if event.printable: for line in event.message.split("\n"): self.log.info("<%s> %s" % (user_obj, line)) if not event.cancelled: result = self.command_manager.process_input( event.message, user_obj, channel_obj, self, self.control_chars, self.nickname ) for case, default in Switch(result[0]): if case(CommandState.RateLimited): self.log.debug("Command rate-limited") user_obj.respond("That command has been rate-limited, " "please try again later.") return # It was a command if case(CommandState.NotACommand): self.log.debug("Not a command") break if case(CommandState.UnknownOverridden): self.log.debug("Unknown command overridden") return # It was a command if case(CommandState.Unknown): self.log.debug("Unknown command") break if case(CommandState.Success): self.log.debug("Command ran successfully") return # It was a command if case(CommandState.NoPermission): self.log.debug("No permission to run command") return # It was a command if case(CommandState.Error): user_obj.respond("Error running command: %s" % result[1]) return # It was a command if default: self.log.debug("Unknown command state: %s" % result[0]) break second_event = general_events.MessageReceived( self, user_obj, channel_obj, msg, "message" ) self.event_manager.run_callback( "MessageReceived", second_event ) # TODO: Remove this before proper release. An admin plugin with the # same functionality should be created. # if msg.startswith('!'): # cmd = msg[1:].lower().split(" ")[0] # if cmd == "users": # self.print_users() # elif cmd == "channels": # self.print_channels() # elif cmd == "msgme": # self.msg_user("msg_user() test using id", message.actor) # self.msg_user("msg_user() test using User object", # self.users[message.actor]) # elif cmd == "join": # channame = msg[6:] # chan = None # for _id, channel in self.channels.iteritems(): # if channel.name.lower() == channame.lower(): # chan = _id # break # if chan is None: # self.msg_user("Could not find channel", # message.actor) # NOTE: The weird indent is because of the stupid line length limit # else: # self.msg_user("Joining channel", message.actor) # self.join_channel(chan) def send_msg(self, target, message, target_type=None, use_event=True): if isinstance(target, int) or isinstance(target, str): if target_type == "user": target = self.get_user(target) if not target: return False else: # Prioritize channels target = self.get_channel(target) if not target: return False if target is None: target = self.get_channel() if isinstance(target, User): self.msg_user(message, target, use_event) return True elif isinstance(target, Channel): self.msg_channel(message, target, use_event) return True return False def send_action(self, target, message, target_type=None, use_event=True): if isinstance(target, int) or isinstance(target, str): if target_type == "user": target = self.get_user(target) if not target: return False else: # Prioritize channels target = self.get_channel(target) if not target: return False if target is None: target = self.get_channel() # TODO: Add italics once formatter is added message = u"*%s*" % message event = general_events.ActionSent(self, target, message) self.event_manager.run_callback("ActionSent", event) if isinstance(target, User) and not event.cancelled: self.msg_user(message, target, use_event) return True elif isinstance(target, Channel) and not event.cancelled: self.msg_channel(message, target, use_event) return True return False def channel_kick(self, user, channel=None, reason=None, force=False): # TODO: Event? self.log.debug("Attempting to kick '%s' for '%s'" % (user, reason)) if not isinstance(user, User): user = self.get_user(user) if user is None: return False if not force: if not self.ourselves.can_kick(user, channel): self.log.trace("Tried to kick, but don't have permission") return False msg = Mumble_pb2.UserRemove() msg.session = user.session msg.actor = self.ourselves.session if reason is not None: msg.reason = reason self.sendProtobuf(msg) def channel_ban(self, user, channel=None, reason=None, force=False): # TODO: Event? self.log.debug("Attempting to ban '%s' for '%s'" % (user, reason)) if not isinstance(user, User): user = self.get_user(user) if user is None: return False if not force: if not self.ourselves.can_ban(user, channel): self.log.trace("Tried to ban, but don't have permission") return False msg = Mumble_pb2.UserRemove() msg.session = user.session msg.actor = self.ourselves.session if reason is not None: msg.reason = reason msg.ban = True self.sendProtobuf(msg) def global_ban(self, user, reason=None, force=False): # TODO: Event? return False def global_kick(self, user, reason=None, force=False): # TODO: Event? return False def msg(self, message, target="channel", target_id=None): if target_id is None and target == "channel": target_id = self.ourselves.channel.channel_id self.log.trace(_("Sending text message: %s") % message) message = cgi.escape(message) msg = Mumble_pb2.TextMessage() # session, channel_id, tree_id, message msg.message = message if target == "channel": msg.channel_id.append(target_id) else: msg.session.append(target_id) self.sendProtobuf(msg) def msg_channel(self, message, channel, use_event=True): if isinstance(channel, Channel): channel = channel.channel_id if use_event: event = general_events.MessageSent(self, "message", self.channels[channel], message) self.event_manager.run_callback("MessageSent", event) message = event.message self.log.info("-> *%s* %s" % (self.channels[channel], message)) self.msg(message, "channel", channel) def msg_user(self, message, user, use_event=True): if isinstance(user, User): user = user.session if use_event: event = general_events.MessageSent(self, "message", self.users[user], message) self.event_manager.run_callback("MessageSent", event) message = event.message self.log.info("-> (%s) %s" % (self.users[user], message)) self.msg(message, "user", user) def join_channel(self, channel, password=None): if isinstance(channel, str) or isinstance(channel, unicode): channel = self.get_channel(channel) if channel is None: return False if isinstance(channel, Channel): channel = channel.channel_id msg = Mumble_pb2.UserState() msg.channel_id = channel self.sendProtobuf(msg) return True def leave_channel(self, channel=None, reason=None): return False def get_channel(self, name_or_id=None): if name_or_id is None: return self.ourselves.channel # Yay if isinstance(name_or_id, str) or isinstance(name_or_id, unicode): name = name_or_id.lower() for cid, channel in self.channels.iteritems(): if channel.name.lower() == name: return channel return None else: # Assume ID - it's a hash lookup anyway try: return self.channels[name_or_id] except KeyError: return None def get_user(self, name_or_session): if isinstance(name_or_session, str): name = name_or_session.lower() for session, user in self.users.iteritems(): if user.nickname.lower() == name: return user return None else: # Assume session - it's a hash lookup anyway try: return self.users[name_or_session] except KeyError: return None # region Permissions def set_permissions(self, channel, permissions, flush=False): # TODO: Investigate flush properly self._acls[channel] = permissions def has_permission(self, channel, *perms): # TODO: Figure out how perms actually work, and how to store them, etc. # Note: Do not use these yet. if not isinstance(channel, Channel): channel = self.get_channel(channel) if channel is None or channel not in self._acls: return False return Perms.has_permission(self._acls[channel], *perms) # endregion def print_users(self): # TODO: Remove this debug function once user handling is complete def print_indented(s, times=1): print ("\t" * times), s for user in self.users.itervalues(): print user cn = user.channel.__str__() print_indented(_("Channel: %s") % cn.encode('ascii', 'replace')) print_indented(_("Mute: %s") % user.mute) print_indented(_("Deaf: %s") % user.deaf) print_indented(_("Suppressed: %s") % user.suppress) print_indented(_("Self mute: %s") % user.self_mute) print_indented(_("Self deaf: %s") % user.self_deaf) print_indented(_("Priority speaker: %s") % user.priority_speaker) print_indented(_("Recording: %s") % user.recording) def print_channels(self): # TODO: Remove this debug function once channel handling is complete def get_children_channels(channel_id): children = [] for cid, channel in self.channels.iteritems(): if channel.parent == channel_id: children.append(cid) return children def print_channel(channels, channel_id, depth=0): print "----" * depth,\ self.channels[channel_id].__str__().encode('ascii', 'replace') # Print users, if any if len(self.channels[channel_id].users) > 0: print " " * (depth + 1), _("Users {") for user in self.channels[channel_id].users: print " " * (depth + 2), user print " " * (depth + 1), "}" # Print sub-channels for chan in channels[channel_id]: print_channel(channels, chan, depth + 1) chans = {} # Assumes root channel is 0 - not sure if this is ever not for cid, chan in self.channels.iteritems(): chans[cid] = get_children_channels(cid) print_channel(chans, 0)