def test_thrift_user_equal_db_user(): user = helpers.get_user_object() t_user = helpers.get_thrift_user() assert user == t_user t_user.name = 'bad name' assert user != t_user
def test_create_game(set_up): handler = set_up # Have to register a user before we can create a game. thrift_user = helpers.get_thrift_user() handler.registerUser(thrift_user) game = handler.startGame(thrift_user) db_game = handler.game_query.first() assert db_game == game
def test_thrift_game_equal_db_game(): user = helpers.get_user_object() game = helpers.get_game_object(user) t_user = helpers.get_thrift_user() t_game = helpers.get_thrift_game(t_user) assert game == t_game t_game.game_id = 2 assert game != t_game
def test_create_user(set_up): handler = set_up thrift_user = helpers.get_thrift_user() new_thrift_user = handler._create_user(thrift_user) # Python is pass-by-reference, meaning that the returned object # is the same as the one we sent in. assert new_thrift_user is thrift_user db_user = handler.user_query.filter(User.name==thrift_user.name).first() assert db_user == new_thrift_user
def test_register_user(set_up): handler = set_up thrift_user = helpers.get_thrift_user() with pytest.raises(ttypes.NameTaken): handler.registerUser(None) assert False generated_user = handler.registerUser(thrift_user) assert generated_user is thrift_user # Test that if we try to re-authenticate with correct info, we get the same # object back from the register method. assert handler.registerUser(thrift_user) == thrift_user new_thrift_user = helpers.get_thrift_user() with pytest.raises(ttypes.NameTaken): handler.registerUser(new_thrift_user) assert False db_user = handler.user_query.filter(User.name==thrift_user.name).first() assert db_user == thrift_user
def test_user_credentials_valid(set_up): handler = set_up assert not handler._user_information_valid(None) thrift_user = helpers.get_thrift_user() assert not handler._user_information_valid(thrift_user) db_user = helpers.get_user_object() handler.session.add(db_user) assert handler._user_information_valid(thrift_user) thrift_user.server_id = None assert not handler._user_information_valid(thrift_user)
def test_thrift_guess_equal_db_guess(): user = helpers.get_user_object() game = helpers.get_game_object(user) guess = helpers.get_guess_object(game) t_user = helpers.get_thrift_user() t_game = helpers.get_thrift_game(t_user) t_guess = helpers.get_thrift_guess(t_game) assert guess == t_guess t_guess.number = 1000000 assert guess != t_guess
def test_making_guess(set_up): handler = set_up thrift_user = helpers.get_thrift_user() handler.registerUser(thrift_user) game = handler.startGame(thrift_user) minimum_val = game.min maximum_val = game.max guess_num = random.randint(minimum_val, maximum_val) guess = ttypes.Guess( number=guess_num, game=game ) result = handler.guess(guess) assert isinstance(result, ttypes.GuessResult) if result.correct: assert result.game_over else: assert not result.game_over