예제 #1
0
def SUNNYDAYonStart(source):
	weather.set_weather(weather.SUNNYDAY, 5)
	if (source and source.item == "HEATROCK"):
		weather.set_weather(weather.SUNNYDAY, 8)
	if (source.ability == "DROUGHT"):
		weather.set_weather(weather.SUNNYDAY, -1)
예제 #2
0
def RAINDANCEonStart(source):
	weather.set_weather(weather.RAINDANCE, 5)
	if (source and source.item == "DAMPROCK"):
		weather.set_weather(weather.RAINDANCE, 8)
	if (source.ability == "DRIZZLE"):
		weather.set_weather(weather.RAINDANCE, -1)
예제 #3
0
def SUNNYDAYonStart(source):
    weather.set_weather(weather.SUNNYDAY, 5)
    if (source and source.item == "HEATROCK"):
        weather.set_weather(weather.SUNNYDAY, 8)
    if (source.ability == "DROUGHT"):
        weather.set_weather(weather.SUNNYDAY, -1)
예제 #4
0
def RAINDANCEonStart(source):
    weather.set_weather(weather.RAINDANCE, 5)
    if (source and source.item == "DAMPROCK"):
        weather.set_weather(weather.RAINDANCE, 8)
    if (source.ability == "DRIZZLE"):
        weather.set_weather(weather.RAINDANCE, -1)
예제 #5
0
def SUNNYDAYonStart(target):
	weather.set_weather(weather.SUNNYDAY, 5)
예제 #6
0
def RAINDANCEonStart(target):
	weather.set_weather(weather.RAINDANCE, 5)