예제 #1
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 def __init__(self, menu_args, option_props):
     self.menu_args = menu_args
     init_lst = [[('event', self.event_cls, [self])],
                 [('gui', self.gui_cls,
                   [self, self.menu_args, option_props])]]
     GameObject.__init__(self, init_lst)
     PageFacade.__init__(self)
예제 #2
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 def __init__(self, menu_args, keys):
     PageFacade.__init__(self)
     self.menu_args = menu_args
     init_lst = [
         [('event', self.event_cls, [self])],
         [('gui', self.gui_cls, [self, self.menu_args, keys])]]
     GameObject.__init__(self, init_lst)
예제 #3
0
파일: driverpage.py 프로젝트: oriolrg/yorg
 def __init__(self, track, cars, driverpage_props, nplayers):
     self.track = track
     self.cars = cars
     self.driverpage_props = driverpage_props
     self.nplayers = nplayers
     DriverPage.__init__(self, track, cars, driverpage_props)
     PageFacade.__init__(self)
예제 #4
0
파일: driverpage.py 프로젝트: cflavio/yorg
 def __init__(self, track, cars, driverpage_props, nplayers):
     self.track = track
     self.cars = cars
     self.driverpage_props = driverpage_props
     self.nplayers = nplayers
     DriverPage.__init__(self, track, cars, driverpage_props)
     PageFacade.__init__(self)
예제 #5
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 def __init__(self, track, car, driverpage_props):
     self.track = track
     self.car = car
     init_lst = [[('event', self.event_cls, [self])],
                 [('gui', self.gui_cls, [self, driverpage_props])]]
     GameObject.__init__(self, init_lst)
     PageFacade.__init__(self)
예제 #6
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 def __init__(self, mainpage_props):
     init_lst = [
         [('event', self.event_cls, [self])],
         [('gui', self.gui_cls, [self, mainpage_props])]]
     GameObject.__init__(self, init_lst)
     # don't construct it using GameObject
     PageFacade.__init__(self)
예제 #7
0
파일: carpage.py 프로젝트: oriolrg/yorg
 def __init__(self, carpage_props, track_path, nplayers):
     self.carpage_props = carpage_props
     self.track_path = track_path
     self.nplayers = nplayers
     Page.__init__(self, carpage_props)
     PageFacade.__init__(self)
예제 #8
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 def __init__(self, trackpage_props, room=None):
     self.trackpage_props = trackpage_props
     self.room = room
     Page.__init__(self, trackpage_props)
     PageFacade.__init__(self)
예제 #9
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 def __init__(self, mainpage_props):
     self.mainpage_props = mainpage_props
     MainPage.__init__(self, mainpage_props)
     PageFacade.__init__(self)
예제 #10
0
파일: carpage.py 프로젝트: cflavio/yorg
 def __init__(self, carpage_props, track_path, nplayers):
     self.carpage_props = carpage_props
     self.track_path = track_path
     self.nplayers = nplayers
     Page.__init__(self, carpage_props)
     PageFacade.__init__(self)
예제 #11
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파일: resetpage.py 프로젝트: cflavio/yorg
 def __init__(self, mp_props):
     self.mp_props = mp_props
     Page.__init__(self, mp_props)
     PageFacade.__init__(self)
예제 #12
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 def __init__(self, carpage_props, track_path):
     init_lst = [[('event', self.event_cls, [self])],
                 [('gui', self.gui_cls, [self, carpage_props, track_path])]]
     GameObject.__init__(self, init_lst)
     PageFacade.__init__(self)
예제 #13
0
파일: driverpage.py 프로젝트: oriolrg/yorg
 def __init__(self, track, car, driverpage_props):
     self.track = track
     self.car = car
     self.driverpage_props = driverpage_props
     Page.__init__(self, driverpage_props)
     PageFacade.__init__(self)
예제 #14
0
파일: clientpage.py 프로젝트: cflavio/yorg
 def __init__(self, menu_props):
     self.menu_props = menu_props
     Page.__init__(self, menu_props)
     PageFacade.__init__(self)
예제 #15
0
파일: clientpage.py 프로젝트: oriolrg/yorg
 def __init__(self, menu_props):
     self.menu_props = menu_props
     Page.__init__(self, menu_props)
     PageFacade.__init__(self)
예제 #16
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 def __init__(self, menu_props, keys):
     self.keys = keys
     self.menu_props = menu_props
     PageFacade.__init__(self)
     Page.__init__(self, menu_props)
예제 #17
0
파일: optionpage.py 프로젝트: oriolrg/yorg
 def __init__(self, menu_props, option_props):
     self.menu_props = menu_props
     self.option_props = option_props
     Page.__init__(self, menu_props)
     PageFacade.__init__(self)
예제 #18
0
파일: inputpage.py 프로젝트: oriolrg/yorg
 def __init__(self, menu_props, opt_file, keys):
     self.menu_props = menu_props
     self.keys = keys
     self.opt_file = opt_file
     Page.__init__(self, menu_props)
     PageFacade.__init__(self)
예제 #19
0
파일: ingamepage.py 프로젝트: cflavio/yorg
 def __init__(self, menu_props, keys):
     self.keys = keys
     self.menu_props = menu_props
     PageFacade.__init__(self)
     Page.__init__(self, menu_props)
예제 #20
0
파일: inputpage.py 프로젝트: cflavio/yorg
 def __init__(self, menu_props, joysticks, keys):
     self.menu_props = menu_props
     self.joysticks = joysticks
     self.keys = keys
     Page.__init__(self, menu_props)
     PageFacade.__init__(self)
예제 #21
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 def __init__(self, menu_args, room, nick):
     init_lst = [[('event', self.event_cls, [self])],
                 [('gui', self.gui_cls, [self, menu_args])]]
     GameObject.__init__(self, init_lst)
     PageFacade.__init__(self)
예제 #22
0
파일: carpage.py 프로젝트: cflavio/yorg
 def __init__(self, carpage_props, track_path):
     self.carpage_props = carpage_props
     self.track_path = track_path
     Page.__init__(self, carpage_props)
     PageFacade.__init__(self)
예제 #23
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 def __init__(self, mp_props):
     init_lst = [
         [('event', self.event_cls, [self])],
         [('gui', self.gui_cls, [self, mp_props])]]
     GameObject.__init__(self, init_lst)
     PageFacade.__init__(self)
예제 #24
0
파일: optionpage.py 프로젝트: cflavio/yorg
 def __init__(self, menu_props, option_props):
     self.menu_props = menu_props
     self.option_props = option_props
     Page.__init__(self, menu_props)
     PageFacade.__init__(self)
예제 #25
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 def __init__(self, singleplayerpage_props):
     self.singleplayerpage_props = singleplayerpage_props
     Page.__init__(self, singleplayerpage_props)
     PageFacade.__init__(self)
예제 #26
0
 def __init__(self, mp_props):
     self.mp_props = mp_props
     Page.__init__(self, mp_props)
     PageFacade.__init__(self)
예제 #27
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 def __init__(self, mp_props, opt_file, keys, joystick):
     init_lst = [[('event', self.event_cls, [self])],
                 [('gui', self.gui_cls,
                   [self, mp_props, opt_file, keys, joystick])]]
     GameObject.__init__(self, init_lst)
     PageFacade.__init__(self)
예제 #28
0
파일: driverpage.py 프로젝트: cflavio/yorg
 def __init__(self, track, car, driverpage_props):
     self.track = track
     self.car = car
     self.driverpage_props = driverpage_props
     Page.__init__(self, driverpage_props)
     PageFacade.__init__(self)
예제 #29
0
파일: carpage.py 프로젝트: oriolrg/yorg
 def __init__(self, carpage_props, track_path):
     self.carpage_props = carpage_props
     self.track_path = track_path
     Page.__init__(self, carpage_props)
     PageFacade.__init__(self)
예제 #30
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 def __init__(self, mp_props):
     init_lst = [[('event', self.event_cls, [self])],
                 [('gui', self.gui_cls, [self, mp_props])]]
     GameObject.__init__(self, init_lst)
     PageFacade.__init__(self)
예제 #31
0
파일: roompage.py 프로젝트: oriolrg/yorg
 def __init__(self, menu_props, room, nick, uid_srv):
     self.menu_props = menu_props
     self.room = room
     self.uid_srv = uid_srv
     Page.__init__(self, menu_props)
     PageFacade.__init__(self)