Exemplo n.º 1
0
import platform
import os

if platform.architecture()[0] == '32bit':
    os.environ["PYSDL2_DLL_PATH"] = "./SDL2/x86"
else:
    os.environ["PYSDL2_DLL_PATH"] = "./SDL2/x64"

from pico2d import *
from GameManager import *
import RES
import FrameWork

import Scene_Logo

open_canvas(CLIENT_WIDTH, CLIENT_HEIGHT)
RES.loading_data()
FrameWork.run(Scene_Logo)
Exemplo n.º 2
0
import FrameWork
import Logo

FrameWork.run(Logo)
# fill here