Exemplo n.º 1
0
    sprite = SceneSprite("CarpetTile.bmp", (0, 0), None)
    sprite.move(i*sprite.rect.width-150, screenHeight-sprite.rect.height)
    bubbleCats.addPlatform(sprite)
    sprite = SceneSprite("RunningBoardTile.bmp", (0,0), None)
    sprite.move(i*sprite.rect.width-150, screenHeight-94)
    bubbleCats.addBackground(sprite)
    
for i in range(15):
    bubbleCats.addBackground(SceneSprite("OutletTile.bmp", (i*1000, screenHeight-170)))

bubbleCats.addBackground(SceneSprite("CouchTop.bmp", (14000, 281), pygame.Color(131,131,131)))
bubbleCats.addBackground(SceneSprite("BethGoalTop.bmp", (14220, 195), pygame.Color(131,131,131)))

bubbleCats.addPlatform(SceneSprite("CouchBase.bmp", (14000, 410), pygame.Color(131,131,131))) # Base
bubbleCats.addPlatform(SceneSprite("BethGoal.bmp", (14220, 370), pygame.Color(131,131,131)))  # Offset 220
bubbleCats.addItem(ItemSprite("Trigger.bmp", 100, (14245, 260), 5, 2, pygame.Color(131,131,131))) # Offset 245

# Intro 
bubbleCats.addPlatform(SceneSprite("TableTopL.bmp", (900, 300), pygame.Color(131,131,131)))
bubbleCats.addPlatform(SceneSprite("TableTopMid.bmp", (980, 300),pygame.Color(131,131,131)))
bubbleCats.addPlatform(SceneSprite("TableTopR.bmp", (1060, 300),pygame.Color(131,131,131)))

bubbleCats.addEnemy(EnemySprite("Scorpion.bmp", 100, (1000,screenHeight-150), 20, 10, None, pygame.Color(130,130,130)))
bubbleCats.addItem(ItemSprite("Heart.bmp", 26, (1300,450), 5, 0, pygame.Color(0,0,0)))
bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (980, 200), 5, 1, pygame.Color(255,255,255)))

# First Bubble Run
bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (1600, 450), 5, 1, pygame.Color(255,255,255)))
bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (1700, 450), 5, 1, pygame.Color(255,255,255)))
bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (1800, 450), 5, 1, pygame.Color(255,255,255)))
bubbleCats.addItem(ItemSprite("Bubble.bmp", 100, (1900, 450), 5, 1, pygame.Color(255,255,255)))