Exemplo n.º 1
0
def goaliePositionForSave(player):
    if player.firstFrame():
        player.stopWalking()
        player.brain.tracker.trackBall()

    strafeDir = helper.strafeDirForSave(player)
    if strafeDir == -1:
        helper.strafeRightSpeed(player)
    elif strafeDir == 1:
        helper.strafeLeftSpeed(player)
    else:
        player.stopWalking()

    return player.stay()
Exemplo n.º 2
0
def goaliePositionForSave(player):
    if player.firstFrame():
        player.stopWalking()
        player.brain.tracker.trackBall()

    strafeDir = helper.strafeDirForSave(player)
    if strafeDir == -1:
        helper.strafeRightSpeed(player)
    elif strafeDir == 1:
        helper.strafeLeftSpeed(player)
    else:
        player.stopWalking()

    return player.stay()
Exemplo n.º 3
0
def goaliePositionBallClose(player):

    nav = player.brain.nav
    player.brain.tracker.trackBall()

    #if not nav.atHeading(NogginConstants.OPP_GOAL_HEADING):
    #    return player.goLater('goalieSpinToPosition')
    if helper.useLeftStrafeCloseSpeed(player):
        helper.strafeLeftSpeed(player)
    elif helper.useRightStrafeCloseSpeed(player):
        helper.strafeRightSpeed(player)
    else:
        player.stopWalking()

    #switch out if we lose the ball for multiple frames
    if helper.useFarPosition(player):
        return player.goNow('goaliePositionBallFar')

    return player.stay()
Exemplo n.º 4
0
def goaliePositionBallFar(player):

    nav = player.brain.nav
    player.brain.tracker.activeLoc()

    if helper.outOfPosition(player):
        player.goLater('goalieOutOfPosition')
    #elif not nav.atHeading(NogginConstants.OPP_GOAL_HEADING):
    #    return player.goLater('goalieSpinToPosition')
    elif helper.useLeftStrafeFarSpeed(player):
        helper.strafeLeftSpeed(player)
    elif helper.useRightStrafeFarSpeed(player):
        helper.strafeRightSpeed(player)
    else:
        player.stopWalking()

    #Don't switch out if we don't see the ball
    if helper.useClosePosition(player):
        return player.goLater('goaliePositionBallClose')
    return player.stay()