Exemplo n.º 1
0
	def mix(self, targetBuf):
		ScoreDraft.MixTrackBufferList(targetBuf,self.bufferList)
Exemplo n.º 2
0
singer = ScoreDraft.GePing_UTAU()
guitar = ScoreDraft.CleanGuitar()

BassDrum = ScoreDraft.BassDrum()
Snare = ScoreDraft.Snare()
ClosedHitHat = ScoreDraft.ClosedHitHat()

perc_list = [BassDrum, Snare, ClosedHitHat]

# Mix0
track_mix = ScoreDraft.TrackBuffer()
track_drum = ScoreDraft.TrackBuffer()
ScoreDraft.Percussion.play(perc_list, track_drum, beats0, 120)

ScoreDraft.MixTrackBufferList(track_mix, [track_drum])

#Lyric Map
lyric_map = ['ling', 'yi', 'er', 'san', 'si', 'wu', 'liu', 'qi', 'ba', 'jiu']

# Mix 1
track_sing = ScoreDraft.TrackBuffer()
track_guitar = ScoreDraft.TrackBuffer()
track_drum = ScoreDraft.TrackBuffer()

pi_calc = calcPi()

freq = freqCalc(5, 4)
singingSeq = []

line = (lyric_map[next(pi_calc)], (freq, durations[0]), 'dian', (freq,